The Alexandrian

Roleplaying Games


ARTICLES

AlterWorld: Battletech – Afterworld
Alterworld: Fading Suns – The Human Concordat
Dice of Destiny
Dissociated Mechanics: A Brief Primer
Hog Wild: The New Style of Hogshead Publishing
Miss-Initiative
The Names of Legend
Unknown Armies: Emotiomancy
Who Might Have Been

TALES FROM THE TABLE

The Last Precept of the Seventh Mask
Bachelor Party OD&D
The End of the Ooze Lord
Unexpected Successes
Bumbling in Freeport
In the Depths of Khunbaral

DESIGN NOTES

The Fifth Sepulcher: Official Soundtrack
Design Notes: Spells of Light and Darkness
The Map of Anyoc
Aerie: Mini-Web Supplement
Design Notes: War-Trained
Design Notes: Rule Supplement 1 – Mounted Combat
Design Notes: Scenario Hooks for Over the Edge
Design Notes: Keeping Momentum in 2d20
Design Notes: Adversary Rosters
Design Notes: Scenario Tools
Design Notes: Kitty Power!
Design Notes: On Exhibit

RANDOM WORLDBUILDING

Creating Noble Titles
The Nation in History
The Cultural Penumbra
Historical Tidbits
Coins & Currency
Keeping Faith
Tournaments
Fast & Furious Homebrewing
Fantastical Nations
Fantastical Scars
Magical Domestication

Wondrous Landscapes: 7 Mystic Mountains
Fantasy Materials: Wood

ASK THE ALEXANDRIAN

Ask the Alexandrian #1: Dejected in Dragon Heist
Ask the Alexandrian #2: Invested in Dragon Heist
Ask the Alexandrian #3: The Hangover Cruise
Ask the Alexandrian #4: A Plague of Patrons
Ask the Alexandrian #5: Ordering from the GM’s Menu
Ask the Alexandrian #6: Revelation For Another Day
Ask the Alexandrian #7: Classic Quests Are Railroads?
Ask the Alexandrian #8: Distracted at the Table
Ask the Alexandrian #9: Advanced Rulings in 5E
Ask the Alexandrian #10: Saying Goodbye to a Player
Ask the Alexandrian #11: Taking a Break
Ask the Alexandrian #12: Improvising Data Trails

MISCELLANEOUS

Abused Gamer Syndrome
Adapting Linear Stories
Alexander Rule
The Death Wish of the Common NPC
Fetishizing Balance
A History of the Stat Block
How a Railroad Works
In Defense of System Mastery
It’s Time for a New RPG
The Many Types of Balance
On the Slaying of Spherical Cows
Open Gaming License: A Brief History
The Principle of Using Linear Mediums as RPG Examples
Roleplaying Games vs. Storytelling Games
Rules vs. Rulings?
Skill Systems: Complexity vs. Utility
Skimming Scenarios
So You Want to Write a Railroad?
Spell Component Roleplaying
Utility in Game Design
Whither Exploration? The Invisible Pillar of 5th Edition
Whither the Dungeon? Decline and Fall of D&D Adventures
Whither the New Gamers?
Why Power Gamers?
You Can’t Do That Here

MISC. GAMES
Dread: Pacing Problems
Microscope: The Time Portals of Mars
Orkworld: Fanal the Swordbearer
Reign: Wealth Splitting Table

MISC. RESOURCES
Campaign Pitch: The Taliban Proxy
Fantasy Names
Prop Template: Newspaper Articles – Chicago Daily Tribune (1900-1940)
Untested: Pidgin

MISC. REFLECTIONS
Gen Con 2014: A Quick Retrospective
What Got You Into D&D?

APRIL FOOLS POSTS
The Jokes of Strahd
RPGs Through History: Famous Quotes


AMBER DICELESS ROLEPLAYING

Amber Diceless Roleplaying - Erick Wujcik

Review: Amber Diceless Roleplaying
Amber Ruins

BLADES IN THE DARK

Blades in the Dark

System Cheat Sheet: Blades in the Dark
Blades in the Dark: Progress Clocks
Blades in the Dark: Crew Mission Type Tables
Blades in the Dark: Alternative Starting Situations
Blades in the Dark: The Vultures

CALL OF CTHULHU

Call of Cthulhu - Chaosium

System Cheat Sheet: Call of Cthulhu
Notes on Writing Horror Scenarios the Sandy Petersen Way

DRAMASYSTEM

DramaSystem - Hillfolk

DramaSystem: Character Creation Cap System
System Cheat Sheet: DramaSystem

ECLIPSE PHASE

Eclipse Phase - Posthuman Studios

System Cheat Sheet: Eclipse Phase

AGI Legal Status
Faster Than Light Musings
Flexbot Modules
Muse to Your Left
Pregenerated Characters (No Graphics)
Random Reputation Favors
Rewind Your Timeline: Droplet
Thought of the Day: Margin of Success in Eclipse Phase

Scenario 001: Psi-Chosis
Scenario 002: Crater Dreams
Scenario: Ego Hunter (Prep Notes)

FENG SHUI

System Cheat Sheet: Feng Shui 2

So You Want to Be a Feng Shui Player?
Feng Shui: Filling the Shot
Feng Shui: Using the Shot Counter
Feng Shui: Mission Critical Objectives
Feng Shui: Using Mooks
Prep Notes: Hong Kong Task Force 88

Review: Marked for Death
Review: Back for Seconds

GAMMA WORLD

D&D Gamma World

D&D Gamma World: Playtest Report
D&D Gamma World: The Sample Adventure
Review: D&D Gamma World
Scenario: The Egyptian Encounter

GUMSHOE

Trail of Cthulhu - Kenneth Hite

GUMSHOE Approach to Clues
Hard Limits in Scenario Design

House Rule: NPC Ability Modifiers
House Rule: Heat Exhaustion Track
House Rule: Mitigation Tests
House Rule: Basic Expeditions
House Rule: Transporting Explosives

NIGHT’S BLACK AGENTS
System Cheat Sheet: Night’s Black Agents

Review: Night’s Black Agents
Review: The Zalozhniy Quartet
Review: The Persephone Extraction

Untested: Funding

TRAIL OF CTHULHU
System Cheat Sheet: Trail of Cthulhu

Trail of Cthulhu: Pregen Characters

Review: Cthulhu City

Eternal Lies: The Alexandrian Remix
The Left Hand of Mythos
The Many Colours Out of Space

INFINITY

Infinity RPG

System Cheat Sheet: Infinity
Adventures in a Wilderness of Mirrors
Infinity: A List of Names
Design Notes: Keeping Momentum in 2d20
House Rule: Dedicated Momentum Pools

MAGICAL KITTIES SAVE THE DAY

System Cheat Sheet: Magical Kitties
Character Creation in 7 Sentences
Design Notes: Kitty Power!
Magical Kitties: Beyond the Hometown

Quick Shot: The Witch’s Hut

NUMENERA

The Art of GM Intrusions
Numenera: Calibrating Your Expectations
Numenera: Identifying Items
The Aldeia Approach
Numenera: Welcome to the Ninth World
Numenera: Fractal NPCs
Cypher v. Fate

Numenera: The Wandering Walk
Numenera Tavern
The Moon of Numenera

House Rules: Attacking Objects
House Rules: Grapple
House Rules: NPC Allies

System Cheat Sheet: Numenera
Scenario: Into the Violet Vale (Prep Notes)
Scenario: The Last Precept of the Seventh Mask
Review: Numenera – Weird Discoveries

OVER THE EDGE

Over the Edge: One Weird Twist
Over the Edge: Characters on the Edge
Design Notes: Scenario Hooks for Over the Edge
Design Notes: Scenario Tools
Behind the Scenes: Welcome to the Island

Quick Shot: The Hijack Express

System Cheat Sheet: Over the Edge

SAN ANGELO

San Angelo: City of Heroes

Review: San Angelo – City of Heroes
Young Heroes
The Argonaut Society
San Angelo 2070

STAR WARS (FFG)

Review of Force and Destiny
Force and Destiny: System Cheat Sheet
FFG Star Wars: The Big Fix
Scenario: Red Peace

THE STRANGE

The Strange - Bruce R. Cordell & Monte Cook

The Art of GM Intrusions
The Strange: Cosmological Changes
The Strange: Fictional Linkage

System Cheat Sheet: The Strange
Scenario: Mastodon (Prep Notes)
Scenario: The Violet Spiral Gambit
Scenario: Eschatology Code (Prep Notes)
Review: The Strange Supplements
Review: Strange Revelations

TALES FROM THE LOOP

Review: Tales from the Loop
System Cheat Sheet: Tales from the Loop

Scenario: Nintendo Slugs

TECHNOIR

Technoir - Jeremy Keller

Technoir and the Untouched Core
Technoir and PvP
Technoir and Smart Prep
Technoir and the Three Clue Rule
Technoir Sequences vs. Skill Challenges
Death in Technoir

System Cheat Sheet: Technoir
Untested: Technoir + Vornheim Contacts
Untested: Fleeting Relationships

TEN CANDLES

Ten Candles

Review: Ten Candles

Scenario: Aurora Australis
Scenario: Apocalypse Dark
Scenario: Between the Stars
Scenario: Cretaceous Resort
Scenario: The Dig – 1939
Scenario: Magic Academy

UNKNOWN ARMIES

Unknown Armies: Bring Me the Head of the Comte de Saint-Germain

Unknown Armies: Emotiomancy
Design Notes: On Exhibit

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