The Alexandrian


ADVANCED GAMEMASTERY

Rolling for Riddles
Universal Roleplaying Template
Advanced Dungeons: Dungeon Clues
Boxed Text
Magic in the Set Dressing
When a PC Dies
Always Split the Party!
Bluebooking
The Key to Adventure
Learning a New RPG
Describing the World
Creating Campaign Characters
How to Be a Better Game Master
Dilemma Hooks
The Secret of the Reaction Point
Your Best Adventuring Group
Better Scenario Hooks
Portals Are Fun!
Villain Monologues
Cliffhangers & Conclusions
Dead Ends in RPGs
Are You Sure You Want to Do That?
Stealing the Ship
Matryoshka Clues
The Lion, the Witch, and the Scenario Hook
Calling the Cops
Calling in the Big Guns
Players That Won’t Bite
The Campaign Stitch
Principles of RPG Villainy
Mastering a Published Setting
Spectacular Sidekicks
Running Icewind Dale
Surprising Scenario Hooks
Speak With Dead Mysteries
Running the Sandbox
The Goblin Ampersand
RPG Mysteries

QUICK GM TIPS

Quick GM Tip: Why You Should Cheat
Quick GM Tip: Missing is Awesome!
Quick GM Tip: Stunt Advantage
Quick GM Tip: Making Magic Magical
Quick GM Tip: Players on Deck
Quick GM Tip: Running New RPGs
Quick GM Tip: Calling Insight’s Bluff
Quick GM Tip: Better Descriptions (3 of 5 Rule)
Quick GM Tip: Roll Initiative Last!
Quick GM Tip: Describing Advantage
Quick GM Tip: Insight Isn’t a Lie Detector
Quick GM Tip: Make Cool Monsters
Quick GM Tip: Dilemma Hooks

LET’S READ 1974 D&D

Let’s Read 1974 D&D
Part 2: Combat & XP
Part 3: Spells & Magic
Part 4: Monsters (Men, Orcs, & Undead)

OTHER VIDEOS

RPGs Aren’t Movies
Every Edition of D&D
Even More Editions of D&D
A History of the Open Gaming License
Teaser: So You Want to Be a Game Master?
Video Review: Candela Obscura Quickstart
So You Want To Be a Game Master – Cover Reveal
Short: Cover Reveal

2021-01-07: Twitch Highlights – Design An Adventure

2023-05-13: Twitch Preview – So You Want To Be A Game Master?

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