This scenario for Over the Edge is designed to be run in 20 minutes as an ultra-fast introduction to the game or as a fun micro-game for any occasion.
For players new to Over the Edge, you’ll want to prep a quick introduction to the system and give them a system cheat sheet. The scenario can be played with pregen characters, available on the Atlas Games website, but character creation in Over the Edge is so fast-and-furious that you can easily include character creation in a short session.
If you want to give the scenario a little more room to breathe, you can expand it to a 30-minute scenario by playing out the mission briefing and/or the team’s survey of the site.
MISSION BRIEFING
You are working as a Cloak – a secret agent in the service of one of the many conspiracies crawling over the surface of the Edge. Perhaps you serve many masters. Whatever the case may be, you have received a mission from the Order of the Inverted Compass: A clockwork capsule that slips into your ear, plays a mechanically recorded message (like a music box; any digital medium would be insecure), and then vaporizes (which creates a weird, ticklish, buzzing sensation in your ear canal and which you have been assured will probably not give you cancer).
At 2pm sharp today, a semi-truck belonging to the InMech Corporation will drive west down the Boulevard de Lis in the Flowers District. Hijack the truck by many means necessary and deliver its cargo to Dropoff Alpha B21 Blackjack.
You know that the Flower District on the west side of the Edge is pretty vanilla: Lot of burgers (newcomers) find it comfortingly normal. A little poking around identifies the Boulevard de Lis as lying north of the Plaza of Flowers: It’s one block long, lined on both sides by three-storey tall brownstones, and terminates in a T-intersection on both ends.
BOULEVARD DE LIS
At 2pm sharp, an interdimensional portal opens at the east end of the block. The truck drives out of the portal, down the length of the Boulevard de Lis, and (if it is not stopped) through a second interdimensional portal that opens at the opposite end of the block.
THE TRUCK
- The InMech Corporation logo is blazoned across both sides of the trailer.
- The cab windows are so heavily tinted that you can’t see inside.
- The truck is driven remotely: A robotic lump sits in the seat, with a camera on a tripod jutting up and swiveling around.
THE BACK OF THE TRUCK
- There’s a big padlock securing the back of the truck. (Difficulty 1)
- Inside the back of the truck is a cryogenic coffin containing the offspring of one of the Roswell aliens. You can see her through the window on the top of the coffin: She’s wearing a “Britney Bitch” Britney Spears t-shirt from 2007. (She’s the cargo, in case that wasn’t clear.)
HIJACKING
- Whatever plan the PCs come up with to hijack or stop the truck is probably Difficulty 2.
- The truck defends itself by popping a laser gun on a waldo-like extension out of a concealed compartment from the side of the cab (just above the rear view mirrors). Difficulty 3 to avoid getting shot, but only Difficulty 1 to knock it out of action.
I’m disappointed that you’re using AI art in these posts. What a way to signal to the world “I’m a big fan of mediocrity!”
@Skerples
It’s bold of you to volunteer pro bono artwork to accompany Justin’s blog posts, but I am impressed, and salute you!
If unambiguous copyright is the goal, there’s public domain stuff and stock art, both of which have been used for previous articles.
Also, I’m not sure that “AI art = art without potential copyright issues” is settled yet. These models were trained on the work of thousands of artists who didn’t consent to having their work blended into algorithmic sludge.
“AI art is mediocre slop, use stock art instead!”
Please.