The Alexandrian

The very best roleplaying campaigns aren’t about plot. They’re about characters. So don’t leave your group up to random chance: ENnie Award-winning RPG designer Justin Alexander gives you not one, not two, but THREE different techniques, ranging from quick to indepth, for creating your best adventuring group.

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One Response to “Advanced Gamemastery – Your Best Adventuring Group”

  1. Wombat says:

    Interesting!!

    One thing that is really hard – integrating new players/characters into an existing group – this happens a LOT especially with changing schedules etc…

    how could some of what you said be incorporated into making new characters to join in? What wont work?

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