The Alexandrian

Posts tagged ‘campaign journals’

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 40C: MALLECK’S LAST STAND

July 25th, 2009
The 22nd Day of Kadal in the 790th Year of the Seyrunian Dynasty

Malleck, dressed in a black hood and cloaked in shadow - original photo by Ivelin

While Ranthir collected the books, the others were dumping the cultists’ bodies onto the lighted panels, which sucked the blood out of them and schlepped it down to the sewer.

“That’s gross,” Elestra said, watching the blood run in twisting rivulets away from them.

“Remind me not to stand on these things with an open wound,” Tee said.

They joined Ranthir in the library. Tee checked the doors, finding them all locked. Picking the nearest one at random, she flipped open her ring of lockpicking tools and set to work.

She had just gotten the door unlocked, however, when a piercing scream ripped its way through the complex. She sighed and relocked the door.

The scream sounded as if it came from the far end of the complex. They headed up a short flight of stairs and down a long hall that seemed to head in the right direction. Nearing the end of the hall, Tee caught the faint sounds of conversation coming from somewhere ahead and she waved the others to hold back and hold silent. Peering around the corner she looked through a door into what appeared to be one end of a larger barracks. There was definitely someone in there, but they were out of sight. In the opposite direction – the direction she felt the scream had come from – was another short flight of stairs leading up.

At Tee’s direction – and following Tor’s lead – they rounded the corner and headed up the stairs. These led into a large, open common room containing several tables, a few divans, several cushioned chairs, and a number of deformed stone idols.

Two cultists were on guard duty here, but they seemed lax in their duties: One was leaning lackadaisically against the wall while the other sat on a chair, sharpening his sword. Tor, still under the camouflaging effects of Elestra’s communion with the Spirit of the City, was able to sneak along the wall and kill the first without the other even noticing. When he went for the sword-sharpener, however, the cultist got a turn of good luck, narrowly dodging Tor’s thrust. But his luck lasted for only a moment: As he opened his mouth to give a warning shout, Tor cut him down in a gasping gurgle.

Another scream rended the air. They whirled towards the source, heading down a long flight of stairs that opened into a long, wide, sconce-lit hall. The staircase emerged above the floor of the hall and descended through open air, although along the nearest end it was flanked by two broad ledges which could be reached by independent stairs from the chamber floor.

The walls and the floor below were of black-and-red swirled marble. In the center of the lower floor was a large table of inclined stone. Strapped to this table was a young boy, his body wracked in the midst of some sort of horrible transformation: One arm had grown bulbous with rippling black muscles, his skin was mottled with a sickly green growth, and pus-filled sores were sprouting across his entire body and blood streamed from wounds that seemed to open and close of their own accord. His face was rictused in agony.

Standing nearby were two priests in white robes marked with the black hand of the Ebon Hand. They were manipulating syringes and checking injection tubes that had been plunged into the body of the transforming boy. Their work was being overseen by another man with mottled grey skin streaked with serpentine green wearing an ebony headdress.

Two more priests were standing near the end of the stairs. Their attention was given wholly to the grim proceedings before them. Tee – barely suppressing the rage she felt at the scene – was easily able to pass silently down the stairs. The priests weren’t aware of her until she sent one of their heads flying down the length of the chamber.

It landed near the feet of the man with the mottled grey skin. The priests stared down at it for a moment dumbly, and before they had a chance to process what was happening Tor had charged down the stairs and thrown them into complete disarray.

The grey-skinned man turned to one of the priests, “Give me your potion! Now!”

“Yes, Malleck.”

“It’s Malleck!” Tee cried with triumph.

Malleck swallowed the potion and disappeared.

“Dammit!”

MALLECK’S LAST STAND

Tee and Elestra laid down a volley of dragon pistol fire, forcing the remaining priests to backpedal rapidly as Agnarr moved to engage them. Tor, however, had shut his eyes, thinking back to the long hours of blind-folded training he had practiced back on his ranch. It seemed so long ago, and yet—

His sword lashed out. A spray of arterial blood spread across the wall and the venomed curses of Malleck could be heard clearly over the sounds of the nearby melee.

Tor opened his eyes with a grim smile. But suddenly a secret panel in the far wall slid open… and slid shut again. Malleck had escaped! Tor threw himself at the door, but was left searching helplessly for the mechanism to open it.

Two of the remaining priests called upon dark gods in a sibilant, twisted tongue. Hands of crackling black energy appeared in the air before them—And Agnarr’s flaming blade ripped through them and turned the priests behind them into smoldering ruins. In their last instants, the hands actually tried to flee from the enraged barbarian as they flickered out ineffectually. Elestra summoned lightning from the air itself to immolate the last of the priests.

Ranthir waved a hand over his feet and set off with expeditious speed back up the long stairs, hoping that he might be able to cut Malleck off from his escape.

Tee, meanwhile, was racing in the opposite direction. She hit the wall where Malleck had disappeared with her ring and in a burst of blue energy the panel slid open. Passing through it, she found herself back in the library. The blood trail ended abruptly (Tee guessed that Malleck had magically healed himself), but Tee’s sharp nose caught the passing of his scent. With something of a wild guess, she directed Elestra to send a burst of lightning in that direction—

And struck the invisible Malleck!

Malleck howled with pain. He was still invisible, but Tor followed his voice and caught him in another spray of blood.

“May the Galchutt consume you!” Malleck appeared, his hand outstretched towards them. A pillar of fire erupted around Tor.

Malleck turned to make good his escape, but Ranthir – racing down the hall from the opposite direction – stretched out his own hand and enmeshed Malleck in an impenetrable web. Malleck managed to wrench his way free from the sticky mass, but found himself trapped and backed into a corner as Tor and Agnarr closed in on him.

“Help! Help! To arms! The compound is under attack! We’re under attack!”

THE FALL OF THE TEMPLE

Agnarr, having burned his way through the web using his sword, plunged his sword into Malleck’s body. Tee, meanwhile, had heard the commotion of reinforcements drawn to Malleck’s final rallying cry. She called for the others to fall back through the secret door… only to discover that her ring had, unfortunately, disabled its mechanism. They couldn’t shut it.

Tor, taking up the rear of their retreat back into the laboratory, heard a door slam nearby and the rush of footsteps drawing nearer. Then voices cried out: “Malleck is down! Get him!”

During Malleck’s last stand, Nasira had turned her attention to the boy. She found that his heart was failing him. The process that was transforming him was obviously botched and incomplete and now it was killing him.

Hearing this, Agnarr couldn’t contain his rage. He was furious over the boy. With a grim look of determination he charged back out through the secret door.

“Agnarr!” Tee screamed. “What are you doing?!”

Agnarr found two cultist guards trying to haul Malleck out of the web. He cut them down with a single furious sweep of his blade.

But there were at least a dozen more of the cultists charging down the hall towards him. Agnarr whirled towards them…

And was joined by Tor, who gave him an ironic nod. “Well, since you’re out here anyway…”

Side-by-side they charged up the stairs and into the long hall. Tee, meanwhile, had gone back up the long-stairs and circled around to the far side of the barracks. She was waiting for the waves of reinforcements to run dry, but they just kept coming.

Elestra joined Tor and Agnarr in the hall, using the last of her lightning to chew up the back ranks of the cultists. For a moment it looked as if their morale might break.

But then a woman in red and black full plate – a red cape with a black hand embroidered upon its swirling across her back – emerged from the barracks. She started barking orders and rallying cries to the nearest soldiers.

Agnarr held his ground to keep the cultists from converging on Elestra, but Tor began to cut a path towards the woman. As Tor drew near, the woman saw him isolated from his companions. She carefully circled their skirmish, trying to flank him… but she was caught completely off-guard as Agnarr surged his way forward and came up behind them with preternatural speed. She was cut down before she realized the danger that was upon her.

Tee, thinking the woman to be the last of the cultists coming from that direction, emerged from her place of hiding in an effort to circle around the others and flank them. But as she did, two cultist priests came rushing out of the barracks and caught her standing in the middle of the hall. They sneered at her. “Trying to flee, eh?”

They took two steps towards her and then glanced down the length of the hall… where they saw the devastation wrought by Agnarr, Tor, and Elestra.

They turned and ran back into the barracks.

Running the Campaign: Moral Dilemmas of MagicCampaign Journal: Session 40D
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

THE BLOATED LORDS
(Chaos Lorebook)

Zaug - Monte Cook Games

They were the least of those that served. They were corruption given flesh; a corpulence of festering death and decay. Rebellious in spirit, yet forever bound to the power of their masters.

This tome describes the zaug – one of the “servitors of the Galchutt”. Physically the zaug were grossly obese humanoids with no hair. They had wide mouths full of teeth, claws for hands, and short horns on their heads. Some are described as possessing vestigial, rotting wings. A few passages describe their bodies as “corrupted receptacles”. Sores and oozing pus and bile covered their fat flesh. And much of their skin hung loose in rotting folds, pocked with holes from which intestines and other guts hung out – spurting vile fluids.

Several passages are given over to describing festering poisons and other vile alchemical substances that could be created from the “bile of the zaug”, although no true details of the required procedures are given.

The flesh of the zaug itself is ever-regenerating – allowing it to survive despite the diseases, poisons, and parasites that teem through its body. They are said to never eat or drink or breathe, and to speak only telepathically.

THE SOULHARVESTERS

Some among the zaug were transformed by the Galchutt and “turned to a new purpose”. As the zaug were made living receptacles for manifest corruption, the zaug soulharvesters became living prisoners for captured and tormented souls.

“Their very flesh burned with the fire of the souls which screamed within them.”

“Their hunger was without end, fed eternally by the torment of those who seared their flesh.”

Where the flesh of the zaug festered, the beruned and corpulent flesh of the soulharvesters was glistening and taut. And pressing out against the green-veined and pallid skin of their guts were the screaming faces of those imprisoned within them.

The “soulfire flesh” of the zaug soulharvesters is described as an immense, living power source.

Solamith - Monster Manual V (Wizards of the Coast)

THE LORE OF THE LATTER YEARS

And while their masters slept, the labors of the zaug were endless.

Later lore describes the zaug working with the “titans of the Purple City” in labors of “the technology of the taint” as they worked to “perfect the crafts gifted from beyond the Demonweb”.

Other passages refer to the zaug working in the laboratories of Ghul the Skull-King. “And their works turned to the binding and changing of the flesh, and the lesser races were turned into weapons of dark might.”

KASTRALATHAKASAL

And in the sleep of the Galchutt and the sealing of the Vaults of the Rhodintor, the zaug at last found their freedom. And in their caverns of the deep, their works turned inward.

Deep beneath the surface of the earth, it is said that Kastralathakasal – the City of the Zaug – “stands citadel upon the Throne of Darkness”. The city itself is described as a stronghold of alien metals and living, organic components.

Running the Campaign: All Your Zaug Belong to UsCampaign Journal: Session 40C
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

LORE OF THE DEMON COURT
(Chaos Lorebook)

Symbol of the Demon Court

And in the darkness of his prison, the Nameless One spun the first strands of the Web of Demons. And the web was laid between and beside the world, building upon the corruption that he had laid. And so he became the Weaver.

And in the world which he had lost, there were those who felt the touch of his web. And they were like unto gods. And chief among them were the Four Princes of the Demon Court: The Nightwalker, the Blood Goddess, the Scarlet Lord, and the Bane of Fire.

THE ORDERS OF THE DEMON COURT

And in the first rank of the Demon Court there were the Princes of Chaos.

And in the second rank of the Demon Court there were the Dukes of Chaos. And their chief was Shallamoth Kindred. And among them were Bhor Kei and Dhar Rhyth and Jubilex and Kihomenethoth and Ravvan the Beast.

And in the third rank of the Demon Court, there were the servitors of the Dukes – rhodintor and zaug, carach and shaddom, vreeth and the teeming hordes of the Elder Brood.

And in the passing of the Demon Court, there were left the Vested and the Cults – the seeds of chaos.

THE SHADOW THAT NEVER SLEEPS
(Chaos Lorebook)

Shallamoth Kindred - Malhavoc Press

Above all Those Who Slumber was the power of the One Who Was Born of Destruction, the Song Render, the Ender of Souls, the Dweller in Darkness. And among those who would speak his name, his name was Shallamoth Kindred – the act of desolation given life and mutilation given flesh.

This volume is a collection of lore regarding the Galchutt known as Shallamoth Kindred. It is a mixture of texts: Some poetical, some religious, some scholastic, some bombastic.

RANK WITHIN THE HOST: The Galchutt are not given to any order or hierarchy, and yet Shallamoth Kindred is often seen as their leader. No other Galchutt has ever been known to disobey it, and one of the ancient texts cited tells that “the Dweller in Darkness shall lead the Natharl’nacna host into the heart of creation, there to deliver all unto oblivion”.

THE FORM OF MAN: Shallamoth Kindred is described as being of two forms. The first of these – the form of man – takes the shape of a tall, lithe humanoid with indistinct features. This entire form is black like the deepest part of a bottomless pit, with the exception of its dagger-shaped eyes, colored the yellow-brown of diseased teeth.

THE FORM OF SOUL: The second form – the form of soul – is that of a squirming mass of ropy tendrils surrounding a bulbous, obese, pox-covered, decaying body with a vaguely humanoid shape. In some of the grotesque illustrations contained within this volume, vestigial bat-like wings hang limply around this form.

THE SUDDENNESS OF DESTRUCTION: “And he did move with the quickness of a razor.” “And in that moment he both came and was gone, leaving a wake of black madness in his tread.” These and similar quotations attest to Shallamoth Kindred’s ability to move with blinding speed and agility. It is literally capable of being there one moment and then gone in the next.

THE FACELESS FACE: “Its face was like the mirror nothingness. Its gaze a river of fire that touched thought but not earth.” Shallamoth Kindred never displays emotion. It never grows angry and it never shows fear. It does not gloat. It does not rejoice. It is impossible to manipulate or even to reason with.

THE CITADEL WITHOUT LIGHT: “And in the palace of the Kindred of Shallamoth, the eyes of the Galchutt are shut.” This phrase stands alone in the lower left hand corner of a page otherwise covered in a strangely warped mandala. Other passages refer to this place as the Citadel Without Light, and some speak of an inner sanctum: The Tourbillion. The Vortex of the World. From this Vortex, one can “step forth into the world”.

Another fragment describes the palace as being built entirely of mirrors which sometimes reflect less than can be seen, sometimes more, and sometimes something entirely alien.

Strange and fractal spirals within spirals.

Running the Campaign: Distributing Chaos LorebooksNext: The Bloated Lords
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 40B: TO THE TEMPLE OF THE EBON HAND

July 25th, 2009
The 22nd Day of Kadal in the 790th Year of the Seyrunian Dynasty

Dark Tunnel

After she was satisfied that the cranium rats had left, Tee snuck back to the kennel rat corral. Several collars hung from hooks in the wall. Taking one of them, she led one of the kennel rats back to where the others waited and then they passed on to the northern sewer tunnel.

Trusting Agnarr’s experience with trained animals, Tee turned the kennel rat into his care. It took a little experimentation, but Agnarr eventually determined that there were two paths that the kennel rat would follow from the northern sewer entrance: One heading towards the west and the other heading roughly eastward.

Thinking that the western one was most likely to lead to the Temple of the Ebon Hand, Agnarr turned the kennel rat loose in that direction, keeping its leash tightly in hand.

Fortunately, once set on its course, the kennel rat seemed quite certain in its path and seemed to have no desire to escape.

“For a rat it’s well-trained,” Agnarr said.

“You can’t keep it,” Tee said.

After winding through the sewers for the better part of an hour, however, the kennel rat began to wander aimlessly. Not far away, Tee spotted a half dozen hooks hanging on the wall nearby. Tee pointed them out to the others and Agnarr started playing with them, convinced that one of them must operate a secret door. After he managed to tear one of them off the wall completely, Tee pushed him out of the way and hung up the kennel rat’s leash.

“Oh!” Agnarr’s mouth widened. “They’re for the leashes!”

Tee shook her head in exasperation and started a more proper probing of the tunnel wall.

Not far away she discovered that a ten-foot-wide section of the wall was, in fact, nothing more than an illusion: She could put her hand through it as easily as insubstantial air. With a shrug of her shoulder she struck her head through: The illusion was not particularly thick and she found herself looking up an empty, ramping hall of well-constructed stone. The walls were of simple gray granite, but the floor was of a pale, whitish marble. Thirty or forty feet up, the passage ended in a T-intersection.

Pulling her head back, Tee quietly told the others what she had seen. She had also been able to hear them clearly talking behind her, so the illusion offered no sound-proofing whatsoever.

The others quieted and Tee walked through the wall. As she passed onto the white marble, the floor suddenly glowed brightly and the filth of the sewer was drawn away from her body, down through the illusionary wall, and into the sewer channel beyond.

“That’s handy.” Tee smiled, pleased that her clothes weren’t going to be ruined by the sewer after all. But she was concerned about the light, so she levitated up (with one last schlurping noise) and worked her way along the ceiling. As she neared the top of the ramp, she heard the faint sounds of laughter and raucous carrying-on from somewhere ahead. Peering around the corner she saw that the noise was coming from beyond an iron door to the right.

Deciding that it was safe enough, Tee lowered herself to the floor and padded her way to the left. The hall in that direction opened into a larger chamber with several hallways leading away from it. One side of this chamber was sunken to a depth of seven or eight feet with its open walls lined with low bookshelves. There were also a few padded chairs and a table with silver goblets and a matching serving pitcher laid out.

Tee was tempted by the silver, but decided to leave it alone for the moment. The complex in this direction seemed perfectly quiet. She returned to the others, while privately resolving not to tell Ranthir about the books so that he wouldn’t get distracted, and proposed that they tackle whatever cultists might be behind the door on the right.

Ranthir agreed. “We shouldn’t leave any enemies at our backs.”

They weren’t sure how many cultists might be behind the door, but there were certainly several of them. Since they didn’t know exactly what they would be getting themselves into when the door opened, they decided to be safe rather than sorry: Ranthir turned Tee invisible and Elestra called upon the Spirit of the City to blend the rest of them into the city’s stone (except for Ranthir, who was going to serve as the bait).

They followed Tee quietly up the ramp, their sewer filth schlorping away (Agnarr was sorry to see it go). Once they were in position, the invisible Tee threw open the door and hurled a thunderstone into the room beyond.

It landed near four cultists playing cards in the corner of a bunkroom. Each of the cultists was horribly deformed or mutated: One with huge ears; another with his left arm split into three limbs below the elbow; a third weeping acid tears; and a fourth with a patch of oozing black across his cheek and neck.

The cultists turned in confusion as the door swung open and then cried out in pain as the thunderstone went off behind them. With the echoes of the thunderstone still reverberating through the room, Tee slipped quietly to the far side of the room.

The cultist with the giant ears was howling in pain, clutching his head in both hands. The other three cultists, however, exchanged their cries of pain for those of anger and rushed the door. They saw Ranthir standing halfway down the hall and, completely oblivious to their danger, practically impaled themselves on the swords of Agnarr and Tor as they rushed forward. Tor stepped forward and finished off the third, while the fourth – still clutching his ears – lowered his hands just in time to have Tee thrust her rapier through it. (In one ear, out the other.)

CHAOS LOREBOOKS

The flurry of noise abruptly fell away. Their plan had, perhaps a little surprisingly, gone off flawlessly. Ranthir, however, had spotted the books – having backpedaled his way down the hall as the cultists came charging through the door. So while Tee searched the barracks (which proved to be of little interest), Ranthir began poking his way through the cultists’ library.

There was a copy of the Book of Lesser Chaos largely identical to the one they had found in Shilukar’s Lair and two or three copies of the Touch of the Ebon Hand which all seemed similar to the copy they had found in Pythoness House. One of the copies of the Touch of the Ebon Hand, however, had what appeared to be a prophecy scrawled on the back cover:

PROPHECY OF THE BLACK RAIN

And there shall come a night of black rain. And the arts of magic shall have no power against it. And the Gods shall be silenced. And the rain shall wash away the world that we have known and end all bonds.

 The library in general was focused on matters of black magic, ritualistic anatomy, dark alchemy, and the like, but there were several other volumes of particular, specific interest regarding the mysterious Galchutt: Lore of the Demon Court, The Shadow That Never Passes, and The Bloated Lords.

Running the Campaign: One Scenario or Two?Next: Chaos Lorebooks
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 40A: RATS OF KENNEL AND OF BRAIN

July 25th, 2009
The 22nd Day of Kadal in the 790th Year of the Seyrunian Dynasty

Ratling - Ptolus (Monte Cook Games)

The tunnel was long enough to take them out of the bridge, and, judging by the damp stench filling the air, they suspected they were drawing near the sewer system. A little further on the tunnel dipped steeply and Tee, who was scouting ahead of the others, found herself entering some sort of warren-like antechamber: More of the ratmens’ refuse nests pocked the corners of the room, but the filth here was thicker and viler, forming a thick and treacherous carpet of trash on the floor. There were two archways in the far walls of the room, each veiled by a ragged tapestry of blue fabric.

A closer inspection revealed that there were actually two or three ratmen sleeping here and there amid the refuse piles. With a smile, Tee notched an arrow in her bow and fired at the nearest one.

The arrow neatly pierced its jugular, ending its life silently. Tee turned her bow to the next—

Unfortunately, there was a fully awake ratling crouching in one corner that Tee hadn’t noticed. He gave a cry and fired a dragon pistol at her head. Tee narrowly dodged the blast, but the other ratlings were beginning to stir.

Agnarr and Tor came charging into the room. They converged on the ratling firing on Tee, even as he fled towards one of the veiled archways. They easily cut him down as Tee caught another ratling in mid-charge with a second arrow.

Unfortunately, the last of the ratlings managed to duck out of the other archway before they could stop him.

Tor quickly took up a watchful station in the second archway. Agnarr called out for Tee to wait, but she was hot on the heels of the escaping ratling. Passing through the arch, she found herself in another trash-filled chamber –  this one nest-less, but with deeply-rutted paths leading through more tapestried archways. One of these tapestries was still rustling and, in the absence of any wind, Tee guessed that the ratling had gone that way.

Passing through this second archway, however, Tee came face-to-face with nearly half a dozen ratlings who were being rallied in a squeaking, gibbering mass by the ratling she had been pursuing. With a little squeak of her own, Tee backpedaled into the antechamber.

Agnarr, Nasira, and Ranthir, meanwhile, had quickly gathered themselves. As Tee fell back, they came charging forward. A brief and chaotic skirmish erupted as more ratlings – attracted by the sound of the battle – came pouring into the antechamber from the other archway. But once they managed to bring their full force to bear they were able to quickly overwhelm the terrified ratlings.

With Tor and Elestra keeping an eye on the explored archway (to make sure they didn’t have any more uninvited guests), Tee performed a quick, cursory search through the nesting chambers.

She found nothing of interest. But Agnarr, who had been following her around, grunted. “Don’t you want to search more of that?”

Tee eyed the fecal-filled refuse piles. “I want to keep moving. Why don’t you search them?”

Agnarr shrugged. “You search trash better than I do.”

Tee turned towards where the others were waiting, but Agnarr was now convinced that there must be something valuable hidden somewhere under the refuse piles. He started digging through them with gusto and seemingly endless enthusiasm, sending trash flying through the air.

“What’s going on?” Nasira asked.

“Agnarr’s throwing trash around,” Tee said, watching the whole thing with a bemused look on her face. She was trying to keep a safe distance, but Agnarr was achieving some impressive distance on his flurrious cloud of trash.

But it may have been for the best that Tee was watching. A piece of crumpled paper flew past her head and something about it caught her eye. Snatching it out of the air, she unfolded it to reveal a crude map:

Crude Map

Tee cleared her throat and held up the map. Agnarr turned around. His face split into a huge grin. “You see? You do search trash better than me!”

Tee wasn’t sure whether she should think of that as a compliment or not. She suspected not.

RATS OF KENNEL AND OF BRAIN

The archway Tor and Elestra had been watching opened into a much larger chamber. Much larger mounds of garbage were piled high near their end of the chamber, but these petered out a little further to the south, allowing clear access to a western and a southern tunnel out of the room.

The southwestern corner of the chamber had been boxed in with an eclectic assemblage of wooden slats and this immediately attracted Tee’s interest. She stole her way across the chamber (pausing only for a moment when she noticed a green, effervescent glow at the far end of the western tunnel) and peered over the edge of the make-shift fencing.

Inside were several dire rats with leather hoods tied around their heads. She grimaced and pulled out her dragon pistol: The last thing they needed were trained attack rats being used against them.

But then a sudden realization made her stop.

Elestra, who had carelessly followed her across the chamber, looked over her shoulder. “Why don’t you shoot them?”

“I think they’re the kennel rats,” Tee said. “They can take us to Malleck.”

They resolved to come back later and use one of the kennel rats to reach the Temple of the Ebon Hand, but first they wanted to finish routing out this nest. “We don’t want to give them time to reinforce,” Ranthir said.

Tee nodded. “They aren’t expecting us right now. That gives us an edge. Next time they’ll be waiting for us.”

Tee didn’t trust effervescent green lights, so they decided to explore the western tunnel next. The roof and walls of the tunnel were slick and wet, and a thick, turgid liquid was slowly dripping down onto the floor below to form deep puddles. Tee, not wanting to risk an untimely splash, used her boots of levitation to pull herself along.

She stopped at the far end tunnel, looking into a long cavern. Toxic sewage seeped down into a long crevasse that ran the length of the chamber, and it was from this that the sickly green light emanated. Every surface glistened with moisture, and sopping wet refuse had been gathered into mounds here and there.

Situated around the cesspool crevasse were five massive ratbrutes sitting in what appeared to be meditative trances: Their eyes were open, but milky white and seemingly sightless. Crawling over these ratbrutes were swarms of large, over-sized rats – the tops of their skulls translucent, revealing swollen, enlarged brains which glowed with an unearthly blue aura.

Cranium Rats - Fiend Folio (Wizards of the Coast)“That’s disgusting,” Tee murmured. “Disgusting and disturbing.”

She returned to the others and they decided to try mounting an assault.

They made their way back down the dripping tunnel as quietly as they could, but the rats were waiting for them. As the twisting swarm of bulbous-brained rats rippled towards them, blasts of distorted air struck at them. Agnarr’s senses were immediately dulled at their touch, sending him into a kind of dazed stupor.

“They’re mind blasts!” Ranthir cried.

“Wait,” Tor said. “Mind blasts? Why is Agnarr affected?”

The transparent skulls of the rats revealed brains seething with bursting pulses of pure energy.

Ranthir was the next to feel their stupor-inducing telepathic assault overwhelm his mind, and then the swarms began sending out blasts of magical blue energy – their collective mental might serving as some sort of living focal point.

The cranium rats swarmed under Tee’s floating feet and climbed up like furry fountains around Tor and the quiescent Agnarr – their filthy claws and yellowed teeth tearing at any bit of exposed flesh, while others burrowed into their armor.

“Should we attack the ratbrutes?” Tee asked, trying to dodge the blasts of blue energy.

“I don’t want to risk waking them up!” Tor said, staggering in a desperate effort to keep the rats from reaching Nasira and Elestra.

“I don’t think they’re sleeping! I think they’re controlling these brain rats!”

Tor could give no answer: The mind blasts of the rats had overwhelmed him.

Elestra rallied briefly – in the process managing to blast the swarming rats away from the stupefied fighters – but in that instant Tee saw the blind ratbrutes stagger to their feet.

“We’ll leave!” she shouted. “Call off your rats and we’ll leave!”

Everything suddenly fell perfectly still. The moment stretched for a tense eternity, and then the cranium rats swarmed into the middle of the slippery tunnel and stared deliberately up at where Tee clung to the ceiling.

Keeping her eyes focused on them, Tee carefully levitated over them and picked her way back down the tunnel. The cranium rats followed her with their eyes, but held their place. Tee lowered herself to the floor and directed Nasira and Elestra in gathering up Agnarr, Tor, and Ranthir. Together they led them out of the complex and back the way they had come.

Running the Campaign: Show the HelpCampaign Journal: Session 40B
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