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Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 38A: THE ARATHIAN JOB

June 7th, 2009
The 21st Day of Kadal in the 790th Year of the Seyrunian Dynasty

Crates

The commotion had inevitably attracted the attention of the Watch. A small squad of them cautiously approached the end of the dock. Agnarr, busily chopping off ratmen tails, glanced up. “It’s about time you got here.”

Fortunately, several members of the Watch recognized Sir Tor. Tor, humble yet quietly quite pleased with the recognition, took advantage of the situation. Offering a brief (and well-edited) accounting of the situation, Tor offered to dispose of the bodies. The watchmen were delighted to have this unpleasant duty taken off their hands. They quickly pointed them in the direction of the Midden Heaps (“that’s where we dump all the bodies”), waved their goodbyes, and headed on their way.

Once Agnarr’s tail-lopping duties were completed, they loaded the various ratmen corpses – along with the Iron Mage’s crate – into the cart Elestra had procured and started the long haul up the Dock ramp.

As they went, they mulled the question of how they could protect the Iron Mage’s crate. It was too large and too dangerous for them to haul around with them, and it certainly wasn’t the sort of thing they could just leave lying about their room.

They rejected a plan to place illusions on the ratbrute corpses to make them appear like duplicates of the real crate before dumping them in the Midden Heaps or scattering them around town. They felt it was a ruse too easily penetrated… and once the illusions lapsed the corpses might lead to some unwanted questions on their own account.

“Besides,” Tor pointed out. “I promised to dispose of them properly.”

This plan, however, spawned another and they quickly sketched out a scheme for protecting the crate through a combination of both security and obfuscation. While the rest of them stuck with the slow-moving cart, Ranthir and Elestra hurried ahead into the city.

Ranthir went to the Exotic Market, which specialized in one-of-a-kind items, strange livestock, miscellaneous magical trinkets, alchemical compounds, magical reagents, and the like. Amid its odd jumble of small wooden stalls and tents, he was able to find – as he had hoped he might – someone who could sell him five identical lead-lined crates. The lead-lining, as Ranthir had explained to the others, would block even the emanations of the powerful magical aura exuded from whatever artifact was hidden within the stygian darkness of the Iron Mage’s crate.

Elestra, meanwhile, headed to the Stockyards and hired five identical (or, at least, near-identical) carts. She had them driven to the Exotic Market, where Ranthir directed the loading of one crate into each of the carts. Then all five carts were driven back to meet the rest of the party at the Midden Heaps.

There they found Tee and Tor in a frustrated negotiation with the scrap merchants who ran the Midden Heaps. Apparently there wasn’t any profit to be had in scrapping bodies (“these don’t even have their tails!”), and the scrap merchants were inclined to either refuse the bodies entirely or charge a hefty fee for their dumping.

Eventually they talked their way to Delloch, an ornery dwarf who apparently ran the Heaps. Although he grumbled about “having enough ratmen running live about these Heaps”, they managed to talk him down to a reasonable fee and were able to dump the bodies, according to his directions, deep in the Heaps (making their way between and over heaping piles of slag, scoria, scrap iron, and other guildcraft chaff).

Then they were able to turn their attention to their more immediate and important affairs: Removing the outer crate they had placed over the Iron Mage’s original crate, they plunged the street near the entrance of the Midden Heaps into darkness. Under the convenient cover of this darkness, they placed the original crate into one of the five lead-lined crates. Ranthir also took the opportunity to create additional illusionary doubles of the crates, carts, and themselves. Then they sealed up all 5 crates (disguising the identity of the actual crate), dismissed the cart drivers, and clambered aboard the carts themselves.

And off they went.

THE ARATHIAN JOB

Their first stop was the Foundry. The elaborate caravan they had constructed pulled up across the street. Ranthir led (and directed) illusionary versions of Agnarr and Tor to the front door and oversaw the delivery of an illusionary crate into the front hall.

“What will they do when they find that its disappeared?” Elestra asked.

“Well, nobody is expecting it. So they might not miss it at all,” Tee said.

Their plan was to put some of the crates where they might not be found; some of the crates where they might force a confrontation between their enemies; and some of the crates with their most powerful allies. They felt a little guilty about potentially putting their friends at risk for the sake of an empty crate, so they were careful to only approach those they felt could handle the cultists and ratmen.

They left the Foundry and headed north into the Temple District. They weren’t sure if they should count the Church among their enemies or their allies, but it seemed like a good place for ensconcing a crate. Tor spoke to Sir Gemmell, who readily agreed to keeping the crate in a locked room on the third floor of the Godskeep (one of the rooms recently vacated by the knights relocating to the Holy Palace).

They were worried that anyone spying on them might notice that the crates were empty, so they decided to make sure that they pretended there was something heavy in them. This actually proved an unwarranted worry: When Tor and Agnarr tried to lift the heavy, lead-lined crate they found it almost impossible and eventually needed to get help.

Next was Greyson House, where they took an illusionary crate into the basement and “hid” it among the other crates in the basement. (In reality, Ranthir simply let the illusion drop away after they had reached the basement.) Then they crossed the bridge into Oldtown and headed towards the apartment complex above the Temple of Deep Chaos where an illusionary Ranthir levitated an empty crate into one of the rooms on the ground floor. Ranthir grinned at Tor and Agnarr. “I don’t know why you’re having so much difficulty moving them.”

As they dropped off the crates, the empty carts would peel away from the caravan – some disappearing a few blocks away as they exceeded the range of Ranthir’s spell, others being driven back to the market.

Staying in Oldtown they went to the Pale Tower and spoke with the Graven One. He agreed to keep a watch over a crate and easily heaved it out of the cart with one hand. (Tor and Agnarr reflected on the basic unfairness of the universe.)

Once they were safely through the Tower’s doors, they confided in the Graven One, telling him that the crate was empty. He nodded his understanding. “We will keep it safe. What is in it – or not in it – is of little consequence.”

Their impromptu caravan had some difficulty passing through the Dalengard, but once they had identified themselves and given Castle Shard as their destination the gates to the Nobles’ Quarter were quickly opened to them.

Tor had been thinking. “What do we really know about the Iron Mage?”

“Not much.,” Tee said. “Why do you ask?”

“I’m just wondering if we should really be doing this,” Tor said. “For all we know, we’re working for the bad guys.”

“If it turns out that the Iron Mage is just going to give it to Wuntad, I’m going to kill somebody,” Tee said.

They decided that was unlikely. Why would he tell Silion to steal the crate if the Iron Mage was going to deliver it to him? (“Maybe he didn’t want to pay him,” Elestra suggested.)

“Maybe you knew him before?” Tor suggested.

“You mean before we lost our memories?”

“Yes,” Tor said. “Why else would he keep coming to you with a list of chores?”

“Maybe,” Ranthir said.

“Or maybe that’s just the Iron Mage,” Tee said.

On the other hand, maybe not. They ran through a list of people the Iron Mage might be: Wuntad. Zavere. The Surgeon in the Shadows. The Banelord. The mysterious Ritharius. Or all of the above. Or some combination thereof.

They hadn’t reached any sort of a conclusion by the time they reached Castle Shard. Kadmus, of course, was waiting for them. He easily hefted one of the crates in one hand and carried it across the drawbridge. (Tor and Agnarr groaned.)

Zavere greeted them with a friendly smile. They had decided to leave the real crate with Zavere and, for that reason, not to hide anything from him. They explained everything that had happened and Zavere readily agreed to keep the crate safe.

They thanked him and left. There were only a few of the crates and carts left now. They hired a messenger to anonymously deliver one of them to the front gate of the Balacazar’s mansion and then they headed back down into Oldtown.

There the illusionary remnants of their caravan split apart in a final effort to lose and confuse any potential spies. Ranthir led the illusionary remains down into the Guildsmans’ District where they winked out one by one. Meanwhile, Tor and Tee drove the last of the real carts to the Hammersong Vaults. There they rented a vault for a month and placed an empty crate inside.

The Arathian Job was done.

Running the Campaign: Heists That Just Work Campaign Journal: Session 38B
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 37E: ON THE IRON MAGE’S BUSINESS

May 9th, 2009
The 21st Day of Kadal in the 790th Year of the Seyrunian Dynasty

Nordic Lighthouse - MiriShagal (modified)

TO THE DOCKS

And then the vision shredded, passing away like the drifting trails of the incense smoke in her room…

Maybe I don’t want to remember what happened… Or was that something that’s still to come?

She cleaned up the remnants of the ritual and stored the rest of the incense back in her bag of holding before heading back downstairs to meet up with the others in the common room. They headed down to the Docks together.

Once there they still had to wait for the better part of two hours, but eventually – under the mid-afternoon sun – they saw the Freeport’s Sword pulling into one of the deep-water piers.

Heading down the long length of the narrow pier, Tee hailed the captain of the vessel, who introduced himself as Captain Bartholomew. He was a dashing fellow, with a broad and merry grin.

“Aye, I have such a crate. And am glad to be rid of it.”

“Why?” Tee asked, casting a worried glance to the others.

“It came strangely from the hand of the Iron Mage. My crew thinks it cursed and have stayed well clear of its hold.”

“He is strange,” Ranthir said.

“You think we can trust him?” Elestra asked.

Ranthir shrugged.

In short order, Captain Bartholomew’s crewmen had unloaded the crate onto the dock. It was marked with the Iron Mage’s sigil (a plated visor beneath crossed wands), and it also proved quite large (nearly six feet square) and impossibly heavy.

“If I’d known it was going to be this large, I could have prepared a spell to move it,” Ranthir said.

Tee turned back to Captain Bartholomew. “How are we supposed to move it?”

“I was hired to deliver it to your care,” Captain Bartholomew said. “And that’s been done. So it’s no concern of mine.” And he ordered his men to start work on unloading the rest of his cargo.

Tee scowled, but there wasn’t much they could do about it.

THE YELLOW TEETH

Elestra volunteered to fetch and hire a cart. The others stayed behind to keep a guard on the crate while she walked back down the pier.

As she reached the Wharf Road, Elestra spotted a small huddle of cloaked men lurking down the alleyway opposite the pier’s end. The ambush was obvious, but thinking that it wouldn’t be sprung until they were leaving with their cargo, she turned down the street and hurried along to find a cart for rent.

Unfortunately, she was scarcely out of sight when the ambush was sprung. Casting off their cloaks, the “men” were revealed to be ratlings. They stormed the end of the pier, joined by nearly half a dozen ratbrutes as well.

Although caught by surprise (as Elestra had sent them no warning), the others were already on their guard against potential mischief. Long before the ratlings reached them, therefore, they were already moving quickly and efficiently into defensible positions. Ranthir wrapped his magicks around Agnarr, enlarging him to giant-like proportions. The barbarian, his stride increasing with every step, turned and marched down the pier.

The ratlings swarmed to meet him, but were met by Agnarr’s flaming greatsword – working like a scythe through fresh hay. Their assault quickly fell into disarray before him and then, a few moments later, Tor – similarly enlarged by Ranthir’s spells – stepped forward as well. The two of them, standing shoulder-to-shoulder, blocked the pier from side to side.

Tee, meanwhile, had been calling out to Captain Bartholomew and his crew. After a quick bout of negotiation, she successfully hired their aid (at the rather exorbitant rate of 25 gold pieces to the head). With the price settled, Bartholomew led his crew into the fight with whooping war-cries.

The initial assault had now foundered completely. Only two of the ratlings had survived, and these wilier fellows now drew their dragon pistols and fell back to take potshots from the end of the pier. But the battle was far from over, for now the ratbrutes were coming forward.

Agnarr met the first of the brutes as it lumbered near. He cut the creature down easily, the flames of his sword cutting deep into scorched flesh. But one of the other ratbrutes – shouting orders and clearly in command – approached more carefully, with a third ratbrute serving as his second. Their swords scissored out, and Agnarr was caught viciously between them. With a gurgling cry, he stumbled backward and collapsed.

Tor fell back a few steps, but largely managed to hold the line against the renewed assault from the ratbrutes. With Tor occupied, however, the rat-leader gestured crudely and, a moment later, two of the ratbrutes dropped off either edge of the pier and began swimming underwater.

Tee, who had been shooting from the far end of the dock, saw the ratbrutes disappear into the waves. Dispatching one of Bartholomew’s sailors to bear a healing potion to Agnarr, she drew the rest of them into a tight defensive perimeter around the crate.

It wasn’t long before her fears were realized: The two waterlogged ratbrutes clambered up onto the dock behind Tor and rushed the defenders around the crate. Tee and the sailors leapt forward to counter-attack, but in mere moments two of Bartholomew’s crew had already been grievously injured.

At almost this very moment, Elestra finished haggling for the cart and turned back to discover the chaos breaking out down the Wharf Road. With a cry she transformed into an owl and began flying back as fast as her wings would carry her.

Meanwhile, the pirate Tee had sent with healing potions had reached Agnarr’s side. Although he had been cut down only a moment later by a particularly vicious back-handed blow from the leader of the ratbrutes, he had managed to press one of the potions to Agnarr’s lips.

Agnarr was conscious once again, but one of the ratbrutes – who had stepped forward as Tor fell back – was now straddling him. Still badly hurt and separated from his sword, Agnarr knew that he wouldn’t live long if the ratbrutes realized he was a threat. So, for the nonce, he contented himself with surreptitiously sipping healing potions.

But the instant that Tor cut down the ratbrute standing over him, Agnarr leapt back to his feet. His sudden presence distracted the ratbrute leader, who had been moving to flank Tor. Tor seized the advantage and focused all his fury upon him.

The ratbrute seized a healing potion of his own, quaffed it, and fell back. But Tor pursued and cut him another wound for his troubles. The ratbrute might yet have recovered, but Ranthir – from the far end of the pier – struck him in the face with a bolt of magical energy. The blast left him momentarily dazed, and Tor had little trouble finishing him off.

Seeing him fall, Tee cried out to the ratbrutes fighting near the crate, “Your leader is dead! Turn and look!”

But the ratbrutes merely snarled. “The Yellow Teeth never turn! They never retreat!”

They cut down another of the sailors. Tee, enraged, pressed her own attack and killed one of the brutes. But in the action she left her back open, and the second brute – with a hefty swing of his massive blade – cut her down.

One of the sailors cried out. “The pretty lady is dead! She’s dead!” A general panic settled into Bartholomew’s men and a rout had begun.

Agnarr, seeing the danger, ran down the length of the dock. But the remaining ratbrute ignored him and ran for the now utterly unguarded crate. Agnarr’s last, desperate sword swing narrowly missed the creature as it reared back its own massive sword and—

Smashed open the crate!

An inky, stygian darkness suddenly enveloped the end of the pier. The sailors trapped within it began screaming in terror. One, who had been attempting to flee back aboard the Freeport’s Sword, fell from the gangplank into the water below with a gurgling cry. Others, halfway down the dock in their rout, came to a stumbling and bewildered halt.

The ratbrute’s huge rat ass, however, was still hanging out of the darkness. Agnarr chopped him down. At the far end of the pier, Tor was doing the same (although he needed to chase the last of the cowardly ratlings half a block down Wharf Street before cutting him down from behind). “I thought the Yellow Teeth never turn,” he said sardonically over the corpse.

A DARK BEYOND DARKNESS

Elestra alighted on the dock and resumed her human form. She quickly healed Tee (who had been merely injured, not killed).

Ranthir, meanwhile, examined the crate-born darkness. It could be easily identified as a point-source effect, but he needed to know more. He quickly weaved a few spells—

And was blasted into unconsciousness.

When the others managed to rouse him, he told them of a magical aura so powerful that it had literally obliterated his senses when he tried to look upon it. From this, he concluded that any effort on his part to negate it would fail. However, since the effect had previously been occluded by the crate, it might be possible to physically impede it.

To that end, they paid an egregious and ridiculous sum to Captain Bartholomew for a large piece of sail cloth. By wrapping this around the damaged crate, they were able to blot out the darkness. Then they were forced to pay a similarly ridiculous price for a larger crate, which they levered into position and, thus, sealed the broken crate inside.

 

While those with mightier thews tended to this business under Ranthir’s instruction, Tee and Elestra quickly searched the bodies. In addition to a few small sums of coin and the like, they found upon the body of the leader a letter of some considerable interest:

LETTER FROM SILION TO BATTACK

Battack—

I have need of the Yellow Teeth. A vessel named the Freeport’s Sword will be arriving in port tomorrow. It carries a crate bearing the mark of a plated visor beneath crossed wands. The Tolling Bell has commanded that the contents of this crate be secured.

We have a rare opportunity: None of the other brotherhoods have managed to ascertain the crate’s location. Many still seek it among the islands. If we can obtain it and deliver it to Wuntad’s hand, we shall be honored not only by his hand but in the eyes of the Sleeping Gods.

Do not fail me in this.

Silion

Running the Campaign: NewssheetsCampaign Journal: Session 38A
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 37D: AFFAIRS OF THE EVENING

May 9th, 2009
The 20th Day of Kadal in the 790th Year of the Seyrunian Dynasty

ILTUMAR’S INTERVENTION

They quickly explained the situation to Lavis, who seemed both shocked and saddened by what Iltumar had done (and was doing).

“Will you help us?” Tee asked. “We want to stage an intervention for him.”

Lavis agreed. They went back into the room where Iltumar was still lying unconscious on the surgical table and woke him up.

“Tee? Lavis? What are you doing here?”

“We came to help you, Iltumar,” Tee said.

“Help? I don’t need help!”

“Look at what you’ve done to yourself.” She gestured at his hands.

Iltumar looked down. He was horrified by the mutilation. “What happened?”

“This is what they were trying to do to you.”

“No! They were going to make me stronger so that I could help people!”

Confused, dazed, and in a fair amount of pain, Iltumar was also steeped in denial. But when they brought in Lavis a few minutes later, he broke down completely.

“I just wanted to help people…” he murmured.

Lavis patted him awkwardly on the shoulder.

They seemed to have gotten through to him, but they weren’t sure it was going to stick.

“As soon as we let him go, he’ll just go running back,” Elestra said.

Tor nodded. “And even if he doesn’t, they’ll be looking for him. It’s not safe for him to go home.”

“Or anywhere,” Tee agreed.

SQUIRING ILTUMAR

They eventually decided to send him to Pythoness House. “If he really wants to do good,” Tor said, “Then maybe Sir Kabel can give him the chance.”

While the others returned to the Ghostly Minstrel, Tee bundled Iltumar into a carriage and took him to Pythoness House. The place was quickly being transformed: One corner of the courtyard, which was bustling with activity, had been stacked high with refuse cleaned out from the inner rooms of the keep. Guards were now posted openly at the gate and they were able to direct Tee to where Sir Kabel was overseeing the refurbishing of one of the chambers on the second floor.

Tee gave Kabel a terse summary of Iltumar’s situation and his desires. Kabel agreed to shelter the boy in Pythoness House, with an eye towards squiring him into the Order if he proved worthy.

Once Kabel had sent Iltumar away with one of his knights to get him sorted away, however, Tee turned back to him. “I didn’t want to say anything in front of him, but you should know that it’s possible you shouldn’t trust him. I think he’s all right, but he fell in with a bad crowd. And they’ll be looking for him. He shouldn’t be allowed to leave Pythoness House.”

Kabel nodded. “That shouldn’t be problem.”

Tee took a deep breath. “There’s something else.”

Kabel quirked an eyebrow. “Oh?”

“We spoke with the Commissar about Dominic’s plan to denounce Rehobath.”

“What?” Kabel was less than happy.

“The Commissar was concerned. And I think he’s got good reason for it.”

Kabel shook his head. “If Rehobath didn’t know before, he almost certainly knows now.”

“I don’t think the Commissar would tell him. He’s already annulled the warrant for your arrest.”

“It’s not a matter of who might tell him, it’s a matter of how many people know. And the list keeps growing.” Kabel grew thoughtful, but there was still an undercurrent of anger. “We’ve already talked about moving up the date of the announcement.”

“I thought you were going to wait for the Silver Fatar?”

“That may not be possible now.”

AFFAIRS OF THE EVENING

When the others returned to Delvers’ Square, Agnarr stopped by the Bull and Bear to let Hirus know that Iltumar and Lavis had both been rescued and that Iltumar was being kept in a safe place. Hirus thanked him profusely. Agnarr, made slightly uncomfortable by the show of gratitude, smiled, grunted, and excused himself.

Tor went to the stables, saddled Blue, and spent the next half hour riding up and down Tavern Row. He had some sense of keeping an eye out for any signs of gang activity between the Killravens and Balacazars, but the tension on the street was palpable. Members of the City Watch were posted everywhere, and after Tor’s third or fourth circuit he was approached by some of the guards and asked his business. When he wasn’t able to give a satisfactory answer, they told him to “be about your lack business elsewhere” (with a long look of askance at the red sash he wore).

After leaving Pythoness House, Tee headed to the White House. There she found the two soldiers who had fleeced Agnarr earlier in the day and, settling herself at their table, managed to win 15 of the gold pieces back from them. After they had decided to call it a night (“You see? I told you there wouldn’t be any barbarians here!”), she shifted over to the high stake tables and – on a string of good luck – won 300 gold pieces.

ILL NEWS FROM THE PRISON

(09/21/790)

Tee and Ranthir both rose early the next morning and went shopping for potions. (Without Dominic’s divine aid, they needed more healing resources.) By the time they returned to the Ghostly Minstrel, the others were awake and they breakfasted together.

The Freeport’s Sword was due to arrive that day, but – as Tee had learned – it was unlikely to arrive until the afternoon. They decided to spend the morning attending to minor chores and the like.

Elestra decided to spend the morning gathering information from around town. But as soon as she walked out the door and bought a newssheet, she turned right around and went back inside.

“Shilukar has escaped.”

“What?!”

It was true. Shilukar had disappeared from his cell in the Prison. Warden Odsen Rom swore that the thief-mage had not escaped, but he was also forced to confess that his guards had no idea where Shilukar might be hiding within the Prison complex, either.

“He’s going to come looking for us,” Agnarr said.

“Not if he can’t get out of the prison,” Elestra said.

“If they couldn’t keep him in his cell, how likely is it they’ll keep him in the prison?” Tee asked.

“If he hasn’t gotten out already,” Tor said.

They talked about it a little longer, but there didn’t seem to be anything they could do about it. And they weren’t even sure they wanted to do anything about it: Shilukar had neither the Idol of Ravvan nor the cure for Lord Abbercombe. He might come after them, but they had no reason to pursue him. He was somebody else’s problem.

FILLING THE MORNING HOURS

Tor had another round of training scheduled at the Godskeep. He found that the work of repositioning a bulk of the Order to the Holy Palace was still under way, but the halls already seemed emptier and it felt as if the hectic activity of the day before was beginning to die down.

Agnarr headed back to the Bull and Bear for the third time. He still needed to find a suit of armor for Seeaeti, having been caught up in the Iltumar affair the first time he’d gone and deciding that it wasn’t the best time to broach the subject the second time.

He found Hirus in a welcoming and appreciative vein. He thanked Agnarr again for all the help he had given Iltumar, and when Agnarr explained what he was looking for he became thoughtful for a moment.

“I bought a suit of damaged mage-touched chain yesterday,” he said after a moment. “There’s a large section of it missing. Repairing it would be a major undertaking, but it would be much easier for me to modify it for your hound.”

“How much?” Agnarr asked.

“Oh, no! This is the least I can do to show my thanks!” Hirus waved his hands. “I’ll have it ready for you in four days.”

TEE’S INCENSE VISION

Tee, finding herself with a free block of time for the first time in days, was feeling experimental. She took out the vision incense they had found in Pythoness House and carefully prepared her room for the ritual Ranthir had described to her.

The burning incense had a pleasing scent which pulled her quickly and easily into a trance-like state. But then, suddenly, the scent turned to brimstone in her nostrils.

Her eyes snapped open.

She found herself in a hellish scene. Black, basalt rock extended off to a featureless horizon. A single, pale star glinted in the sky, providing a dim radiance. Standing twenty feet before her was a writhing globe of flesh and body parts. Mouths appeared on the globe, moaning and howling in pain.

After a few a moments, a sickening rending noise ripped its way free from the globe as the fleshy substance was torn apart. Stepping out of the rented, deflating side came a massive, black reptilian with a single, cyclopean eye of sickly yellow.

“AT LAST… YOU HAVE COME TO THE VAULT OF TSATHZAR RHO… MAY SESSURAL FEAST UPON YOUR DREAMS!”

She became aware of Agnarr screaming in her ear: “Tee! Tee! What is it? What’s wrong?”

Running the Campaign: Losing a PCCampaign Journal: Session 37E
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 37C: ILTUMAR’S FOLLY

May 9th, 2009
The 20th Day of Kadal in the 790th Year of the Seyrunian Dynasty

Ptolus: Night of Dissolution - Chaos Laboratory (Monte Cook Games)

When everyone gathered back at the Ghostly Minstrel, they met Agnarr’s news regarding Iltumar with exasperation and impatience. They felt universally that they were facing “another Phon”, who would thank them little for trying to extricate them from a situation of their own creation.

“I’m less worried about Iltumar than about the woman who went looking for him,” Agnarr said.

“That’s true,” said Elestra (who had actually met Lavis). “I empathize with her.”

“And she shouldn’t suffer just because Iltumar is an idiot,” Tee said.

So they decided to check out the warehouse that Lavis had been investigating when she disappeared. But they also decided to wait until after dark: If Lavis had been caught, that was proof enough that there were prying eyes that they would be better off avoiding.

While the others kept their distance, Elestra turned into a squirrel and went scampering through the trees surrounding the warehouse. What she discovered was that the building was sealed up tight: The few windows were boarded on both the inside and the outside and the doors – although having the appearance of neglect and dilapidation – were fit tightly into their frames. There was not a single cranny or crevice anywhere on the building for her to peer through.

Ptolus: Warehouse (Monte Cook Games, modified)

When she returned to the others with the news, Tor shrugged his shoulders. “Let’s just knock on the door.”

And so they did. But when they knocked on the front door, there was no answer. So Tee took a few moments to pick the lock and make sure it was safe, before stepping aside and letting Tor and Agnarr take point.

On the far side of the door they found a small room piled high with junk and refuse. The walls appeared unsound and the entire place looked abandoned… but a closer inspection revealed that the walls, like those on the outside, were without true flaw. And there was also a conspicuous absence of any door leading deeper into the building. There had to be a secret entrance hidden somewhere amidst the junk.

And so there was. Tee found a panel on the far wall, concealed behind a high pile of refuse. She also found that it was rigged to deliver a powerful electric shock when opened. She disengaged the electrical connection and signaled that it was safe for Tor to open the door.

Unfortunately, as Tor opened the door, the electrical connection Tee had disengaged swung back into place. With a sharp click the circuit was completed and Tor only barely managed to release the door before the sharp arcs of energy electrocuted him. Despite his quick reflexes, he had still been painfully scorched by the trap.

Tee started to apologize, but as the door swung open it revealed – immediately on the other side – a once-human brute, its face contorted in a rictus of pain. Four multi-jointed, bladed limbs burst from its back and its hands had been stitched into permanent fists and studded with black, chitinous spikes.

Chaositech: Chaos Warrior (Malhavoc Press)

The creature’s blades and fists lashed out, but Tor’s sword was already in his hand. Nainsyr flashed in a halo of lightning, performing a nearly flawless flurry of parrying virtuosity. Only one blow, glancing off Tor’s blade, found its way through the defense, leaving the thinnest of cuts upon the knight’s cheek.

But Tee had been practicing her swordplay with Tor whenever the chance allowed, and now she tried out a few of the new tricks she had learned. Sweeping one of the brute’s many limbs aside, she plunged her sword through his chest. The blow sent it stumbling back, gurgling a thin stream of blood. Tor seized the opportunity, turning effortlessly from the defense to the attack, and swept the creautre’s head from its shoulders.

Moving farther into the partitioned warehouse, they found a storage room filled with vats of strange chemicals and mechanical detritus. None of it seemed to serve any sane or logical purpose.

Then they came to an iron door. After a cursory inspection, Tee discovered that the door had been barred from the far side. “I can pick the lock, but I don’t think I can move that bar.”

Agnarr glanced to either side. “We could chop through the walls. They’re just wood.”

But Elestra had a better solution: Laying her hand upon the door and calling upon the Spirit of the City, she felt the portal reveal itself to her. The bar flew from its grips, the tumblers of the lock spun into place, and the door swung open…

… revealing a horrific chamber.

It stunk of blood and ozone and things far worse. Large, bizarrely-shaped machines – with vats and tubes of strange alchemical liquids thrust out from them in grisly protrusions – filled the room. Spatters of dried gore could be seen everywhere. Gruesome tools were hung on racks near several stained operating tables.

Upon one of these tables, Iltumar lay unconscious. His arms rested on wooden stocks to either side of the table and the flesh of his hands had been delicately flayed open. Bent over him was a figure wrapped in robes of red silk. As the door flew open, this figure twisted to face them with an oddly alien contortion. Its face was masked with iron and strange balls of iron hovered above its shoulders.

“The Surgeon in the Shadows…?” Elestra murmured.

The figure held their gaze for only a moment, then – without ado – it raised its hand and vanished.

Only then did they become aware of the other occupants of the chamber: A stunted, hunchbacked dwarf clad in black leathers suddenly cried out. “Master! Do not abandon me! I beg you!” But he was already too late, and with a look of pure malevolence he whirled to face them, ripping a massive axe from the straps on his back. It had been outfitted with strange, mechanical protrusions which hissed slightly as he adjust his grip upon the hilt.

And from the other side of the chamber, a horribly disfigured woman sidled out form behind the banks of machinery. Her skin was a crisscrossed grid of scars and stitches, covering her entire body with a second layer of mismatched flesh. One of her arms had been replaced with a long, serrated hook formed from some chitinous, gray-black substance.

Chaositech: Chaos Warrior (Monte Cook Games / Malhavoc Press)

Tor stepped smoothly out of the doorway, moving off to the right to engage the dwarf. This opened a clear path for Elestra to take a shot at the behooked woman with her dragon rifle. The blast caught the woman cleanly in the chest, but scarcely staggered her. In fact, despite the scorch mark it left on her leathery second-skin, the shot’s only seeming effect was to enrage the woman and draw her ire. The woman leapt across the room with a shocking speed, and – with a gleep of concern – Elestra barely ducked out of the way of her sharp hook.

The hook buried itself deep into the frame of the door, affording Tee the opportunity to dash past the woman and come to Tor’s side.

Tor was in the process of deflecting the first swing from the dwarf’s massive axe. But as the blade slid past his face, it suddenly gave forth a blast of scorching steam. Tor stumbled back, his cheeks glistening crimson.

Before the dwarf could follow through on his first swing, however, Tee’s longsword had plunged into his side and deep into his lung. She wrenched the blade free, pulling with it gouts of pinkish tissue. The dwarf gasped for breath, and in that moment Tor’s sword caught him in the opposite side with such force that he went tumbling across the length of the room.

Tee was still in motion. Spinning from her attack on the dwarf she slid in behind the behooked woman. Agnarr had literally plunged his greatsword through the wall from the next room, catching the woman a glancing blow. Tee seized the opportunity presented to slash upward with her blade, catching one of the thick stitches on the woman’s back and ripping it apart – exposing muscle, bone, and spine.

With a silent scream of anguished pain, the woman spun towards Tee and raised her hooked arm high above her head. But Agnarr, having wrenched his blade free from the wall, came through the door and plunged his greatsword through the opened wound on her back. The blade emerged from the woman’s chest, and with a gurgling moan she sank to the floor.

LOOKING FOR LAVIS IN ALL  THE RIGHT PLACES

Iltumar was still stretched senselessly upon the operating table. A closer inspection revealed that tiny, chitinous blades had been attached to the bones of his fingers – like some sort of hideous claws. The bleeding from his flayed skin had been unnaturally slowed in some manner, but once Elestra (with Tee and Tor offering numerous suggestions) started trying to remove the blades he began bleeding profusely.

“I wish Dominic was here,” Elestra said. “Should I stop?”

Tee shook her head. “We’ve got to remove those blades. There’s nothing good about them.”

Eventually they had to fashion crude tourniquettes to stop him from bleeding to death. This gave Elestra enough time to finish removing the blades. Once that had been accomplished, she was able to magically heal his wounds – although this left long, white scars running to the tips of his fingers.

“Good,” Tee said. “It’ll be a reminder.”

“Should we wake him up?”

“Not yet. Let’s finish searching this place first. We still need to find Lavis.”

In fact, the others had already been searching the rest of the operating chamber while they had labored over Iltumar’s hands. On a side table they had found a large sheaf of papers with a note affixed to the top of them:

CASTOR’S NOTE

Illadras says that she has shown these procedures to Wuntad and he says they will serve the purpose of the Tolling Bell. They will be providing the appropriate subjects over the next month at your demand.

Castor

The mention of Illadras, Wuntad, and the Tolling Bell confirmed their suspicion that they were once again neck-deep in the affairs of the cultists. The rest of the papers appeared to describe surgical procedures and other modifications. Ranthir had been studying them for several minutes, but couldn’t make any true sense of them. About the only thing he was able to conclude was that the procedures seemed to have been arranged into ten groups.

He had more luck interpreting a separate set of notes that Tee discovered in another corner of the chaotic laboratory. Titled “Cranial Walker Research Notes”, these appeared to be an attempt to reconstruct incomplete instructions for performing a chaositech surgical procedure in which a severed head (possibly one taken from a separate device referred to as either a stasis pod or preservation tank) would be connected to a small, round platform rendered mobile through the support of six 2-foot-long insect-like legs. Optional support for arm mechanisms was also described. Nearby they discovered a partially constructed platform (sans head) matching the descriptions, but the writer of the notes also seemed uncertain that their work was correct. There were suggestions that “further tests” and “experimentation” would be necessary to perfect it.

The chamber immediately adjacent to the operating room looked like some sort of bizarre, mechanical crypt. Strange devices and huge vats all seemed focused upon a central slab of stone about the size and shape of a bed. Various cables and tubes seemed to be designed so that they could be hooked up to whoever might lay upon the slab.

In a small, desk-like niche built into the wall of this chamber they found a large bag of purple velvet sitting atop another sheath of papers. They were delighted to discover that the bag contained 1,000 platinum pieces. They were less delighted to discover that the top sheet of paper was a letter signed with a familiar name…

ILLADRAS’ LETTER TO KINION LUTH

Kinion—

I am sending along my final payment for the procedure along with the copies of the original plans as you requested. I thank you again. I am more than pleased with the results.

Illadras

The rest of the neatly written pages described something referred to as a “burning totality” – which appeared to be some form of “flesh graft” and a “betrayal of the flesh”. (“Chaositech,” Ranthir explained.) The “burning totality” appeared to be a radical and bizarre surgical technique which would “gift” the recipient with a “skin of flame”. The details of the procedure, however, proved difficult to decipher.

But they might not prove so for long. Behind a concealed panel on the stone slab, Tee discovered a leather-bound tome entitled The Book of Greater Chaos. The book represented a comprehensive treatise on the basic arts of chaositech – both its use and creation. Additional chapters discussed the effects, cleansing, and use of taint. (“Use?” Tee asked with a note of outrage.)

THE BOOK OF GREATER CHAOS

And the Banelord labored long in the bowels of the earth. There he crafted a new art, unlike any that had been known before. It was a craft of primal chaos, and it bound all his works of evil and turned their purposes to an ancient bent. Through that craft, the whispers of the demonweb and the counsels of the forgotten sleepers could be heard.

But when the Banelord was thrown down by the First Convocation of the Sorcerer-Kings, the arts he had perfected were lost and their evil went out of the world.

But though the arts had been lost, the crafts which had been wrought with them were not destroyed. Years would pass. Centuries would pass. And through them all the crafts of the Banelord waited.

In time the mighty Titan Spawn alighted upon the coast of the Southern Sea and founded their great city of Lithuin. Their arts were mighty beyond mortal ken, but their thirst for knowledge was greater still. They came to the shadow of the Spire, and there they found the crafts of the Banelord. They studied those crafts until their secrets were rediscovered and then, in their pursuit for power, the Titan Spawn fell into darkness. They convulsed themselves in civil war, and finally many of the Titan Spawn left the shores of the Western Lands and returned to their mysterious continent of mists. The great city of Lithuin fell to ruin.

And behind them they left the craft of chaositech.

While Ranthir continued paging through The Book of Greater Chaos, they entered a room in such total disarray that at first they thought it to be some sort of dumping ground. It quickly became apparent, however, that it was simply a filthy, cluttered bedchamber. Poking through the mess, however, Tee was able to recover a variety of valuables, including a set of strange looking tools which Ranthir was able to identify as chaositech repair tools.

The next door they came to was locked. It was easy for Tee to pick it, revealing a long, narrow chamber with three dirty-grey cots and a slop bucket. There they found Lavis: Tied, gagged, blindfolded, and thrown into one corner.

They quickly undid her bonds. Elestra, who had met her before, quickly made the introductions and explained the situation.

“What happened?” Tee asked.

“That filthy little dwarf snuck up behind me.” Lavis rubbed the top of her head with the memory of it.

“He won’t be doing that again,” Tor said smugly.

“Good,” Lavis said in all honesty. “Is Iltumar all right?”

They shifted nervously.

“Sort of,” Tee said.

“What’s wrong?” Lavis looked up querulously into faces of anger, exasperation, and sadness.

“Iltumar,” Elestra answered.

Running the Campaign: Patron Exhaustion Campaign Journal: Session 37D
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 37B: AN UNEASY CITY

May 9th, 2009
The 20th Day of Kadal in the 790th Year of the Seyrunian Dynasty

Ptolus: The Administration Building - Monte Cook Games

Elestra hit the streets. Rehobath’s claiming of the “Holy Palace” had become common knowledge. It turned out that Rehobath owned legal title to the Palace, having quietly acquired the property rights six months ago. (“Sneaky bastard!” Tee said upon learning the news.)

But Elestra also learned that the Commissar wasn’t pleased with Rehobath’s maneuver, seeing it as an attempt by Rehobath to consolidate a non-religious base of power in Ptolus. Earlier that morning the warrant of arrest for Sir Kabel had been publicly annulled, a move that was commonly seen to be the Commissar sending a message to Rehobath.

While the news of Rehobath particularly caught Elestra’s attention, it wasn’t the story at the forefront of public thought: Open war had come to Tavern Row. The night before, frustrated Balacazar enforcers had encountered Killraven recruiters on the street. The confrontation had turned to blows and attracted some other low-level enforcers. In the end, nearly two dozen gang members engaged in open violence on Tavern Row before scattering in response to the City Watch.

ASKING QUESTIONS

Meanwhile, Tee had gone down to the Docks. Speaking with the Dockmaster’s staff she learned that the Freeport’s Sword was likely to dock in the early afternoon of the next day.

Ranthir spent the morning hours at the Administration Building, seeking records of Alchestrin’s Tomb.

Unfortunately, most of that time was wasted as Ranthir was shuffled fruitlessly from one ministry to another. He eventually found his way to the Ministry of Public Works and a relatively friendly older woman who showed him to what she thought “might be the proper room”. It was stacked high with moldering stacks of yellowing, unorganized parchment. In some ways, it was Ranthir’s perfect heaven… but it still left him stymied in his search for the Tomb.

Shortly thereafter, Tee caught up with him, assessed the situation, and made a quick circuit. Leaving a few greased palms in her wake, Tee was able to secure him assistance in sorting through the papers. This sped his task somewhat, but despite the help he was no closer to finding the Tomb by the time he had to leave.

THE FURTHER TROUBLES OF ILTUMAR

Agnarr had gone to the Bull and Bear with the intention of finding some armor for Seeaeti. But when he arrived he found Hirus looking pale and wearied behind the counter, with large black pools beneath his eyes.

“What’s wrong?” the barbarian asked.

“Master Agnarr!” Hirus cried. “It’s Iltumar!”

“Of course it is,” Agnarr said. “What happened?”

“He’s gone! Last night I found this note in his room.”

Thank you for everything you have done for me. I go now to live a new life with a new body. I’ll make you proud. I’ll make everyone proud.

—ILTUMAR

“I came up to the Ghostly Minstrel to see if I could find Sir Tor or Mistress Tee, but you weren’t there. Lavis was, though – that’s another lass that’s a friend of Iltumar’s. She promised to find him. And maybe she did. She sent word by messenger that she had tracked him to some warehouse in Oldtown. But I haven’t heard from her since. I don’t know what to do!”

“I’ll look into it,” Agnarr promised.

“Thank you! Thank you so much!”

FALSE FEARS IN WELCOMING EARS

Ptolus Map: The Holy Palace - Monte Cook Games

Tor, meanwhile, had ridden up to the Holy Palace. The three-story tall walls were crafted from baroque white marble and topped with crimson-red shingles. Doors two-stories tall parted without touch to give him admittance into a wide, long entrance hall.

He sought audience with Rehobath and was quickly granted it, being ushered into a grand throne room of sorts. Although the throne itself was only of plain wood, its opulent surroundings spoke loudly to Tor’s eyes.

Rehobath looked up at him as he entered. “Sir Tor. It’s a pleasure to see you.”

Tor bowed and smiled. After congratulating Rehobath on his new abode, however, his face drew in seeming concern.

“I’m afraid I come with bad news.”

“Oh?” Rehobath said.

“Dominic is gone.”

“Dominic is… gone?”

“Yes,” Tor nodded. “He didn’t come down to join us for breakfast. When we went to his room, most of his things were gone. We don’t know where he is.”

Rehobath seemed completely baffled by the news. He questioned Tor in particular detail, but there was little more to tell (and Tor was pleased to find that he had gotten through the ordeal without ever telling an actual lie).

“I actually came to see if perhaps you had summoned him. Or if he had contacted you.”

“No,” Rehobath shook his head. “But perhaps he went to the Godskeep. You should speak with Sir Gemmell at once.”

Tor agreed and excused himself. Leaving the Holy Palace, he mounted Blue and rode straight to the Godskeep. There he found things in total disarray – knights were packing, rearranging, and generally discombobulated.

Sir Gemmell, it turned out, was less than pleased with Rehobath’s sudden (and unexpected) move to the Holy Palace. But he was faithfully gathering together the final elements of the honor guard that would serve him there. He was short on patience and seemed to care little for the whereabouts of Dominic. So Tor, after making sure that he should come to the Godskeep for his training the next day, took his leave.

TRUE REPORTS FOR UNHAPPY HEARERS

Tee had confessed to the others that she had spoken to the Commissar on the eve of Rehobath’s convocation and warned him of what was coming. For similar reasons, she felt it important that the Commissar be warned of Dominic’s denunciation of Rehobath.

Somewhat to Tee’s surprise, everyone quickly agreed that it was a good idea. So while Ranthir returned to the Administration Building (with little success) and Elestra went looking for the word on the street regarding Illadras (there wasn’t any), Tor, Agnarr, and Tee went to see the Commissar.

When they arrived at the Dalenguard, Agnarr volunteered to wait outside while the others went in to meet with him. After only the briefest of considerations, Tee and Tor agreed that was for the best.

The Commissar, looking up from various papers spread across his desk, greeted them with a small smile and a nod of his head.

After exchanging brief pleasantries, Tee got to the heart of the matter. “May we speak safely here?”

“Of course.”

At this, Tor nodded, reached up, and removed the red sash hanging from his shoulders.

The Commissar became suddenly solemn. “I..  see.”

“We’re here to talk about Rehobath,” Tee said.

“So I would assume,” the Commissar said.

Having made their loyalties as clear to the Commissar as possible, Tor and Tee quickly went over the details of Sir Kabel’s plan. The Commissar said he had been aware of the approach of the new Silver Fatar from Seyrun, but he was surprised to learn that Dominic planned to denounce Rehobath.

“I don’t think Dominic has ever supported Rehobath,” Tee said. “He had no idea what was going to happen at the convocation.”

“Sir Kabel’s hope – our hope – is that, once the Silver Fatar arrives, this matter can be decisively resolved.”

“I would frown upon anyone seeking to take the law into their own hands,” the Commissar said. “We have had enough bloodshed in the streets of Ptolus of late.”

“Sir Kabel believes that – once the Silver Fatar arrives – many of those loyal to Rehobath will… see the error of their ways,” Tor said. “If Sir Kabel’s strength is large enough, I think bloodshed can be avoided.”

“Are you aware that Rehobath is hiring mercenaries?” the Commissar asked pointedly.

“Mercenaries?” Tee asked.

“And barracking them in the ‘Holy Palace’,” he said. At this revelation the room filled with silence. The Commissar let it rest there for a moment before continuing. “I want no disturbance of the peace. That, above all, is my duty.”

When they left the Commissar’s office, they found Agnarr dicing with the two guards who were supposed to be on duty outside. Although their meeting had been short, Agnarr had already managed to lose 23 gold pieces. He was in good spirits about it, though. He was beginning to truly enjoy the riches they were earning (or, at least, finding) here in Ptolus.

As they were moving off, however, Tee’s sharp ears caught the guards chatting amiably about what to do with their winnings that evening.

“With this run of luck we should head to the White House.”

“I dunno. There aren’t any dumb barbarians at the White House.”

Running the Campaign: No, But…Campaign Journal: Session 37C
In the Shadow of the Spire: Index

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