The Alexandrian

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Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 25B: BLOOD ON THE ORRERY

June 21st, 2008
The 12th Day of Kadal in the 790th Year of the Seyrunian Dynasty

THE SURGEON STRIKES BACK

They left the clan caves and returned to the Laboratory of the Beast. As they passed the large sigil of Ghul on the first level of the complex, however, they heard voices coming from the antechamber. Motioning for the others to stay back, Tee stealthed her way forward.

The door to the temple of obsidian was open.

Tee waved for Ranthir and the ghulworg to come forward. They tried to keep their approach quiet, but between the awkward wizard and the massive creature of bone-and-adamantine it wasn’t clear which was less discreet. After a particularly loud noise, the voices coming from the temple suddenly stopped.

Tee signaled them to stop and then moved quickly to her left and hid behind one of the large statues of Ghul.

She was just in time. A moment later, a strangely horrific creature emerged from the short hall leading to the temple. The lower portion of its body had been replaced with an artificial creation of steel and flesh resembling a giant spider. An ogre’s upper torso jutted up from this spider-like body in front of a large, bulbous abdomen. The ogre’s arms had been replaced with two large, blood-encrusted blades. Its entire torso was covered in a thick shell of adamantine.

The spider-ogre glanced around the antechamber and then began slowly circling the perimeter. Tee quickly began climbing up the statue she was hiding behind, hoping to avoid the perimeter search.

This worked, and the spider-ogre passed her by. But there was little chance that it would miss Ranthir and the ghulworg standing in plain sight down the next hallway. Tee wracked her mind, but she couldn’t think of anything to do.

It didn’t matter. As the spider-ogre reached the hall, Ranthir sent the ghulworg on a charge. With a single, bone-crushing snap of its jaws, the ghulworg bit the spider-ogre’s head off.

It had happened so quickly that the spider-ogre had not even a moment to respond. Not so much as a gurgle had escaped its throat. They all froze in a moment of silence, waiting to see what would happen.

And then a voice came from the temple: “Is everything… all… right?”

It was the distinctive, buzzing drone of Ribok – the servant of the Surgeon in the Shadows.

Tee tried to bluff her way through it, assuming a deep voice and calling back: “Everything’s fine.”

There was a moment’s pause. And then Ribok spoke again: “Mistress Tithenmamiwen?”

Tee cursed under her breath. Ranthir waved his hand and webbed the hallway leading to the temple.

“Yes, Ribok. It’s me,” Tee said.

“And my… ogre?”

“Dead.”

“I see…” There was another pause. “Perhaps an… accord… could be reached?”

In other circumstances, Tee might have considered that. But there was a terrible suspicion growing in her mind. “What happened to the workers from House Erthuo?”

A long pause came here.

“They will no longer trouble… anyone… in this world.”

“Neither will you.”

They used the ghulworg to form the center of a “wall of death”, with Tor and Agnarr slowly burning their way forward through the web.

As they approached the temple doors, however, sudden waves of fire from the modified Shuul dragon rifles they had left in the temple suddenly washed over them. This burned away the last of the web, but also scorched them badly… and filled them with the dread certainty that the powerful chaositech they had left in the temple would soon be turned against them.

A brief melee broke out around the doorway. There were two rifle-wielding thugs there – their muscles bulging out to an unnatural size and in unnatural locations. Jagged shards of bone jutted out of at their elbows and knees and shoulders. The bones of their hands, too, stuck out in scythe-like protrusions which they used to slice viciously at any bit of exposed flesh. A half dozen more of these thugs stood further back in the chamber, and Ribok himself stood atop the highest terrace in the room.

Tor finally cut down one of the thugs. The other two fell back, joining the rest of the thugs as they suddenly broke for the sides of the chamber.

Agnarr grinned. If they were going to hold back like that, then they could just send the ghulworg in and—

Suddenly chaositech arrows shot out from the sides of the chamber, turned sharply in mid-air, and rushed towards Tor and Agnarr.

“That’s what those do?!” Tee cried in outrage. “I should have kept them!”

“They were tainted,” Dominic pointed out.

“I don’t care!” Tee said.

As Tee’s joking suggested, they were still feeling pretty confident. But things took a rapid turn for the worse: Ribok thrust the glass sphere filled with black liquid above his head and shattered it. The thick, viscous liquid poured down over his body, forming itself into the thick, black hide of a hideous demon. The metal of his implanted eyes melted away, revealing empty sockets filled with flame.

“The Galchutt have seen all that you intend!” he cried, his voice transformed into a bass thunder. And lowering his out-stretched hand, he began launching soul-rending arcane energies lancing down the hall.

In the confusion of the moment, the party’s battle formation foundered into something of a muddle. No one seemed certain whether they should be pushing their attack as planned or retreating to regroup under the unexpected conditions, and so they waffled in the middle as arrows continued arcing unnaturally around the corner and the demonic blasts of the Ribok demon burst in their midst.

Agnarr was the first to fall, dodging a volley of arrows but getting caught by a blast of dragon rifle fire in the narrow hall.

Even as Agnarr fell, however, Tor was able to cut down the second rifle-wielder and advanced into the temple itself.

But just as it seemed like he might be able to rally them, Ranthir was caught by one of Ribok’s blasts. And as Ranthir slid to the floor…

The ghulworg skeleton went feral.

Tee cursed loudly. Tor, realizing the danger and hoping to control the battlefield, turned and slammed the doors of the temple shut behind himself.

Seeing the massive doors cut off their sight of Tor was disconcerting for the others, but they had little time to worry about it. The ghulworg was creating complete chaos. The bony bulb of its tail had smashed Dominic to the floor, crushing his ribs and knocking him unconscious, before the priest even realized what as happening.

Tee, with little choice, drew her longsword and attacked… but the adamantine-laced bones of the creature turned the blade easily. Before she could try again, the creature’s claws lashed out and raked from from sternum to hip. Tee collapsed in a froth of blood.

But Tee’s attack had been worth it, buying Elestra enough time to dive for Ranthir. Laying her hand on his unconscious form, she let the strength of the city flow into him.

Ranthir opened his eyes, muttered an arcane syllable… and the ghulworg was once again under his control.

The wizard stood up. “I’ve had enough,” he said with a grim determination. With a wave of his hand, he sent the ghulworg charging down the hall. It smashed into the doors.

On the other side of the doors, Tor – who had been fighting an entirely defensive battle with his back pressed up against the door and blockng as many blows as he could with his shield – was uncertain what to think. But then Elestra cried out, “Tor! Open the doors!”

Tor swung the doors wide and the ghulworg bounded into the temple.

The Ribok demon fell back, but the ghulworg’s tail lashed out and smashed into him. The demonflesh encasing Ribok seemed to deform, and the horrendous sounds from cracking of bone and ripping of sinew echoed against the obsidian walls. With a horrible, unintelligible curse, Ribok vanished in a flash of light.

The remaining thugs fell upon the ghulworg and finally succeeded in hacking his splintering and broken bones apart.

But the ghulworg had bought the rest of them enough time to get Agnarr back on his feet. He rushed down the hall to Tor’s aid, and – without Ribok’s demonic assistance – the bone-sharded thugs proved no match for them.

They were shown no mercy.

BLOODY ON THE ORRERY

As Dominic and Elestra began healing their remaining wounds (and Ranthir mourned the loss of the powerful ghulworg), Tee grabbed Agnarr and ran back down the hall to check on the workers from House Erthuo.

The scene they found was gruesome: Bodies were scattered throughout the first two chambers of the bloodwight complex, many in various states of dismemberment. Faeliel’s body was spread-eagled across the orrery itself, dripping blood down upon the silver spheres.

Ranthir, coming upon the scene, eased Faeliel’s body to the ground. With tears welling in his eyes, he turned back to the others with a crack in his voice. “He wouldn’t have wanted the mechanisms damaged… is there anything we can do?”

He wasn’t asking about the orrery. But the stench of decay was thick in the air and he knew the answer before Dominic said: No. They had been dead for too long.

The death of these innocents struck the companions hard. They had been the ones to give House Erthuo the location of the orrery. They had been the ones followed by the Surgeon’s men. And they had only been a few hundred feet away as they were helplessly butchered. They knew they didn’t truly bear responsibility for this atrocity, but it nonetheless sat heavy on their souls.

NEXT:
Running the Campaign: Player-Initiated VectorsCampaign Journal: Session 26A
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 25A: THE SECOND END OF GHUL’S LABYRINTH

June 21st, 2008
The 12th Day of Kadal in the 790th Year of the Seyrunian Dynasty

They stepped forward into Elestra’s sanctuary. The wall closed behind them, transforming itself into a fireplace with a crackling fire already lit. Directly above the fire, a mirror was hung.

“What is this place?” Tee asked.

“A secret,” Elestra said, looking around with a sense of vague familiarity overwhelming her. “I think I’ll be able to open a doorway to this place no matter where we might be. We should be safe here. No one can see the entrance from the outside.”

Ranthir, too, was struck by the familiarity of the place. Following some instinct he turned suddenly towards the mirror above the fire. Touching it, he was surprised to see the mirror’s surface suddenly frost over. When it cleared a moment later, it was a transparent window looking out into the hallway they had just left. They could see the ghulworg skeleton crouched there, waiting patiently for their return.

“What did you do?” Dominic asked, looking slightly alarmed.

“I don’t know…” Ranthir said contemplatively. “It just seemed like the right thing to do…”

“Well, at least this way we don’t have to worry about getting ambushed when we decide to leave,” Agnarr said.

Dominic started poking at random things around the room. “If it worked for Ranthir it might work for me…”

Tee smiled and took over where Dominic left off, giving the room a quick and cursory search without turning up anything of particular interest.

Tor, meanwhile, had counted the beds. There were just enough. “Well, at least I won’t have to bunk with Agnarr again.”

EXPLORING EVERY CORNER

(09/13/790)

The next morning they returned to the stairs and headed down to the second level. There was still one small section of the complex that they had not yet explored: The hallway beyond the torture chamber from which the undead horror with long, blood-sucking claws had come.

There they found a long hall containing a table of black stone and massive, yet elegant, high-backed chairs. There was also a large aubrey of preserved oak containing a large number of silver goblets and three bottles of ancient orcish bloodwine – all perfectly preserved by one of the many preservation spells which had been laid on these halls.

Unfortunately, these preservation spells had turned the next chamber – an office of some sort – into a rather gruesome scene: The large desk on the far side of the room had been smashed into two pieces, which lay upon a once-luxurious carpet which had been horribly stained and soiled… and so laden with blood that it squished beneath their feet.

Fresh blood made them nervous, so Agnarr was nominated to check it out. He found the desk to be nothing but splintered wood, but has he backed away cautiously he suddenly gasped in pain as a sharp blade lacerated his ribs from behind.

A black centurion had silently entered through the far door and taken them all by surprise as it lunged out of the flickering shadows cast by the flames of Agnarr’s sword. There was a moment of fear at the sight of such a deadly opponent… but then they realized that they were still being followed diligently by the ghulworg.

Agnarr backed away from the centurion, carefully parrying its blows. And then the ghulworg leapt in, smashing it to bits in mere moments.

Pushing through the door the centurion had come from, they discovered a small complex essentially identical to the one in which they had fought the other centurions. In fact, several more centurions were already in the process of activating. But their numbers made little difference: The ghulworg made short work of them.

In fact, the group showed such little concern over the matter that Tee was already searching the blood-soaked office before the last centurion fell. In the floor, under the oozing carpet, she found a hidden safe.

A safe meant there might be something particularly valuable. So, with a fair degree of excitement, Tee quickly broke the combination and spun the door of the safe open.

She was somewhat disappointed to discover that the safe was almost entirely empty. The only thing it contained, in fact, was a heavy roll of parchment. Unrolling it she discovered a text of thick, reddish-black Orcish characters. Despite being written in Orcish, the entire document appeared to be elegantly scribed. Near the bottom of the page an immense black seal had been set and impressed in the wax was a familiar skull-shaped sigil. A piece of black-and-gold ribbon had also been attached to the wax.

Tee handed the scroll to Ranthir, who quickly deciphered it using a quick bit of legerdemain:

By the divine hand of Ghul – Skull King, Banelord’s Heir, Sorcerer’s Get, and Blue Lord of the Arathian Stock – Ulthorek tal Yattaren is thus set down as the Chieftain of the Laboratory of the Beast. Within such domain, he shall rule by the Hand of Ghul.

Ghul the Skull King

“Interesting,” Elestra said. “Is it worth anything?”

“If that’s actually Ghul’s signature and seal, it might be worth quite a lot, actually,” Tee said… although she was doubtful that Ranthir would be willing to part with it. (In fact, he had already slipped it into one of his many pouches.)

They were now confident that they had mapped out every corner of the complex (with the exception of whatever might be inaccessible behind the various bluesteel doors they had discovered), which meant that there were only a few loose ends left for them to investigate.

They started with the vault they had unsuccessfully attempted to break into before. The four iron rods, each topped by a ball of brass, still stood in the corners of the room – menacing only because of their vivid memory of the electrical bolts which Agnarr had triggered twice before.

While the others kept to a safe distance, Tee tried to access the vault door using the magical properties of her new ring… but this failed spectacularly, and she only narrowly managed to dodge the worst of the electrical bolts she triggered in the attempt.

With a shrug, Tee got to her feet and left the room. A few moments later, the ghulworg had smashed down the vault doors (although many of its bones were visibly blackened from the electrical storm it suffered in the process).

They were very disappointed, however, to discover that their painful efforts had been in vain. The walls of the iron-shod vault were lined with numerous shelves both large and small, covered with small, carefully-crafted niches which were each clearly designed to hold some unique item. But all of the niches were now empty.

BACK TO THE CLAN CAVES

Which left only the seemingly bottomless pit at the center of the massive, silvery-grey pool.

Using her boots of levitation, Tee “walked” her way across the ceiling above the pool and then dropped down to the walkway circling the pit. Behind her she could hear Elestra trying to convince the others that they should start prying out the glowgems on the ceiling, She shook her head in exasperation and made her way around the edge of the pit, carefully keeping her distance from the familiar brass-tipped rods of iron positioned around the walkway.

Halfway around the perimeter she noticed that a line of pitons had been driven ladder-like into the wall of the pit. Even with her keen elven vision, Tee couldn’t see how far down they might go.

She called out to the others, telling them what she had seen. They decided to see where the pitons might lead. Elestra transformed into a hawk and flew the boots of levitation back and forth, allowing the others to safely cross the pool one at a time.

They climbed down the pitons. After more than a hundred feet, they ended at a narrow fissure that cracked the otherwise smooth sides of the pit.

There was still no bottom in sight below them. Tee, who had taken back her boots of levitation, used them to descend another 500 feet and still couldn’t see any end to the sheer shaft.

She returned to the others and they decided to pursue the path of the pitons. Squeezing through the fissure they worked their way through a series of tight caves that gradually widened as they delved deeper. For awhile they were able to walk in a rather cramped fashion, but then the caves narrowed again and they found themselves crawling for a long while.

At last, they crawled their way out into a larger passage that – as they stood up, brushed themselves off, and stretched – looked rather familiar. Turning to the right, they quickly confirmed their suspicions as they entered a cave with a familiar message written in Goblin upon the wall: “These caves belong to the Clan of the Torn Ear.”

They were surprised, however, to find that the holy symbols of Vehthyl and Itor had been written on the wall directly beneath the familiar greeting.

They were still discussing what this might mean when a goblin entered the cave. They didn’t recognize her, but she certainly recognized them. She told them that she had just come from the fungal farms, but she would be more than happy to take them to Crashekka and Itarek.

Passing through the siege gate, they entered the Great Hall of the clan. Crashekka sat in her place of honor at the far end of the hall, and Itarek stood beside her. They greeted the heroes with wide, toothy grins.

“Welcome, heroes of the world above!” Crashekka said. And then Itarek strode forward and shook their hands, a custom that they had inadvertently taught to him.

Tee carefully asked them about the holy symbols they had seen, not certain of what their reaction might be. But Itarek seemed more than happy to explain. “Our tribe has been touched by the gods of the holy man,” he said, gesturing towards to Dominic (who fidgeted nervously). “I was the first to receive their visions, but many have dreamed their words. And there are greater wonders, too.”

He took them to the maiden’s chambers where Dominic had saved the lives of the tribe’s woman. There he showed them newborn goblins, each bearing a sigil of one of the Nine Gods.

Dominic’s brow furrowed. “Does this mean I need to stay and teach them?”

“I don’t think so,” Tee said, but she couldn’t really keep the concern out of her voice. She wasn’t sure what any of this might mean.

When the question was put to Itarek, he shook his head. “No. I know you have your own path to follow in the world above. And we shall have to find our own path to the Gods’ Truth.”

NEXT:
Running the Campaign: Re-SkinningCampaign Journal: Session 25B
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 24D: THE SECOND HOUND OF GHUL

June 21st, 2008
The 12th Day of Kadal in the 790th Year of the Seyrunian Dynasty

A few minutes later, the dog was following Agnarr and the others down the hall towards the far side of the first level. (After a brief discussion they had decided to break through the crudely blockaded hallway they had discovered near the fountain decorated with the statues of three strange-looking hounds, and thus finish their explorations of this upper level.) Agnarr was busily trying out different names for his new dog.

With a wry grin and a wink at Ranthir, Tee said, “What about an elvish name?”

“I’d like that!” Agnarr said.

“Well, C-A-T is the elvish word for ‘faithful companion’.”

And Agnarr promptly named his dog Seeaeti.

The blockade was formed from large chunks of rock, furniture, shelving, and the like. It had all been stacked in a great, jumbled heap – completely blocking the corridor and clearly designed to either keep something out… or keep it in.

Looking at it again, a fresh debate arose about whether this was a good idea. But, ultimately, their desire to completely explore every nook and cranny of the complex decided the issue for them.

It took Agnarr and Tor, working together, the better part of an hour to clear a crawlspace. After considering its narrow expanse – and thinking back to the disastrous rope-induced bottleneck in Morbion’s oozy lair – they spent another hour widening it so that two of them could go through it together (which would hopefully speed any necessary retreat).

Tee was the first one to crawl through. As she emerged into the hall beyond, she suddenly became very aware of the dim light pouring through the narrow opening behind her… and the dark, impenetrable shadows that lay beyond its reach.

Agnarr squeezed through behind her, and his flaming sword extended the light’s reach, but Tee was already moving down a side corridor that lay almost immediately to her left. (She wanted to make sure that any side chambers had been cleared before they pushed down the length of the main hall.)

The corridor emptied into a small, empty room. Another narrow hallway left this room and paralleled the main hall that she had left behind. There were tiny pieces of debris scattered thickly across the floor.

Tee stooped low. Tor was coming up the hall behind her now, and by the light of the torch that he carried she realized that she was looking at fragments of furniture and other fixtures… all smashed almost to the point where they had become indistinguishable.

She straightened suddenly and whirled, looking down the length of the second hall: Something had moved down there, just at the limit of her elven sight and heading towards the main corridor. Something large.

Back at the crawlspace, Seeaeti began to growl – his hackles rising even higher and his long neck bunching tautly. Elestra, just pulling herself through the barricade, hissed at Agnarr to keep the dog quiet. But all of Agnarr’s focus had followed the hound’s. His grip tightened on the hilt of his longsword as his gaze attempted to pierce the shadowy depths of the corridor.

Tee, meanwhile, had motioned Tor to silence and headed back down the side passage towards the others. But she had barely opened her mouth to whisper what she had seen than her head whipped around: A heavy, tapping, clacking noise had echoed ever-so-softly and ever-so-distinctly down the hall.

Everyone fell silent. Impossibly, the shadows seemed to deepen. And then, out of the darkness, the second hound of Ghul appeared: It was a bony, undead thing. At its shoulder, it stood nearly twice as tall as Agnarr. Four interlocking, razor-sharp sabered fangs punctuated a jaw of jagged teeth. Its claws were nearly as large. Its bones were thick and at the end of a long, sinuous tail was a bulbous ball of bone twice the size of a grown man’s skull.

“By the gods…” Elestra murmured, utterly taken aback.

With a roar, Agnarr charged. But the hound’s tail lashed out and the bulb of bone smashed into his side, hurling him into the wall. With a groan, Agnarr slid to a crouch on the floor, trying to find his bearings.

Tee and Tor came running around the corner, skidding to a halt at the sight of the skeletal hound. Elestra fumbled for her crossbow. But the creature was drawing closer to Agnarr now; its maw gaping wide; its fangs reaching out for the throat of the staggering barbarian—

“STOP!”

They all turned to look at Ranthir – perched halfway through the crawlspace with one hand stretched out towards the skeletal hound… which had now frozen in mid-stride. There was a moment of perfect silence, and then Ranthir lowered his hand and scrambled the rest of the way out of the crawlspace.

While the others watched with some mixture of amazement, confusion, and bemusement, Ranthir walked down the length of the hall and stopped near the creature, examining it closely. “Hmm… Interesting!”

“What did you do?” Elestra asked.

“Hmm?” Ranthir turned to look at them. “Oh! Well, it’s a rather simple necromantic creation. It’s mindless… or nearly so, at any rate. So I simply took control of its ley lacings and—”

“What is it?”

“It’s the skeleton of a ghulworg. Or, at least, I think it is. They have long been thought to be either extinct or legendary. They were either related to the worgs, created from worgs, or the ancestors of modern worgs… the lineage is rather confused. If this creature were still living, the blood in its veins would be boiling hot – protecting it from fire and making it immune to cold. It is even said that the blood could scald attackers who were foolish enough to attack it. But if you look here–” Ranthir gestured lightly and the ghulworg skeleton snapped its jaws shut and lowered its head to him. “You can see that it’s bones have been laced with adamantine. That could only have been done after death.”

RAMPAGING THROUGH THE LABYRINTH

“We should kill it now!” Elestra said.

“Wait a minute,” Tee said with a thoughtful look. “Let’s not be hasty. How long can you keep this thing under control, Ranthir?”

“At least a day,” Ranthir said. “And I could always prepare the same spell again tomorrow.”

“So you could keep it under your control indefinitely?”

Ranthir nodded.

“Do you think that’s a good idea?” Dominic said, eyeing the ghulworg warily.

They thought it was a great idea.

Just down the hall there was a door that even Agnarr’s stout shoulder couldn’t open. They had the ghulworg smash it open. Inside they discovered nearly a half dozen orc corpses and the half-rotted remains of a barricade.

“They must have locked themselves in here to escape the ghulworg,” Agnarr said, moving between the skeletal remains with his sword drawn.

When the undead orcs began to rise up from the floor a few moments later, they beat a hasty retreat and sent the ghulworg in to smash them to sepulchral dust.

Around the corner they found a large room filled with a shallow pool of blackish, brackish liquid. After a brief examination, Ranthir determined the liquid was the diluted remains of necromantic fluid. Although the pool still radiated with the faint traces of necromantic energy – and would have once been a powerful tool for creating undead – it was now no more than a curiosity.

There was a side-chamber overlooking the pool which proved of little interest, but everyone’s attention was immediately arrested when Tee discovered a secret passage leading away from the pool room.

The ghulworg was barely able to squeeze into the passage, but with Tee and Ranthir leading the way it followed loyally behind.

Halfway down the passage, they found the broken remains of a black centurion hanging from its rack of machinery. The centurion didn’t stir at Tee’s approach, but they all had dark memories of their last encounter with these constructs. Just to be safe, they used the ghulworg to batter it to pieces.

The far end of the passage ended in what appeared to be the back side of another secret door… but Tee wasn’t able to figure out any way of opening it. With a shrug, she had Ranthir bring the ghulworg forward and smash through it.

The door opened into the chamber where, a couple weeks earlier, they had discovered a chamber rigged with dozens of arrows that fired automatically. They had been somewhat puzzled to discover that the arrows would strike everything in the chamber except the person who had triggered the trap, but now Tee was able to unravel the mystery: One of the arrows was designed to hang loosely out of the wall and pulling that arrow would have opened the secret door. She theorized that the trap must have been built as an escape route: Someone fleeing down the hallway could trigger the trap, kill their most immediate pursuers, and then escape through the secret door.

“Does anyone else find it disturbing that someone felt there was a serious chance they might need to run away?” Tor asked.

“Given what I’ve seen, I want to run away,” Elestra said.

Ranthir had the ghulworg squeeze his way out into the hallway and the rest of them circled up to discuss their next option. They briefly considered the idea of taking the ghulworg down to the lower level and using it to smash open the sealed vault. (“And then we could take it and smash open the Hammersong Vaults!” Elestra joked.) But they eventually decided it was too risky… the ghulworg might be destroyed by the lightning rods!

Instead they returned to the construct laboratories on the second level and used the ghulworg to haul up the heavy loot they had been forced to leave behind – the adamantine-edged Drill of the Banewarrens; the workshop tools; and the construct elements.

They stacked all of this material just inside the bluesteel door leading back to the bloodwight complex. (If nothing else, Tee was more comfortable with the idea of having hired laborers potentially lugging it up to the surface from there, rather than trying to lead them deeper into the dangerous and unpredictable complex.)

Although the ghulworg had made moving the material possible, all of them had taken part in the labor one way or another and now they were beginning to feel their exhaustion. They discussed returning to the surface, but Elestra thought she might have a better option: Turning to the nearest wall she sung softly under her voice, calling on the Spirit of the City to open one of the hidden ways to her.

The bricks of the wall turned upon themselves and twisted back to form an open arch. Beyond the arch there lay a circular chamber of worn stone, furnished with a variety of couches and chairs in the center of the room and curtain-veiled beds around its circumference.

NEXT:
Running the Campaign: Magic Item Wish ListsCampaign Journal: Session 25A
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 24C: THE FIRST HOUND OF GHUL

June 21st, 2008
The 12th Day of Kadal in the 790th Year of the Seyrunian Dynasty

THE NEXT MORNING

But when Tee woke up the next morning, she discovered that the Dreaming Apothecary had finally delivered the items she had purchased. They were laying, neatly displayed, on her bedside table.

There were two small, golden discs designed to be affixed to the temples. Tapping either of the discs caused a scintillating field of golden energy to cover Tee’s eye sockets. Although this effect prevented others from seeing her eyes, it enhanced her own vision.

There was an armband of black silk with Tee’s dragon sigil embroidered upon it in silver thread – thread that was not merely silver-dyed cloth, but actual woven silver.

Lockpicking Ring (Magic Item Compendium)

And, at first, Tee felt there had been some mistake because there was no sign of the glamoured lockpicks she had requested. Instead, there was a large ring set with a faceted ruby. Closer inspection, however, revealed a tiny trigger near the base of the stone. Pressing the trigger revealed a set of tiny prongs, wires, and other small devices crafted from mithril. Slipping the ring on, Tee found that she could control the minute motions of these precision tools with a mere thought.

Since Tee had received her tools, it was decided that the entire group would first return to Ghul’s Labyrinth and finish their explorations there. (As a result, Ranthir’s researches into the golden key were delayed.)

Returning to the tunnels beneath Greyson House, they proceeded carefully past the point where the pit of chaos now lay entombed. The stone above it was now visibly warping and buckling, making it clear that the effort to seal away the pool would not last for more than a few more days at most.

But, soon after, their fears regarding the unknown intruders were laid to rest: Drawing near to the former bloodwight nests, Tee could easily distinguish the distinctive sound of elvish voices. Stepping into the open, she confirmed that this was a party of workers and scholars from House Erthuo.

The leader of the Erthuo expedition stepped forward and introduced himself as Faeliel. He grew quite excited when Ranthir introduced himself, shaking his hand vigorously. “Cordelia told me that you might pass this way. I’m most pleased to meet you. Would you like to see what we’ve accomplished with the orrery?”

Ranthir smiled with delighted surprise and eagerly followed Faeliel. With only a glance he could see that the orrery had already been partially restored.

“That’s right,” Faeliel said. “We’re trying to restore the orrery before moving it so that we can preserve as much of it as possible. The mechanisms are badly damaged, but we’re learning a lot by observing it in a relatively unchanged state. This damage over here seems quite extensive and recent, unfortunately.”

Ranthir explained about the bloodwight which had burst its way out of the orrery shortly after they discovered it.

“Oh!” Faeliel gasped. “Well… I’m glad we weren’t the first ones here, then!”

They both laughed, and then fell into a spirited conversation. Ranthir was able to offer several insights into the workings of the orrery before the others pulled him towards the bluesteel door.

THE FIRST HOUND OF GHUL

They were careful not to let any of the workers from House Erthuo overhear the password as they passed through the bluesteel door.

Tee had been intermittently obsessing for weeks now over the cryptic mysteries hidden behind the locked secret doors near the alchemical laboratory. Now, with her new tools, she was eagerly looking forward to trying her luck with those locks once again.

But before she did that, as they passed through the first antechamber (where the four colossal statues of Ghul looked down upon them), Tee swung open the double doors leading into the strange and tainted temple of obsidian. Through those doors she hurled every artifact of tainted chaositech she carried, feeling her very soul lightened by the loss of their burden. With a deep satisfaction, she swung the doors shut behind her and then turned aside towards the laboratories.

One of the secret doors lay in the chamber with four alchemical pits, where the fetid fungus had threatened to overwhelm them in a living, undulating wave. While Agnarr and Tor moved cautiously towards the pits to ensure that no new dangers were breeding in their depths, Tee moved toward the section of the wall where she had discovered the concealed keyhole. Removing the ruby on her new ring, she slid the delicate mechanisms into the keyhole.

With a satisfying click, a section of the wall popped open with a burst of stale air. Sliding the wall panel to one side, Tee revealed the hidden chamber. To one side, a small wooden desk was half-rotten through. To the other, what appeared to have once been large crates had been stacked in the corner, but many of these had collapsed under the weight of many years.

And the sound of deep, laborious breathing echoed through the chamber…

Tee motioned for the others to keep silent and then moved quietly into the room.

She discovered the source of the breathing behind the desk: A large, gracile creature with chocolate-brown fur lay sleeping. Its neck and hind legs were curiously elongated, but it was clearly a hound.

Tee backed her way out of the room and told the others what she had seen. Then she moved back into the room, searching it while being careful not to disturb the dog. Agnarr followed her in to keep an eye on the creature and watch her back.

But as soon as Agnarr laid his eyes on the creature, a huge smile spread across his face. It was his dog! He had spent so much time looking for a faithful hound to rear and train, and now he had found it in the most unexpected of places!

Most of the room’s contents had decayed to dust and ruin, but among the shattered boxes Tee found three spears of solid steel and high craftsmanship that she felt might fetch a fair price in the city above. But her persistence paid off particularly when she found a secret compartment hidden inside the ruined remnants of the desk… and, inside the compartment, a half-rotted purse containing several dozen blood-red rubies.

As Tee stood up, slipping the gem purse into her bag of holding, Agnarr gestured towards the dog. “Try to wake it up.”

Tee gave the barbarian a skeptical look, her thoughts returning to the vicious, yapping, porcelain puppy that Agnarr had last fixated on in his quixotic search for a faithful companion. But she could tell that he wasn’t going to be easily dissuaded, so she gave the slumbering dog a half-hearted prod. It didn’t stir.

Tee shrugged. “No such luck! Let’s go.”

She headed towards the door, but Agnarr didn’t follow. Instead he sheathed his sword and gave the dog a more powerful prodding with his foot. There was still no response.

With a thoughtful look on his face, Agnarr reached into his own bag of holding and pulled out a raw steak. (Tee: “Why do you have raw steak in your bag?” Agnarr: “For the goblins.” Tee: “Well… that explains absolutely nothing.”) Agnarr waved the steak under the dog’s nose.

The dog didn’t stir.

But Agnarr was not to be easily dissuaded: Laying the steak down, he grabbed the dog with both his hands and gave it a mighty shake.

The dogs eyes popped open! It lunged at Agnarr’s face!  Tee, cursing, whipped our her rapier—

… and the dog began ecstatically licking Agnarr’s cheek.

NEXT:
Running the Campaign: TBD – Campaign Journal: Session 24D
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 24B: THE MEETING OF ALL THINGS

June 21st, 2008
The 11th Day of Kadal in the 790th Year of the Seyrunian Dynasty

Ptolus: The Ghostly Minstrel

Having returned from the Pale Tower and the Brotherhood of Redemption, Tee pulled Ranthir aside and spoke with him regarding the golden key they had recovered from Pythoness House. It was the only direct connection they had to their missing memories, and Tee felt strongly that they should pursue it as rigorously as possible. She wanted Ranthir to research it at the Delver’s Guild Library as soon as possible.

But as they discussed it, they realized that they had a wider need to take stock of what they had accomplished, analyze what remained to be done, and make some hard decisions – as a group – regarding what their immediate and long-term goals should be.

As the others returned to the inn, therefore, they gathered them together in Elestra’s room.

Tee asked the most important question: What are our immediate goals?

IRON MAGE & THE HAMMERSONG VAULTS

Ranthir pointed out that they had only two firm commitments: The Iron Mage had asked them to collect a crate from the Freeport’s Sword on the 21st. And, on the 27th, they would gain access to their Hammersong Vaults.

Elestra, looking at the calendar, realized it was her own birthday. She had completely lost track of time.

Tee grinned, “My birthday is on the 14th.”

THE GOLDEN KEY

Tee again raised the issue of the golden key, and the others agreed that Ranthir should research it as soon as possible.

“Should we use the key to open the Vaults?” Elestra asked.

Tee shook her head emphatically. “It’s too dangerous. It felt like it was draining the very life out of me. It could almost certainly kill any of us. Since we’re going to be able to access the vaults without using it, I think it’s better if we just wait.”

GHUL’S LABYRINTH

Dominic mentioned Ghul’s Labyrinth. “Should we finish exploring down there?”

“And there was still a lot of treasure we needed to recover,” Tee pointed out.

Ranthir pulled out the carefully executed map he had been drawing during their explorations. He pointed out the areas they hadn’t fully explored yet, including the sealed vault door they hadn’t been able to get past. “We could also get rid of the tainted items Mistress Tee is carrying.”

Tee emphatically agreed with that idea. And she was also in favor of taking the time to loot the more cumbersome treasures: Her own funds, in particular, were once again beginning to dwindle.

At this point Agnarr mentioned that he had just gotten back from the tunnels beneath Greyson House.

Tee was shocked. “What were you doing down there? Why did you go down there alone?!”

Agnarr quickly explained what his plan had been.

“You don’t speak goblin!”

Agnarr shrugged. “But I wasn’t the only one down there.” And he quickly explained what he had seen.

Ranthir pointed out that they had sold the location of the orrery, and that it was probably just workers from House Erthuo retrieving it. Tee agreed that it was likely, but they all agreed that they should confirm that sooner rather than later.

THE NIGHT OF DISSOLUTION

Then began the bulk of the evening’s work: The reading, sorting, and analyzing of the mass of paperwork – letters, notes, maps, books, and the like – that they had accumulated over the past several weeks.

Tee called their particular attention to the Night of Dissolution.

The first reference had been found among Helmut’s astronomical predictions: “The key is found. The lost shall be found. The night of dissolution comes when the barbarians arrive.”

Then a reference in Maquent’s journal from Pythoness House: “Radanna and her friends have become obsessed with the ‘Night of Dissolution’. They will speak of almost nothing else. They are convinced that the ‘coming changes have arrived’.” And later in the same journal: “The cultists say the hidden weapons will strike down their enemies on the Night of Dissolution. I no longer care. Their true future is too entwined with chaos to foretell with any accuracy. Perhaps what they say is true. I do sense great changes in the next few years.”

One of the minotaurs beneath Pythoness House had also said: “Ah, the Night of Dissolution is come at last!” As if they had expected to be awakened only when that night had come.

And in The Truth of the Hidden God, one of the chaos lorebooks they had discovered, the last few pages were a prophetic rambling of sorts, beginning with the words: “In the days before the Night of Dissolution shall come, our pretenses shall drop like rotted flies. In those days the Church shall be broken, and we shall call our true god by an open name.” The book went on to describe the faux religious practices for a fanciful “Rat God”, with the apparent intent that a church could be openly established for this “god”. Eventually, the prophecies say, even this “last pretense” would be abolished and “Abhoth shall be worshipped by all who are not blooded by the knife.”

“I’m worried that we’re somehow responsible for bringing about this ‘Night of Dissolution’… whatever it is,” Tee said. “We found the key. And the ‘Church shall be broken’, isn’t that Rehobath has done?”

“It sounds like an apocalypse,” Elestra said. “How can we be responsible for the apocalypse?”

“Well… Are we causing it? Or are we supposed to stop it?” Dominic asked. “Is that what we were trying to do?”

“Maybe the golden key is an essential part of whatever brings the Night of Dissolution about,” Tor suggested. “Maybe we were looking for the key in order to stop the cultists from doing whatever it is they’re doing.”

“If that’s the case,” Tee said, “Then Wuntad is going to come looking for it. And for us.”

“All the more reason we should get out of the Ghostly Minstrel,” Tor said. “Everyone knows we’re here. We should get a house. Try to find some place private.”

“We could move into Pythoness House,” Agnarr suggested.

“It would certainly give me room to study,” Ranthir agreed.

THE GALCHUTT

Studying the Truth of the Hidden God drew Ranthir’s attention to the Galchutt. The Brotherhood of the Blooded Knife, to which the cult manual was dedicated, practiced blasphemous rituals of human sacrifice. These sacrifices were dedicated to a Galchutt named Abhoth, who the cult venerated as the “Source of All Filth” and the “Lord of the Zaug”.

But the first time they had encountered the name Galchutt was in the final, fragmented pages of Morbion’s journal: “JUIBLEX. HE IS OF THE GALCHUTT. THEY ARE—“

And “Blades of the Galchutt” had also been inscribed on one of the chests beneath Pythoness House. Specifically, the chest containing two matched longswords of blackened steel with hilts carved in the shape of demons’ heads.

This discussion of the Galchutt made Tee remember something: The Book of Faceless Hate, the queer volume she’d discovered in Pythoness House and then forgotten about in the chaos which had followed. Ranthir set to work deciphering the hard-to-read text…

THE BOOK OF FACELESS HATE

No title marks the tattered, dark brown cover of this book. Its contents are written in a nearly illegible scrawl that could only have been born of hopeless madness. The first several pages of the book are covered in repetitions and variations of a single phrase: FACELESS HATE. (They wait in faceless hate. We shall burn in their faceless hate. The faceless hate has consumed me. And so forth…)

CHAOS: True chaos, or “deep chaos”, is a religion based on the fundamental aspects of hate, destruction, death, and dissolution. The philosophy of chaos is one of constant and endless change. It teaches that the current world is a creation of order and structure, but that it was flawed from the dawn of time due to the lack of foresight into what living sentience truly wants and need. The gods of creation – the gods of order – are untouchable and unknowable. They are aloof and uncaring, says the teaching of true chaos.

THE LORDS OF CHAOS: According to the book, the Lords of Chaos – or “Galchutt” – are gods of unimaginable power. But they are “mere servants of the true gods of change, the Demon Princes”. It is written that the Galchutt came to serve the Princes during the “War of Demons”, but while the Princes have “left this world behind”, the Galchutt still “whisper the words of chaos”.

VESTED OF THE GALCHUTT: Although they sleep, the Galchutt still exert some influence upon the world. This influence can be felt by the faithful through the “touch of chaos” and the “mark of madness”, but it can also be made manifest in one of the “Vested of the Galchutt” – powerful avatars of their dark demi-gods’ strength.

CHAOS CULTS: The book goes on to describe (but only in the vaguest of terms) many historical and/or fanciful “cults of chaos” which have risen up in veneration of either the Galchutt, the Vested of the Galchutt, or both. These cults seem to share nothing in common except, perhaps, the search for the “true path for the awakening of chaos”. The book would leave one with the impression that the history of the world has been spotted with the continual and never-ending presence of these cults – always operating in the shadows, save when bloody massacres and destruction bring them into the open.

All of this material suggested a connection between Morbion, the gods worshipped in Ghul’s Labyrinth, and the modern chaos cults.

DREAMING & CHAOS

Speaking of the worship of chaos, was there a connection between the Dreaming and Chaos?

When they had first awoken in their rooms, both Ranthir and Tee had in their possession copies of a work known as The Dreaming Arts. There were also their common experiences with the Dreaming Apothecary.

None of them were entirely sure what the Dreaming was, but they had also seen references to it in the Notes on the Corruption of Wa’tuel from the research material they had recovered from Shilukar’s laboratories. The exact nature of the “corruption” remained unclear, but there were references to a “theft of Dreams” and a “severing of the Dreaming” which would “result in an utterly alien character”.

Similarly, Shilukar’s Notes on the Blood of Ravvan had contained references to the Dreaming: Those suffering the “dreamless corruption” and “trapped in the Dreaming stasis” appeared to be “more receptive to the whispers of the Beast”.

This discussion reminded Tee and Agnarr of a notebook they had recovered from a reptilian sorcerer named Serrek Tarn in the adventures they remembered immediately prior to their amnesia. Amidst a mad scramble of mathematical notations and geometric enigmas, there had been several legible fragments, including:

“Lessons from the tainted dreaming” (written in a large bold hand near the top of the notes)

“Sessural is the depth and the circumference”

“The bastion of purity is not untouched. If it could be destroyed—then victory.”

“The shard has not been found.”

“The inner eye sees all, but all there is it does not see.”

“To see the blackness, one must look into their own soul. The blackness is of the body and the bone and the blood.”

“The dreaming must be made one with reality. The key is the sanctuary; the sanctuary is the key; and the apprentice of the One Who Speaks in Dreams shall be the master’s voice within the world. When he is made whole, the endtimes of the beginning shall renew.”

There seemed to be a connection between the chaos and taint of chaositech and the chaos and taint of the Galchutt. Was there also a connection between chaositech, the Galchutt, and the “tainted Dreaming”? None of them could guess.

SILION

Another name that they had multiple references to was “Silion”. They had first found this name in a letter recovered from Linech Cran’s office: Silion had written to Cran demanding delivery of a shipment (presumably of shivvel). The name Urnest, an associate of Silion’s, had also been mentioned in this letter.

The name had been mentioned again in papers recovered from Shilukar’s lair. A report from Shilukar’s minions had read: “We have been contacted through intermediaries by Silion. They have apparently obtained a bone of iron that requires repair. They inquire as to whether your services might be available?”

Who were Silion and Urnest? And had there been, as Elestra now suggested, some sort of connection between Shilukar and Cran?

This discussion also stirred Dominic’s memory: While discussing the results of their mission to Cran’s with Mand Scheben, Dominic had mentioned the name Silion. Scheben had noted that the name belonged to a lascivious and rather unkempt priestess who ran a small and disreputable temple somewhere down on the Street of the Gods. He had meant to follow up on it, but then Phon had disappeared and it had simply slipped his mind.

RAVVAN

Sifting through the papers from Shilukar’s lair brought Tee’s thoughts back to the Idol of Ravvan. She considered it to be a major threat, in no small part because the mention of it had clearly given Lord Zavere himself considerable worry.

“We should make it a priority to find the Eyes of Ravvan and the Idol of Ravvan.”

Everyone agreed… but they had no leads.

“Wait a minute,” Tor said. “Could it have been Wuntad who took the idol? The gardener we rescued said that a litorian was among those who had taken it.” And there was litorian among those following Wuntad when he had ambushed them at Pythoness House.

“It’s possible,” Tee nodded. But since they didn’t know where Wuntad was, either, it didn’t help much. Besides, she wasn’t sure that she wanted to find Wuntad. Their first meeting had ended poorly.

HELMUT’S PROPHECIES

They had found Shilukar by using the prophecies they had discovered at Helmut’s house. That alone made it clear that the prophecies had at least some validity to them. In the hope of finding similar insight, they turned their attention to the rest of these prophecies and collated the following commentaries on them: 

Sitting alone at night. H upon the scope of the sky. A slight flame comes out of the void and makes true that which should not be believed in vain.

H could be Helmut, the astronomer who “sits upon the scope of the sky”.

When the crowd gathers upon the hill in the oldest town, the new republic shall be troubled by its people. At this time the lord shall be weak.

This seemed like a clear description of the Riot in Oldtown. It had led them to the conclusion that Helmut was not just interpreting the prophecies, but working to bring them about or use them to his advantage.

In the world there will be made a king who will have little peace and a short life. At this time the ship of the Novarch will be lost, governed to its greatest detriment.

They theorized that “the ship of the Novarch will be lost” could refer to Rehobath declaring himself Novarch-in-Exile – although whether that referred to Rehobath or the Novarch in Seyrun was unclear. If “the ship” referred to the Church, then it could be assumed that Rehobath’s actions would not be to its favor.

Could “the king who will have little peace and a short life” refer to Dominic’s role in Rehobath’s ascension?

S shall find the golden statue while it still breathes. But the Idol of Ravvan brings doom. His lair lies beneath a vacant lot of brandywine.

This was the prophecy which had led them to Shilukar’s lair. The “golden statue” most likely referred to Lord Abbercombe.

They will be driven away for a long, drawn out fight. The countryside will be most grievously troubled. Town and country will have greater struggle. Salesia and Corinthia will have their hearts tried.

Salesia was the capital of Arathia and Corinthia lay on the eastern edge of the Southern Pass (a city-state jointly held by Arathia, Barund, and Seyrun).

The wands must be selected before the swords.

Ranthir had found a set of notes jammed into a book at Helmut’s house. These notes included the phrases “What are the staves of Ghul?” and “Asche shall deliver the Swords of the City”. Ranthir wondered whether this meant that the staves of Ghul needed to be selected before the Swords of Ptolus… whatever that meant.

The eye of Ravvan will be forsaken, when his wings will fail at his feet. The two of Ptolus will have made a constitution for Amsyr and Duvei, which the goblins will trample underfoot.

Duvei was an Arathian city-state. Amsyr was a Vennocan city-state. The identity of the “two of Ptolus” was unclear.

The Eye of Ravvan had been mentioned among Shilukar’s papers and associated with the Idol of Ravvan.

Ranthir raised the possibility that the goblins might “trample underfoot” simply by walking under their feet… in other words, to live underground. So this might be a reference to the Clan of the Torn Ear.

Arrived too late, the act has been done. The wind was against them, letters intercepted on their way. The conspirators were fourteen of a party. By the street of kings shall these enterprises be undertaken.

A reference to “brandywine” had led them to Brandywine Street. It was possible that the “street of kings” could refer to the King’s Road in the Nobles’ Quarter.

How often will you be captured, O city of the sun? Changing laws that are barbaric and vain. Bad times approach you. No longer will you be enslaved.  Great H will revive your veins.

The mimics have seen the lance. Doom.

When Tee had been struck by madness in Ghul’s Labyrinth, she had been left with two sentences burning in her mind: “The lance is being built. The runebearers will not come in time.”

The knights out of time shall move again. Their oath shall not be broken, though their dreams lie shattered like their city.

Tee wondered whether this might refer to the strangely armored figure they had seen on the street outside of Greyson House.

A coffin is put into the vault of iron, where seven children of the king are held. The ancestors and forebears will come forth from the depths of hell, lamenting to see thus dead the fruit of their line.

After combat and naval battle, the great ??? in his highest belfry: Red adversary will become pale with fear, Putting the great Ocean in dread.

The elves shall quarrel. Dark out of the depths. Blood shed under silver moonlight

Vehthyl and Itor, and the silver joined together. Beyond the depths of the Deeps, one will say the ether trembles.

Could the first sentence somehow be a reference to Dominic and Urlenius?

Ranthir knew that the Deeps were the mid-point of the Southern Pass. The city of Deeptown lay near their center.

The rune born of crime (DB???) will walk the clouds.

This prophecy had led them, inadvertently, to Dullin Balacazar and the unknown catastrophe which had beset the Cloud Theater. (“And let’s not do that again,” Tee said.)

When they will be close the lunar ones will fail, from one another not greatly distant. Cold, dryness, danger towards the frontiers, Even where the oracle has had its beginning.

The key is found. The lost shall be found. The night of dissolution comes when the barbarians arrive.

Could the key refer to the key they had found in Pythoness House? Could “the lost shall be found” refer to their memories?

“And is Agnarr the barbarian?” Dominic said.

“Well, he’s large,” Tee said. “But I don’t think he’s large enough to count as multiple barbarians.”

“Then perhaps the night hasn’t quite started yet if we aren’t the barbarians this refers to,” Ranthir said.

The warrens are opened. Great evil pours forth. No seal may be found while the heart remains untouched.

Could this be a reference to the Banewarrens? There had been two references to them before: The schematics for a “Drill of the Banewarrens” that they had discovered in Ghul’s Labytinth. And the Prophecy they had found scrawled on the wall of Pythoness House: “The Saint of Chaos shall return and the Banewarrens shall ope their maw. And the name of doom shall be Tavan Zith.”

Within the closed temple the lightning will enter, the citizens within their fort injured. Horses, cattle, men, the wave will touch the wall, through famine, drought, under the weakest armed.

THE SEALED BOX

Although they had identified the golden key from Pythoness House as their only connection to their lost memories, they realized that there was another: The sealed box that Ranthir had found in his room after waking up with amnesia.

It was an enigma. And like any lock she couldn’t open, it seemed to be taunting Tee.

But Ranthir hadn’t entirely forgotten it, either. He had been preparing more powerful spells that could be used to unlock the chest… but they didn’t work, either.

They decided on two courses of action for the next day. First, Ranthir would go to the Delver’s Guild Library and research the golden key.

The rest of them would go down into Ghul’s Labyrinth and check on whoever was down there. After Tee’s equipment from the Dreaming Apothecary arrived, they would return to Ghul’s Labyrinth and open the doors that had previously eluded her skill.

“And if nothing else, we’ll have finished something,” Agnarr said.

NEXT:
Running the Campaign: Lore Book MeetingsCampaign Journal: Session 24C
In the Shadow of the Spire: Index


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