The Alexandrian

Posts tagged ‘campaign journals’

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 29C: SKIRMISH IN THE CAULDRON

September 20th, 2008
The 16th Day of Kadal in the 790th Year of the Seyrunian Dynasty

Black Hole with Starry Vortex - Ekaterina Glazkova (Edited)

The lamia ran down the staircase. Agnarr pursued it, finding himself back in the room with the iron cauldron. Agnarr managed to back it up against the cauldron. It howled again. The answering howl was closer.

While Agnarr kept the lamia pinned, the others descended the stairs, their shots ricocheting off the cauldron as the lamia desperately dodged back and forth. Then Tor used his lasso – catching the lamia by the legs and yanking them out from under her.

They moved in to finish her off, but at that very moment a second lamia – this one male – came racing into the room through the northern door. Seeing the female lamia injured and entangled he gave a howl of rage and bounded forward, throwing a healing potion to her as he came.

Tor moved to engage the second lamia while Agnarr stayed on the female. But as Agnarr closed in, her eyes locked onto his. Her pupils expanded until her eyes were a solid, tawny gold and Agnarr could feel them reaching out towards him. He could feel her mind reaching into his mind.

You should run away.

He couldn’t deny the command. Agnarr fled. The female lamia took advantage of the distraction to slink away around the cauldron, drinking the healing potion as she went.

Tee used her boots to levitate up to the ceiling. Pulling herself along she was able to emerge into the room out of the range of the lamia’s vicious claws, and from that elevated position she tried to get a clear shot.

But the male lamia wasn’t the last of the reinforcements. A large, muscular minotaur emerged from the northern passage “Verochin! What’s happening?”

“It’s Derimach!” the male lamia shouted back. “She’s hurt! There are at least six of them!”

“Friends of that meddlesome paladin!” The minotaur turned back towards the northern passage. “Stop hiding like cowards! Attack!”

The minotaur dashed forward, quaffing a potion that caused him to suddenly blur with speed. Bunching his powerful leg muscles he leapt up onto the thick rim of the immense iron cauldron.

“They’re drinking our wealth away!” Tee cried, firing at the minotaur.

Tor and Agnarr could do little about it because Verochin’s claws were keeping them thoroughly harried. Where the lamia’s blows landed, not only were huge gouges of flesh torn away, but a supernatural chill seemed to spread from the wounds – racing up into their minds and clouding their perception.

And now, scurrying down the hallway, came four vicious-looking goblins wielding serrated blades.

But then Ranthir dashed down the stairs, lowered his hands, and webbed the whole northern half of the room – trapping Verochin, the goblins, and the minotaur.

Tor seized the opportunity, turning and heading around the cauldron in pursuit of Derimach. As he came around the corner, however, the lamia’s eyes caught his and he could feel it trying to weave its way into his mind…

But he shook it off. With a bitter growl she threw herself at him.

Verochin, finding himself trapped in front of Agnarr, tried to wrench himself backwards out of Ranthir’s web. But he was too late. Agnarr took advantage of the moment and plunged his sword through the lamia’s back, ripping down through its front hips. In a gush of blood, Verochin fell.

The minotaur, meanwhile, was ripping his own way out of the webs. Moving along the rim of the cauldron he drew his massive greatsword. The blade – nearly as wide across as Agnarr’s thigh – flashed out and ripped open Tee. She fell from the sky, landing on her neck with a sickening snap.

Ranthir dashed to Tee’s side and raised his hands. A gout of fire rushed out of them, singeing the horns of the minotaur as he swung down into the cauldron for cover.

The minotaur levered himself back out of the cauldron and swung his sword low. Agnarr, who had been trying to move around to where Tor was engaging Derimach, only narrowly managed to dodge the blow. Fortunately, his help wasn’t needed: By the time he had gotten back to this feet, Tor had already killed the second lamia.

Ranthir recognized that the minotaur’s supernatural speed was ruinous. He quickly worked an enchantment that stripped the effects of the potion from the minotaur’s limbs.

The minotaur growled and then shouted back over his shoulder. “Verochin and Derimach are dead! I cannot escape! Flee! Get word to the others!”

“The others…?” Elestra, who was trying desperately to heal Tee’s grievous wounds, blanched.

Ranthir cast his own enchantment of speed, cracked a sunrod from one of his many pouches, and raced back up the stairs – hoping to circle around and catch the goblins before they could escape… although, truth be told, he wasn’t quite sure what he was going to do with them if he did catch them.

The minotaur lumbered down the length of the cauldron and then hurtled off the end. Flipping in mid-air his greatsword swept down along the floor, ripping open Agnarr’s back. Landing nimbly he spun to face Tor.

But Agnarr refused to fall. Stumbling forward his own greatsword ripped into the minotaur’s hide.

The minotaur’s counterstrike smashed Agnarr to the floor, but now he was bleeding profusely. He backed away from Tor and tried to cut his way out through the others… Tee, who had only just gotten back to her feet, was cut down again. (“I just healed her!” Elestra cried with dismay.)

But Tor’s furious flurry of blows would not be denied. The minotaur’s heavy blade couldn’t keep pace. He fell.

IN PURSUIT OF GOBLINS

Ranthir, arriving back in the octagonal entrance chamber, found that most of the goblins were still stuck fast in his web. But one of them had ripped its way free and disappeared. Scarcely pausing for thought, he raced down the excavated tunnel – hoping to use his supernatural speed to catch it before it could reach the Nibeck Street mansion and disappear into the streets of Ptolus.

Tee, meanwhile, wasn’t far behind. As soon as her wounds had once again been healed by Dominic and Elestra, she had raced up the stairs and started circling around. Agnarr, meanwhile, began burning his way through the webs.

When Tee reached the entrance chamber, she drew the same conclusion Ranthir had. But without his enhanced speed, she didn’t think she would be able to catch up in time to make a difference. Instead she crossed over to the bewebbed goblins and started shooting them.

The last goblin, seeing his comrades picked off, suddenly found the desperate strength to rip his way free… but he had only stumbled a few steps when Tee placed a shot straight through his eye.

A few moments later, Agnarr finished burning his path through the webs… only to find Tee standing happily with her hands on her hips.

Tor, meanwhile, had hacked off the minotaur’s head – holding it up triumphantly by the horns.

But while the others celebrated, Ranthir was still working. He had raced several hundred feet down the length of the excavated tunnel and begun to think that the goblin had escaped after all. Just as he was about to give up hope, however, the sound of scampering feet came clearly to his ears. He redoubled his efforts.

As they drew near the side passage they had left unexplored, the goblin finally appeared in the light of his sunrod. Ranthir fired his crossbow, catching the goblin in the back.

With a screech of pained terror, the goblin veered off into the side passage.

Fearing an ambush, Ranthir cautiously cast his spells of clairvoyance and used them to peer down the passage from a safe vantage point. He watched as the goblin ran around a second corner and into a larger cave—

Which suddenly collapsed with a thunderous crash!

The goblin gave a final, squalling cry and then fell silent. A cloud of dust and debris billowed out of the catastrophe.

Unsure what to think – had the goblin triggered some sort of trap? or was it an elaborate ruse? – but confident now that the explored side passage represented a danger, Ranthir cast a different spell which would allow him to send a short message of exactly twenty-five words to his comrades:

I chased him to the cross corridor. He hit a trap. Come here now. I need help… Because I’m Ranthir. Hope they hurry, Erin.

DEJA SLIME

The others were stripping anything that looked valuable off the creatures they had slain. Tee shook her head sadly at the empty vials. Tor was disturbed to discover that Verochin, Derimach, and the minotaur had all worn bone-grafting rings like the one worn by the orcish woman in the Nibeck Street mansion. (These rings, however, could be removed. Possibly because it was post mortem.)

But when the wind whispered Ranthir’s message to them, they all ran up through the path that Agnarr had burned and down the excavated tunnel. When they had caught up to him, Ranthir quickly explained the situation.

Tee moved cautiously into the side passage. With Ranthir keeping an eye on her through his clairvoyance, she crept past a large boulder and up to the edge of the pit and looked down.

The goblin’s body was gone. But there were sharp stone spikes and she could see where it had landed. A trail of thick blood led towards a tunnel on the other side of the pit.

Everyone moved forward. Agnarr took the boots of levitation from Tee and used them to ferry the others across to the far side of the pit one at a time.

The tunnel on the far side of the pit ran up into a four-way intersection. Back to the south they could see where it curved back to dead-end in a boulder – the same boulder they had passed before in the original tunnel. Something had levered the boulder into position, concealing this passage in order to guide others into the collapsing pit trap.

They crossed the intersection into the far tunnel, which began to slope back down again. After thirty feet or so, this tunnel opened up into a larger cave with a slightly domed ceiling about ten feet high. Every surface in the cave was wet with the greasy-residue of mineral-choked water. Cracks in the walls revealed the moisture slowly seeping in and pooling, mostly along the north wall.

At the last possible moment, Tee – as she crossed the threshold of the room – was suddenly reminded of the caverns in which they had fought the olive slimes… and the tactics the slimes had employed. She dove forward and rolled onto her back—

Narrowly avoiding the gelatinous, iridescent, and (most importantly) motile blob of ogre-sized protoplasm that dropped from the ceiling! It wasn’t an olive slime, but it was just as disgusting.

Tee managed to squeeze off a shot, but then the creature sent out a thick pseudopod that caught her and began squeezing the breath from her body. The creature’s touch burned painfully and thick, acidic fumes tore at her throat.

Ranthir, recognizing the creature, shouted out a warning: “If you cut it, pierce it, or deliver an electric shock, it will split into multiple, smaller, and deadlier creatures!”

“You’re kidding!” Tor cried, pushing his half-drawn cutting, piercing, electrical sword back into its sheath.

Agnarr moved up and start beating on the creature with the flat of his blade, hoping that the bludgeoning and fire would force the creature to drop Tee… but it just kept tightening its grip.

Tor grabbed Tee’s dragon pistol from where it had fallen and began firing. Elestra drew her dragon rifle and did the same.

Tee’s vision was turning black by the time that Agnarr’s beating finally convinced the jelly to release her and attempt to grab him instead. The barbarian nimbly avoided the first pseudopod, but then the jelly lurched forward, slamming into Agnarr and smashing him into the wall.

As Tee climbed to her feet, Tor tossed the dragon pistol back to her and grabbed a club proffered by Dominic. He stepped up and swung away… the entire side of the jelly suddenly welled into a horrible, purple-black bruise that spread like dye through syrup.

CAVERNS OF CONFUSION

Ranthir gave a sudden cry. A large, insectile creature with a dull-golden carapace was lumbering down the hall towards him. Beady eyes stared out from a face dominated by half-domed membranes and curved, viciously-serrated mandibles. He recognized in it the tell-tale marks of a mage-warped creature… and the far more obvious signs of its danger.

Umber Hulk - Wizards of the Coast

Agnarr glanced at Tor. Tor waved for him to go. Agnarr ran back up the corridor towards where Ranthir was rapidly backpedaling.

Tee, meanwhile, took careful aim and shot the dragon pistol directly into the middle of the bruise Tor had raised. The blow punctured the thick, rind-like membrane of the jelly – viscous fluid seeped from its side.

The jelly twisted in place, turning its injured side away from them. But Tor swung again, raising a smaller bruise on its opposite side.

Ranthir was falling back towards the rest of the group. Agnarr reached the intersection where he’d been standing, but as he rounded the corner the umber-colored hulk was already there – its claws whipped out and ripped at his skin, and then, as Agnarr was spun about by the force of the blow, the creature’s long, vicious mandibles closed about Agnarr’s neck. The only thing that saved Agnarr’s life was the heavy iron collar that he wore.

Back by the jelly, Tee fired again. And again her shot struck the middle of the bruise that Tor had raised. This proved too much for it. With a horrific shudder, the creature’s insides burst through the twin holes, leaving nothing behind but a spreading pool of thick slime. Its gelatinous skin lay like a disgusting, discarded garment.

Trapped between the mandibles of the umber hulk, Agnarr’s torso was ripped again and again by the creature’s claws. And then, whipping its head about, it threw him against the wall. Agnarr’s head struck hard and he slipped into unconsciousness.

The creature took a menacing step towards Ranthir. But then Tor was there, racing up the passage and drawing his sword.

But as the rest of the group rallied toward it, the bulging membranes on the creature’s face began to vibrate. The sound seemed to reach into their minds and scramble their thoughts. Some of them turned on their comrades. Others began to babble incoherently (although it was hard to tell the difference with Agnarr).

Complete confusion reigned. Erin screamed in Ranthir’s mind: “I don’t like the buzzing!” But the hulk did it again and again and again, even as its claws were battering away at Tor.

Elestra, resisting the mental barrage, slid in next to Agnarr and healed his wounds. But as Agnarr tried to struggle back to his feet, the creature slammed one of its massive claws into his back. Agnarr, nearly slain by the blow, feigned his own death… allowing the creature to turn its full attention back to Tor.

Tor’s blows, meanwhile, were proving ineffective. Besieged both mentally and physically, he was barely able to catch his balance under the frenzied battering he was receiving from the creature’s claws.

But he was keeping the creature engaged. And while he did, Tee was blasting away with her dragon pistol. Each shot was blowing away large chunks of the creature’s carapace.

And then Agnarr, choosing his moment carefully, rolled to his knees almost directly beneath the creature and thrust up through its lower thorax.

This horrific distraction allowed Tor a moment to catch his footing. He took advantage of the moment and brought his blade down heavily onto the creature’s head. From the point of impact, a horrendous pattern of cracks spread down its face.

It stumbled back and Tee, taking careful aim, placed a shot precisely where Tor had struck it. The entire top of the creature’s head was blasted away, revealing a pulsing, purplish-green brain.

The creature roared three times, its membranes vibrating their staccato patterns of psychic turmoil. Tor and Agnarr were driven to senseless babbling. Dominic fled in terror down the hall. Seeaeti, driven mad by the noise, leapt at his own master’s throat – his vicious attack sending the badly-wounded Agnarr back into unconscious oblivion.

But the creature, perhaps mortally wounded, suddenly lurched to one side. The vibrating of its membranes stopped and its claws began vibrating instead – vibrating faster than their mortal eyes could see. It pulverized the stone of the tunnel wall and passed from sight. Heavy stone fell into its wake, preventing any thought of pursuit as the befuddled troupe gathered its wits.

Running the Campaign: Looting Consumables Campaign Journal: Session 30A
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 29B: A KNIGHT IN MOURNING

September 20th, 2008
The 16th Day of Kadal in the 790th Year of the Seyrunian Dynasty

A Knight in Mourning - bint87

“Who are you and why have you come to this evil place?”

Tee met the gaze of the angry, armored man. “You’re the one standing over a dead body. You first. What are you doing here?”

“Do not mock me, woman. Those I have cared for have died. Name yourselves and your purpose.”

The tension was palpable. Everyone’s nerves were raw. It wouldn’t have taken much for blood to be shed. The man raised his hand to the hilt of his sword.

Fortunately, this movement allowed Tee and Tor to spot the ring he was wearing on his finger – the signet of the Order of the Dawn. Tor moved into the room, carefully slipping on his own signet ring and positioning his hands so that the man could see it. “We’ve been sent to investigate what’s happening here.”

“What is happening here?” Tee asked.

The armored man dropped his hand from the hilt of his blade. As he relaxed, his entire body sagged with exhaustion and sorrow. “My name is Kalerecent. This was my friend and comrade, Rasnir. Two days ago we came to investigate reports I had heard of strange activity and the sound of digging coming from a mansion in Oldtown.”

They had followed the tunnel and entered the complex. When they arrived, there had been a half dozen strange and monstrous creatures gathered in the room with the “tower of brass and iron”. Kalerecent and Rasnir were badly outnumbered, and so they chose to wait and watch.

One of the creatures – a warped and twisted crone with skin the sickly green of swamp moss and hair like twisted vines – had taken a ring out of a velvet pouch and held it against the door. There had been a bright flash of light and the door had opened.

Kalerecent had not been able to hear what they were saying before, but now one of them spoke loudly: “Hurry, it won’t stay open long!”

And then he knew what he had to do. This entire place reeked of evil and these creatures clearly had foul intentions. He and Rasnir had charged into battle. During the melee, the crone who had opened the door managed to duck through it. But moments later Kalerecent had fought his way to it and wrenched it shut.

“There was another flash of light and the door sealed shut behind me. But even in that moment, one of the creatures – a half-leonid fiend – slew Rasnir. I killed several of the goblins, but the other creatures escaped.”

Dominic offered to heal Rasnir’s wounds, but Kalerecent shook his head. “It has been more than a day. His soul has left this world forever. I tried healing them myself before it was too late, but his wounds were too severe. And when I tried to carry him out of here, I was attacked by the half-leonid.”

Tor knelt beside him. “It may be too late to heal him, but he should still be borne back into the city with honor. May I help you carry him?”

Kalerecent gave a grateful yet mournful smile. “I thank you. But the half-leonid creature is still loose in the complex and the others might return, if they are not here already. The door must not be left unguarded.”

It became clear that Kalerecent felt that Rasnir had died to ensure that the door would not be breached. He wouldn’t allow that sacrifice to have been made in vain.

“And it makes sense,” Tor said. “Whatever they came to the Banewarrens to find, it can’t be good.”

“Aren’t we here to find something, too?” Dominic pointed out.

After discussing their options, they decided to track down the half-leonid creature while Kalerecent continued to keep watch over his friend and the door. Once that was done, Tor and Kalerecent could carry Rasnir’s body back to the surface while the others remained behind to keep a watch on the door.

THE LAMIA ROUTED

Kalerecent accompanied them back into the room with the warding generator. He was able to indicate which of the southern corridors the creature had fled through after their last confrontation. Then he returned to his vigil over Rasnir.

From Kalerecent’s description, Ranthir was able to identify the creature as a type of lamia – a rare and unnatural hybrid of human and lion. “It will be very fast and more than capable of using the claws on its lower limbs.”

The southern corridor led to a wide hall which widened before being abruptly interrupted by a 20-foot square pit. Four thick, rust-covered iron chains were hanging down into the pit, fastened to the wall with heavy bolts.

“It must have gotten to the other side somehow,” Tee said. “I’ll try climbing—“

A giant hand – at least five feet across at the palm — reached up out of the pit and grabbed the side.

“By the gods!” Tee drew her dragon pistol and fired, striking the hand. It reared back and then crashed down again. A moment later the giant levered its way out of the pit with a roar.

Ranthir released a bolt of arcane energy which caught the giant squarely in the chest. The blast seemed to leave a scorch mark, but from the interaction between bolt and body Ranthir’s trained eyes were able to catch the tell-tale marks of an illusion. He shouted out a warning to the others.

Once they had been warned, most of the others could see the illusion for what it was. But not Tee – her mind was still being fooled by it. “Are you sure?” she shouted, diving out of the way of a back-handed blow from the giant.

“I’m sure!” Ranthir shouted.

Agnarr moved up to the edge of the pit and looked down, but the dim light cast by his sword left the lower portions of the pit in deep shadow. A moment later, however, a bottle of fine crystal flew out of the pit and shattered on Agnarr’s chest.

As the bottle shattered, a magical whirlwind burst out of it – snatching Agnarr into the air and hurling him into the nearest wall.

Tee, seeing Agnarr walk through the illusionary giant, finally shook her belief in it. She moved up to the edge of the pit with her sunrod and looked down. At the bottom of the pit she spotted five different lamias. “Oh shit!”

She fired at one of them. The force blast struck… and the lamia disappeared. It was another illusion! With a snarling growl, the remaining lamias started climbing one of the chains out of the pit.

Ranthir tried to throw a flask of oil onto the chain, but his throw went wild and smashed uselessly into the wall. Tee tried to line up another shot, but the whirlwind came sweeping back the other direction and hurled Agnarr into her and her into the wall.

Seeing Tee caught up in the whirlwind, Tor quickly pulled out a length of rope, formed a lasso, and threw it around her. With a sharp tug, Tee came free.

The lamia, meanwhile, had nearly reached the other side of the pit. Tee, while struggling to untangle herself with one hand, snapped a shot off with the other – trying to break the chain the lamia was climbing. The shot hit the heavy iron chain, but didn’t break it.

The lamia reached the other side of the pit and ran for the door. Elestra and Tee fired with their dragon guns, but only succeeded in striking (and banishing) more of the illusionary lamias.

Agnarr turned and raced back out the door they’d come through. Dominic, who hadn’t even managed to get into the room yet, yelled to him as he passed by: “Have we killed it yet?”

Agnarr circled around and managed to intercept the lamia in the outer hall. The lamia spotted him and the two of them cautiously approached each other. Agnarr took a couple of jabs at the snarling creature, while narrowly avoiding its heavy paws.

Ranthir – who had followed Agnarr at a slightly slower pace – came around the corner and sent out a barrage of arcane blasts – leaving multiple scorch marks on the chest of the true lamia and eradicating the last of the illusory doubles. With the illusions gone, Agnarr was able to get his first clear look at the creature, noting the serious wounds already marking its flanks.

At that moment, Tee and Tor caught up. Seeing itself badly outnumbered and already seriously injured, the lamia turn and ran towards a staircase at the far end of the hall. It howled plaintively…

… and was answered by a second howl!

Running the Campaign: Abandoned Dungeons Campaign Journal: Session 29C
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 29A: WRAITHS AND WARDS

September 20th, 2008
The 16th Day of Kadal in the 790th Year of the Seyrunian Dynasty

Dancing With a Demon - kharchenkoirina (Edited)

“Should we go upstairs or finish clearing this level?”

“Finish clearing the level,” Ranthir said. “You should always finish clearing the level.”

They returned to the rune-encrusted door in the entry chamber. As they passed through the door, however, Seeaeti balked, whining slightly. Agnarr decided to stay back with his hound. From there he could also serve as the rear guard.

Ranthir heard a small, sweetly feminine voice. “I don’t like this place.”

“… I think I’m hearing voices.”

Ranthir looked around with a rather worried expression on his face. But after a moment he realized it was Erinaceidae – his familiar. The bond between them had apparently grown strong enough for her to speak with him.

And the chamber beyond the door was making her very nervous. She scampered off Ranthir’s shoulder and clung close to Elestra’s light.

The only other exit from the chamber was an arch on the far side of the room. Tee approached it carefully, checking the floor for any traps or other protective devices that might be triggered by their presence.

She didn’t detect anything. But it didn’t matter: As she reached the arch, a purplish-red wraith swept out of the next room. Tee barely managed to roll out of the way. Elestra shouted for help. Agnarr came running.

The silence with which the wraith attacked was eery. But it proved to be easily dispatched. Once Tor and Agnarr had engaged it, it only took a few sweeps of their magical blades to destroy its ethereal substance.

They passed through the arch. The next chamber was nearly identical and equally empty, with another arch on the far side. They passed through this second arch and entered a third chamber.

This chamber was nearly as stark as the first two, but there was a pedestal standing on the far side of it. The pedestal was made of stone and carved with a variety of tiny symbols. Atop the pedestal, clutched in a claw-like sculpture of brass, was a purple-red crystal, glistening ever so slightly with its own inner light.

Tee crossed the chamber. She quickly estimated the value of the jewel-like crystal to be several thousand gold pieces at the very least. She set to work meticulously inspecting the claw-like sculpture and quickly discovered a pressure-operated trigger, designed to activate some device within the pedestal if the weight of the crystal was removed.

She had only barely started to disable the pressure trigger when a second wraith came screaming out of the crystal. As it passed over the top of Tee’s head it struck her twice – once on each shoulder – chilling her entire body and leaving flaming lacerations in its wake.

After that first soul-searing scream, the wraith became as eerily silent as its predecessor. But it was just as easily dispatched, this time with a single swing of Tor’s sword. A moment later, Agnarr came running in.

“It’s okay,” Tor said. “It’s already dead.”

“If everything in the Banewarrens is this easy, we won’t have any problems down here,” Elestra said.

“Not if they keep coming,” Tee said.

“You think the crystal is creating them?” Tor asked.

“Or regenerating it.”

As they talked, Tee finished disabling the pressure device. But what should they do with it? Try to sell it?

“We can’t sell it if it keeps creating wraiths,” Tor said.

“True,” Tee said. “Ranthir, can you analyze its magical aura? Figure out if there’s some way—“

Another wraith tore its way out of the gem. It thrust its hand through Tee’s face – leaving five claw marks and a deep chill that left her soul-shaken in its wake (and suffering from a rather vicious migraine).

Agnarr, who had returned to the rear guard at the rune-etched door, came running. While the others dealt with the third wraith, he ran past them and swung at the crystal. The fragile gem shattered in a cascading wave of glass that swept down the entire length of the chamber. At the gem’s destruction, the wraith screamed in rage and whirled towards Agnar… who ripped it apart.

For her part, Tee was incensed at the loss of the valuable gem. (“And then… he broke it… He broke it! I couldn’t believe it… I just… Ah!”)

THE WARDING GENERATOR

They headed west through the entry chamber, passing through the door and entering a large chamber. In the center of the chamber a huge metal device like an iron tower topped with a brass sphere rose at least 30 feet into the air. A spiral staircase of wrought iron on the far side of the room led up to a catwalk of crosshatched grating encircling the device.

The central tower was a cylinder with a 10-foot diameter. A number of jointed metallic extensions, like the legs of an insect, extended out from the tower and connected to the ground or simply jutted out into the air at all angles. The sphere on top of the tower was approximately fifteen feet across. A series of curved, brass plates formed the skin of the sphere, with each plate bearing a single arcane rune etched into its surface. Here and there a few of these brass plates were missing, exposing an inner grid-like support network of metal bars. The missing plates gave the entire structure the appearance of something unfinished or perhaps damaged.

There were no other exits on the lower level. However, four halls – two to the north and two to the south – led away from the chamber on the catwalk level. Directly opposite the passage through which they had entered was another door, also on the catwalk level, which was similar to the rune-etched door leading to the wraith chambers – but larger and more finely detailed. Laying on the catwalk before the door were the dead bodies of several goblins.

While the other hung back, Tee did a sweep through the chamber to make sure it was safe. The goblins appeared to have been killed in combat, their wounds having been inflicted by the blows of a sword. But there were no visible threats in the room now.

Once Tee was satisfied that the room was safe, Ranthir moved in and began investigating the machinery. While she worked, the others moved into defensive positions around the room – watching the various entrances and exits with wary eyes.

Ranthir spent the better part of half an hour examining the device. Then he moved to the rune-etched door and spent nearly as much time there, before spending another few minutes cycling back and forth between the two. Once he was satisfied he called the others over to the door.

He started by pointing at several large runes arranged in geometric patterns across the surface of the door. “These runes, like the runes we saw before, are warding runes. But these runes—“ Ranthir pointed to smaller, more detailed runes that were worked into the larger pattern. “—are arcane resonance points. Like the ones we saw on the exposed walls, except these are actively resonating. But they’re more advanced than anything I’ve ever seen, and they’re interwoven with the warding runes in ways I don’t fully understand.”

He moved to the railing of the catwalk and indicated the device in the center of the room. “The entire tower is a technomantic device. More complicated than anything I’ve ever seen. I’m not entirely sure how it works or what it’s supposed to do, but it’s not working. As far as I can tell, it was never completed. If it was working, however, I believe it would function as a kind of warding generator – activating the arcane resonance points.”

“But I thought you said the resonance points in the door were already active?”

“In the door, yes. I suspect that there’s another warding generator on the other side of the door. The warding runes on the door are attuned to that device. And the effect is to make the walls and the door of the next section of the complex virtually impervious. I think this warding generator is attuned to the walls in this section of the complex.”

“What would happen if we activated this warding generator?”

“The arcane resonance points built into the walls would activate.”

“We’d be trapped?”

“Not as long as the hole we came through is still open.”

“What would happen if we activated the generator and then repaired the wall?” Tor asked.

“Then the complex would be sealed.”

“Couldn’t they just break in again?” Elestra asked.

“I don’t think so. I think the only reason they could break through the walls in this section of the complex is because the warding generator isn’t working.”

“So we need to fix the generator and repair the wall.”

Ranthir shook his head. “It’s not that easy. You have to understand, I can barely comprehend even the most basic functionality of this device. And it’s not just broken. There are pieces missing.”

“Wait a minute,” Elestra said. “Come look at this.”

Elestra had been watching the northeastern hallway leading out of the chamber. Down this short hall she had seen a room. A number of curved brass plates, similar to those forming the brass sphere at the top of the warding generator, lay on the floor. There were other oddly-shaped devices formed from strange metals laying on various work tables or hanging on the walls.

Ranthir spent several minutes studying the contents of this room. “I think it’s likely that these are the missing parts. And possibly various tool that would be required for installation. But there’s no way to know if all the parts are here. And it would probably take me weeks of study before it could be repaired.”

They opened the door leading to the next room. It was filled with broken and rotting crates. Between the stacks of crates a heavily armored man with long silver hair knelt beside the dead body of another man. As the door swung open the armored man looked up at them with eyes filled with rage.

“Who are you and why have you come to this evil place?”

Running the Campaign: Clever Combat  Campaign Journal: Session 29B
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 28C: INTO THE BANEWARRENS

September 7th, 2008
The 15th Day of Kadal in the 790th Year of the Seyrunian Dynasty

THE MANSION ON NIBECK STREET

Besides Taunell, Pythoness House was deserted. Neither the cultists, the chaos spirit, nor the demon had returned. Satisfied that there was nothing else to be gained there, they headed towards the mansion on Nibeck Street.

The mansion was a single-story sprawl of decayed opulence standing in the shadow of the Jeweled Cliffs. It had clearly been abandoned for some time. A dreary layer of neglect was draped over the entire structure – grime and dust and weeds.

They carefully made their way up to the grand entrance. By studying the dim tracks left in the dust outside the door, Agnarr was able to tell that a large group had recently entered the mansion. “I’m not sure how many were in the group, but some of these tracks are too large to be human. They appear to have been followed by two other people who were careful in their movements – stealthy.”

There were also several large, circular, clawed prints that none of them recognized. Agnarr couldn’t tell if these tracks had accompanied the first group or the second.

Tee carefully opened the front doors. A broad foyer with a moldering carpet was revealed. About thirty feet further on, this foyer ended in the main entrance hall which ran through the center of the building. On the opposite side of the hall they could look out through what had once been a grand living room through a wall of glass doors into the mansion’s private garden.

Agnarr was still following the tracks. “They went to the right.”

The others followed him. They passed a dining room on their left. The tracks continued further down the hall towards another door, which turned out to be the kitchen. Beyond the kitchen the hall took a sharp turn to the right.

“All right,” Tee said. “Do we keep following the tracks or should we make sure that—“

Her question was rendered moot as an orc woman came darting around the corner and, with a guttural warcry, swung her sword at Agnarr’s head.

The barbarian was surprised, but only for a moment. He easily ducked under the orc woman’s clumsy blow, whipped out his own sword, and used it to pin her to the wall.

The orc woman howled in pain. She slammed her own sword into Agnarr’s side. Agnarr barely grunted. The orc woman’s eyes widened and she tried to squirm free, but Agnarr – holding her in place with one hand – simply drew back and then severed her spine.

Tor trussed her up and Dominic healed her spine. Tee quickly rifled through her possessions, but she was carrying nothing that would identify her. Her equipment was of high quality, but generic. She had no identification papers on her. What she did have, however, was a curious ring made out of bone. Tee tried to remove it, but found that it stuck fast. Dominic inspected it and discovered that it was actually bonded to the orc woman’s finger bone.

“That’s… disturbing,” Tee said.

They woke her up and began questioning her. Unfortunately, she proved completely intransigent – hurling curses at them and then falling silent. Tee pretended to plead with her, playing the sympathetic role to the hilt. But, when she still refused to respond, Tee simply turned to Agnarr: “Do it.”

Agnarr stepped forward and ripped off her ear.

But she still wouldn’t talk.

“How is that even possible?” Elestra said. “I’m intimidated and it wasn’t even my ear.”

Dominic re-attached her ear (as much to stop her from bleeding to death as anything else) and they dumped her in a nearby closet. No one had come to help her, but they did a quick sweep of the mansion’s upper level just to be sure there wouldn’t be any more surprises. They found nothing.

THE MEANDERING PASSAGE

In the kitchen’s pantry they found a narrow flight of stone stairs leading down into a wine cellar. There were various wooden racks for bottles and a few larger ones for casks, but they were all empty. A number of the racks, however, had been toppled over and shoved off to one side of the cellar, exposing a large section of the western wall. A huge hole had been dug into this wall, leading to a long tunnel which ran out of sight.

They headed into the tunnel. The floor was bare stone and tightly compacted dirt, making it impossible for Agnarr to make out any clear trail. However, Tee was able to tell that the tunnel had been dug with large claws.

The tunnel ran in a perfectly straight line due west. After a few minutes they began to wonder exactly how far it went. It was more than 1,600 feet before they reached the first turn-off — a second tunnel broke off abruptly to the north. The walls of this second tunnel were rougher and less even — it had the appearance of a natural cave, perhaps one that had been inadvertently intersected by the tunnel they were following. They decided to bypass it and continue west.

After another thousand feet or so, the tunnel widened into a larger cavern. Loose stones and dirt covered the floor. Burrowed passages continued to the west and to the south. There were a few digging tools scattered on the floor (none of which, curiously, appeared to have been used) and a leather pack leaning up against the wall.

Digging through the leather pack they found a few miscellaneous supplies and a note:

YUINTHU’S LETTER TO KIKANUILE

Kikanuile—

I am glad to hear that your excavations are nearly complete. Fortunately, our own researches have already yielded fruit. Within the unsealed portions of the Banewarrens, you should discover a massive iron door marked with the Seal of Malkith. You will need to breach this warded door in order to penetrate deeper into the complex.

To that end, I am sending you a ring enchanted with two magical wishes. You will need to use one of the wishes to open the door – and even that will only keep it open for a moment. The second wish will be your key to get out. Use the ring with care. We do not know when we might be able to procure another.

Our attempts to divine what lies beyond the door have failed. Both our spells and our research are silent as to the location of the Grail. Discover as much as you can and then report back.

—Yuinthu

“What does it mean?” Elestra asked.

“I have no idea,” Tee said, tucking the letter away.

“Which way should we go?” Ranthir asked.

“Let’s keep heading west.”

But after a couple hundred feet, the western tunnel came to a sudden end – as if digging had simply stopped for some reason. So they doubled back and took the southern passage instead.

After about eighty feet, this second tunnel broke through into a very different-looking chamber. Rocks and dirt covered the smooth stone floor near the mouth of the tunnel, and around the edges of the gaping hole they could see pieces of jagged metal jutting out of the wall. The finished area beyond was about 30 feet wide and equally long. To the right there was an open arch. To the left, the chamber widened into an octagon-shaped area, with a narrow passage on its far side and a large steel door covered with runes and symbols standing slightly ajar opposite it on the north wall.

ENTERING THE BANEWARRENS

As they passed carefully through the jagged hole into the chamber beyond, Ranthir noticed minute runes written on the metal jutting out of the wall. He was able to identify them as arcane resonant points designed to interact with potent magic emanating from some other location.

“But what are they supposed to do?” Elestra asked.

“There’s no way to know,” Ranthir said. “I’d have to know what emanations they were meant to receive. If they were active, I might be able to deduce it. But they aren’t.”

Tee, meanwhile, had moved ahead to investigate the rune-covered door. Looking through it she saw a stark and empty chamber. She called Ranthir over to take a look at it.

He identified the runes of the door as being of a warding nature. He found traces around the edges of the door of a magical metallic substance that would have enhanced the seal on the door. “Difficult to open, but not impossible. And now that it’s been opened, the ward has been completely broken.”

“So even closing the door again wouldn’t seal it?”

“That’s right.”

“Okay, close it anyway. We’ll check the southern passage first to make sure that nothing can sneak up behind us.”

VERMIN WIGHTS

The southern passage led to a large room with vaulted ceilings. A huge iron vat – at least ten feet tall and pocked with rust – stood in the center of the room. Dozens of iron buckets were stacked around it. On the far side of the room there was a wide flight of stairs leading up.

Before they could actually enter the room, however, the far corner of the room – which was shrouded in shadows – began to emit a terrible droning noise. Two humanoid figures composed of tiny insects and worms came gurgling forward like thick, black swarms given the shape and form of men.

Tee whipped out her dragon pistol and fired. The force blast ripped a hole in the first vermin-thing and left a faint, ozone-tinged stench hanging in the air. But the creature seemed barely affected – the insects of its body simply swarmed up to fill the hole.

Agnarr charged. His flaming sword ripped all the way through the nearest creature, but in the sword’s wake the creature simply reformed itself around the cut. The stench of burning insects grew thicker as Agnarr struck again and again, each time to little effect. The creature tried to strike back several times, but Agnarr was fighting in concert with Seeaeti – their mutual training clearly paying off.

The second vermin wight reached Tee. Its arm shot forward, completely enveloping her head in its squirming mass. A chill, supernatural cold began to sink down her throat, but she managed to tear herself free before suffering anything worse than minor scratches and a sense of sick nausea.

As Tee stumbled back, Tor came running up – cleaving from one end of the vermin-thing attacking her to the other. The creatures two halves fell apart… and then rejoined, crawling back together with a sickly, slurping sound.

Elestra, thinking quickly, fished a flask of oil out of her pack and threw it at the vermin-thing Tor was fighting. Agnarr stepped back, pivoted, and landed a blow with his flaming sword. The oil ignited and the vermin-thing was immolated by the wave of flames.

Tee stepped back and, drawing her own flask of oil, hurled it at the one Agnarr had just turned his back on. Agnarr whirled and a moment later there was nothing left of the creatures but two inky patches of burning grease.

Running the Campaign: On the Efficacy of Burning Oil Campaign Journal: Session 29A
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 28B: ON THE EVE OF THE BANEWARRENS

September 14th, 2008
The 15th Day of Kadal in the 790th Year of the Seyrunian Dynasty

TAVAN ZITH AT CASTLE SHARD

They left. Once they were safely in the carriage and driving away from the Cathedral they talked things over.

“I don’t trust him,” Tor said.

Dominic nodded. “You can put crimson robes on a pig, it’s still not a novarch.”

They needed to know more. They needed to question Tavan Zith, and the only way they could think to do that was by going to Castle Shard. They also needed to know if Lord Zavere was the one responsible for opening the Banewarrens. And, if so, why.

As they rode, Dominic looked at the others. “So… do we have any idea how we’re going to do this without getting killed?”

Agnarr shrugged. “Sure. We ask him. If he didn’t do it, we don’t get killed.”

Tor came up with a better strategy. “We tell him that we respect him. Tell him we’ve been approached about this. But if he’s involved, we’re more than happy to stay out of it. We just want to know that before getting in his way.”

Kadmus was waiting for them at the gate of the castle. He ushered them in to see Lord Zavere. He welcomed them warmly and seemed genuinely pleased to see them.

Unfortunately, their plan fell apart fairly quickly. Tee carefully began working her way around the subject of the Banewarrens – sounding him out on the matter. But then Elestra blurted out Rehobath’s involvement. Before Tee could regain her grip on the situation, Zavere had quickly figured out that they had been approached by both the Novarch and the Inverted Pyramid.

Tee sighed and decided to make the best of it.

“What do you know about the Inverted Pyramid? Should we trust them?”

“It depends,” Zavere said. “Although I have reasons to distrust them, the Pyramid is not entirely monolithic. Whether you can trust them will most likely have more to do with whether or not you can trust the person you’re working for.”

“And what do you know about the Banewarrens themselves?”

Zavere gave them a brief history similar to the one Jevicca had described to them. “No one has ever been able to penetrate them, although many have tried. It’s known that Ghul himself was fascinated by them. He named himself the Sorcerer’s Get and claimed to be a direct descendant of the Banelord himself. The drill I purchased from you would have been only one of many attempts he made to access them.

“Much of our modern knowledge of them derives from records recovered by Gerris Hin, the same loremaster responsible for founding the modern city of Ptolus. Over the centuries, many have attempted to succeed where Ghul failed. Some of them, like Sokalahn, being quite famous. Others less so. But whether powerful or clever, none have ever succeeded.”

“And have you ever tried?”

Zavere laughed. “No. I purchased the drill as a mere curiosity. I doubt it would work in any case. No, the Banewarrens are not a specialty of mine.”

“Do you know who might specialize in it?” Tor asked.

“The Banewarrens have long been a fool’s errand. If you had asked me yesterday, I might have told you that no one was studying it. But clearly the last few hours have changed that.”

“If the Banewarrens have been opened,” Tor said, “I don’t know if we’re strong enough to face them.”

“Neither do I,” said Zavere. “But I will look in the archives of the Castle. If they contain any information about the Banewarrens that might help you, I’ll let you know.”

“Thank you,” Tor said.

“There is something else…” Tee said hesitantly, glancing at the others. “Does the name Tavan Zith mean anything to you?”

It didn’t. Tee quickly filled him on what had happened and showed him the prophecy they had discovered in Pythoness House. Then she revealed that they had Tavan Zith in custody, but had been unable to question him. She let Ranthir explain why and share his theory about how an antimagic field might be used to suppress Zith’s ability.

“Where is he now?” Zavere asked.

Tee glanced nervously at her bag of holding. Zavere followed her gaze.

“Are you serious?”

Tee nodded.

“Very well. Come with me.”

Zavere led them through the Castle, taking them to a small, but well-accoutered laboratory where Lady Rill was working. He quickly explained the situation to her.

Lady Rill lowered a metal cylinder out of the ceiling. Manipulating several devices she created a blue, glowing field of energy within the cylinder. “If you place him in there, he will be restrained and any sorcerous manifestations will be suppressed.”

Tee removed Zith from her bag of holding and placed him in the cylinder. They woke him up.

As Zith opened his eyes, his features contorted into a contemptuous sneer. “The powers of chaos shall make you rue this day.”

“Who are you?”

“I am the sower of chaos! The servant of the true gods!”

“What do you mean?”

“Destruction. Destruction is the ultimate end of all things and the fulfillment of all dreams.”

“Do you know where the Banewarrens are located? Did you come from the Banewarrens?”

But his answers were useless, varying between the megalomaniacal and the insane. After several minutes they gave up. Zavere promised to continue questioning him, although he had little hope of getting anything out of him. They thanked him and Lady Rill both and went on their way.

ON THE EVE OF THE BANEWARRENS

As they passed down through Oldtown they turned aside long enough to stop at the Pale Tower. There Tee left word with the Graven One – asking if any of the Malkuth would be interested in knowing that the Banewarrens had been opened.

Ranthir headed to the Delver’s Guild library and started researching the Banewarrens directly, although he turned up little of substance beyond what they had learned from Jevicca, Rehobath, and Lord Zavere.

Elestra, meanwhile, made a point of buying a newssheet. They were filled with news of the riots in Oldtown, and she found that Agnarr, Dominic, Tee, and Ranthir had been prominently credited with the quick and successful response to what was being described as a sorcerous attack on the city. She also discovered that a 2,000 gold piece reward had been offered for the spellcaster responsible.

Elestra also made a point of digging up older copies of the day’s newssheets, printed before the riots. From these she learned that Gidden Primus, a mage of mild repute, had been found dead the night before in his apartment in Oldtown. His chambers had been rimed with frost and Gidden himself had frozen to death.

Tee had gone straight up to her rooms to snatch some sleep before heading back up to Oldtown to perform her watch duties for the Brotherhood (it had been more than a day and a half since she’d woken up), but Elestra caught up with her in the common room when she came back down around 11 o’clock.

They agreed that there didn’t seem to be any connection between the death of Gidden Primus and the opening of the Banewarrens.

When Tee left, Elestra shapeshifted into a dog and accompanied her. Tee appreciated the company, and they thought it might be useful to have another pair of eyes and legs available if they were needed.

In fact, it turned out that they were needed sooner rather than later. As they passed through the streets of Oldtown, Tee spotted Iltumar sneaking his way back towards Midtown – his watch duties on the apartment complex must have just ended.

Tee warned Elestra and they easily avoided him. Once he had passed, Tee indicated that Elestra should follow him while she continued on to the apartment complex.

Elestra did. Or at least tried to. After a few blocks, Iltumar seemed to become suspicious of the “stray” that was dogging him. Elestra tried to throw his suspicion by acting innocently (sniffing at garbage piles and the like), but in the process she ended up losing him. Frustrated, she turned back and rejoined Tee at the apartment complex.

The rest of the evening passed quietly. When Tee’s shift ended at 6 o’clock they both headed back to the Ghostly Minstrel and managed to grab a few more hours of sleep before the new day began.

RETURNING TO PYTHONESS HOUSE

(09/16/790)

The mansion on Nibeck Street that Jevicca had identified as the origin point for the appearance of the surge of Tavan Zith’s wild magic was very close to Pythoness House. So close, in fact, that they feared there might be a connection. Could the cultists be responsible for the breaching of the Banewarrens?

“If we check it out and there’s nothing there,” Ranthir pointed out, “Then we’ve lost nothing. But if there is, then we may have saved ourselves considerable time.”

So before heading to Nibeck Street, they return to Pythoness House.

They found it undisturbed… until they reached the gatehouse. As Tee passed through the door of the narrow space, the ghostly specter who had assaulted them before suddenly rematerialized. At the same instant, the trapdoor slammed shut behind Tee, separating her from the others.

“Leave this place of evil before it consumes you!”

“Okay.”

“… what?”

“If you’ll just open the trapdoor, I’ll leave.”

“Very well.” The ghost waved and the trapdoor swung open.

Tee grabbed it and held it open. “There’s a ghost! Help!”

Ranthir called up from below, “Did we want to talk to it this time?”

Agnarr, who had leapt up the ladder and had his sword halfway out of his sheathe, stopped. “I suppose…” He sighed heavily.

The ghost, for his part, now seemed to be more flustered than sinister. They asked him his name and he introduced himself as Taunell.

“What are you doing here?” Elestra asked.

“I lived in this house two hundred years ago. I served as priest for the Kollotis merchant family. It was a minor house and its fortunes were waning. It must have appeared weak. One night a band of brigands assaulted the house. They killed most of the household and stole the family jewels. The Kollotis family never recovered. I, myself, found myself unable to leave this mortal plane. I had no greater desire than to see the family protected, and now I seek to protect this house against those who would stain their memory.”

“And the chaos cultists?” Tee asked.

“They came here five years ago. I am shamed to say that I could not make them leave this place.”

“Do you know anything about Wuntad?”

“He was their leader. Among the women who lived here I had a friend named Maquent. She told me that his ultimate goal was to join all the followers of chaos in a common cause. He brought great evil into this house.

Tee grimaced. “He left with it, too.”

“If we brought him back here, is there anything you could do to stop him?” Elestra asked.

Taunell lowered his head. “I couldn’t even stopped him when he lived here.”

“I understand,” said Tee. “It’s all right.”

Running the Campaign: Multi-Threaded Campaigns Campaign Journal: Session 28C
In the Shadow of the Spire: Index

Archives

Recent Posts

Recent Comments

Copyright © The Alexandrian. All rights reserved.