The Alexandrian

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The following handouts are found throughout the Mrathrach Machine and worksite. Note that chaos lorebooks will be collected in a separate post.


ANALYSIS OF THE HOLOGRAPHIC PROJECTOR

The holographic notations appear to be an effort to analyze the Face on the machine’s tower. The person making the notations appears to be intimately familiar with the machine’s construction, but the appearance of the Face seems to have not been anticipated by its builders.

The bulk of the text is an almost impenetrable mass of esoteric arcane formulas, most of them solving to nothing but confusion. A few preliminary conclusions are perhaps more comprehensible:

“The sympathetic synchronization of the discontinuity may be more powerful than we anticipated.”

“There are extraordinary spikes of potentiated chaos in the immediate vicinity of the extrusion. The ethereal solidification is permeating across the planar barrier.”

“The spirit of the Vested made manifest?”

“It’s an extrapolation of inertial compensation excess, allowing the energy left un-transubstantiated across the permeable mediation membranes to express itself through a retrogradal echo.” (The accompanying calculations indicate that this may be only partly accurate, as the retrogradal calculations aren’t resolving properly.)


CALDOR’S PERSONAL JOURNAL

This is a personal journal kept by a chaostechnician named Caldor. It seems clear from a quick perusal that the writer is deliberately not including any details of their work, although there are a few references to such details being included in a separate “work journal.”

Most of the journal is filled with inconsequential personal details:

  • Dwarven poetry, most of it written about a cat named Sprocket.
  • A frequent complaint regarding chaffing from a “metallic harness,” along with long descriptions of various lotions and unctions being used in an attempt to alleviate it.
  • A week-long complaint about a sunburn apparently contracted while journeying aboveground in the Guildsman’s District.
  • Several pages dedicated to the artistic drawing of various dwarven runes:

One particular entry stand outs:

Although Wuntad places great trust in the rhodintor demons, my distrust of them grows as I work daily by their sides. They claim to have been drawn from their Vaults to serve in the House of Dissolution and to be bound by ancient oaths to serve those who bring about the greatest times of chaos. And there is no denying their great mastery of the arts of chaositech, belying a lore of ages. But I suspect some deeper agenda. As Wuntad turns the lich to his purposes, so I think the rhodintor turn us all to theirs.

And later:

As I feared, Hao is utterly enamored by the rhodintor. But I think I shall speak to Legire about these matters. He serves the Destroyer, and has little sentiment for these earthbound pups, I think.


CALDOR’S WORK JOURNAL

This work journal contains an essentially eclectic collection of practical problem-solving which appears to be associated with the development and maintenance of the Machine. Most of the notes appear to refer back to more detailed and comprehensive design schematics, which are — unfortunately — not present.

Ethereal Solidification Effects: “We are beginning to see violent disturbances within the Ethereal Plane similar to those observed at the Pit.”

Update: As anticipated, the disturbances within the ether are cycling up into solidification events.

Update: Near crisis. The local discontinuity was dissociating from the primary discontinuity, threatening a complete dissociation which would have resulted in the creation of a unique event horizon. Rhodintor succeeded at using the ethereal solidification effects to create a binding matrix.

Update: Enter interior of the machine has solidified on the Ethereal Plane. Connection of discontinuities has collapsed into a unity.

Sympathetic Resonance Balance: “The grounding principles of the project’s inherent structure and order are beginning to spread throughout the Mrathrach network.”

Update: I have temporarily prevented the desynchronization of the discontinuities by randomizing the activation of the Mrathrach nodules, but the chaotic potential is equalizing and the randomization is suffering from a normalizing rendition.

Update: Have permanently resolved the chaotic grounding issues by intertwining the twin networks of sympathetic resonance. The bloodsand ruby focal lenses forming resonance with the Pit and the resonance of the Mrathrach collectors effectively destabilize each other and prevent discontinuities from dissociating.

Proto-Biological Protrusion: I am turning over all of my case notes on the proto-biological protrusion on the upper level to Hao. It has become his particular obsession. He is receiving extraordinary assistance from the rhodintor on this matter. As it does not seem to be affecting — and perhaps may even be assisting — the primary function, I am no longer concerned by it.


EXCERPTED REPORT FROM THE PIT

This is an extensive geologic and geographic survey which appears to have been excerpted from some larger report (the details of which are unclear). It describes with precise detail the location of a landmark referred to as “Mrathrach’s Pit,” initially using details from “aboriginal myths” to place it somewhere within the Cold Desert in southern Palastan.

Physical Properties of the Pit: “The visible portion of the Pit is vast — a funnel of frost-rimed sand nearly half a kilometer in diameter — but I suspect that the physical distortions may extend for miles beneath the surface, and the ethereal distortions may be greater yet.

“I have found it impossible to enter the core funnel of the Pit. The air is beyond frigid; indeed, it seems as if the temperature drops by an ever-increasing amount. Other attempts to penetrate the area via magical means have been ripped apart by the powerful forces coruscating through the area. For now, I will have to content myself with exploring the fringes of this phenomena.”


LETTER FROM WUNTAD TO CALDOR

Most Worthy Caldor—

I offer you all thanks for the assistance you have given in the construction of the holy vessel for the Blood of Gellasatrac. I shall arrange for its transport to the Haven of Gisszaggat within the week. Know that when I have partaken of the Feast and the ritual has been completed that the hands of such a master craftsman shall not be forgotten nor the debt go unpaid.

I wish you the best of speed in completing Aggah-Shan’s Tower. It shall serve our ends more than his, I think. Send word to Wulvera at the House of Porphyry if you have any need of my attention or aid.

Wuntad


DM Note: The House of Porphyry is a reference to another cult operation in Ptolus. The Haven of Gisszaggat refers to “The Final Ritual” from Night of Dissolution.


CALDOR’S SPELLBOOK

1st level—burning hands, charm person, comprehend languages, detect chaositech, detect taint, disguise self, expeditious retreat, false life, feather fall, grease, hideous laughter, identify, mage armor, magic missile, protection from evil and good, resist chaotic contamination, shield, silent image, unseen servant

2nd level—arcane lock, false life, magic mouth, mirror image, ray of enfeeblement, scorching ray, see invisibility, spider climb, suggestion

3rd level—chaos siphon, dispel magic, fly, lightning bolt, major image

4th level—confusion, detect scrying, locate creature, maddening insight, stoneskin

Detect Chaositech: Ptolus, p. 628

CHAOS SIPHON
2nd level transmutation

Casting Time: 1 action
Range: Touch
Target: 1 chaos storage cube
Components: V, S
Duration: Instantaneous

You transfer raw chaos within a storage cube into a chaositech device, refueling and restoring it. You can safely touch both the cube and the device when you cast the spell. After the casting, the device is fully charged. The cube has a 10 percent chance of being empty, at which point it collapses into a corrosive puddle (like a pool of acid).

DETECT TAINT
1st level divination (ritual)

Casting Time: Standard action
Range: Self
Target: Self
Components: V, S
Duration: Concentration, up to 10 minutes

For the duration, you sense the presence of taint within 30 feet of you (which appears as a faint aura around tainted characters and objects). If you sense taint in this way, you can use your action to determine the severity of the taint — faint or fully tainted for an object, and the number of taint points a person has.

MADDENING INSIGHT
4th level transmutation

Casting Time: 1 minute
Range: Self
Target: Self
Components: V, S, M
Duration: 1 hour
This spell opens your mind to the warped irrationality of pure, primal chaos. It grants you advantage on Chaos Surgery checks and checks using chaositech tools, but carries with it a risk. If you fail a Wisdom saving throw, you suffer insanity in the form of a confusion spell for the duration of the spell.

Material Component: Three drops of mercury

RESIST CHAOTIC CONTAMINATION
1st level abjuration

Casting Time: 1 action
Range: Touch
Target: A creature
Components: V, S, M
Duration: 24 hours (creature) or 1 week (object)

You give a creature or object advantage on saving throws against taint.

Material Component: Three drops of pure water


Go to Part 3D: Building the Machine

One Response to “The Mrathrach Agenda – Part 3C: Mrathrach Handouts”

  1. Ben Ferguson says:

    Cheers Justin for revisiting Ptolus and giving us extra ideas on how to run it/ flesh it out.

    I am finally running it (in 5e) this autumn…. so all this extra help is most welcome! (Intending to somehow use NoD & Banewarrens, as well as new City of Adventure material)

    Ben

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