The Alexandrian

Posts tagged ‘quick gm tips’

Published adventures don’t know your PCs, so they have to go generic. But you should never be satisfied with that.

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Is a +1 sword magical? Technically, yes. But does it feel like magic? Probably not.

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No matter how you track initiative, you should be putting your players on deck.

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Are you running a new RPG for the first time?

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Insight is knowledge, not behavior!

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