Published adventures don’t know your PCs, so they have to go generic. But you should never be satisfied with that.
Published adventures don’t know your PCs, so they have to go generic. But you should never be satisfied with that.
Is a +1 sword magical? Technically, yes. But does it feel like magic? Probably not.
No matter how you track initiative, you should be putting your players on deck.
Are you running a new RPG for the first time?
Insight is knowledge, not behavior!