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Learning how to be a better Game Master or Dungeon Master, whether for D&D or any other game, is something anyone can do. You just have to take it one step at a time. ENnie Award-winning RPG designer Justin Alexander walks you through the simple techniques he uses to improve his own GMing.

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It’s your first chance to see what SO YOU WANT TO BE A GAME MASTER will look like on your shelf this fall! It’s the book that every GM, whether they’re taking their first step or just looking to take their game to the next level, will want to own.

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Force your D&D players to immediately start thinking about your scenario and making meaningful choices! ENnie Award-winning RPG designer Justin Alexander reveals the secret technique of using dilemma hooks in your adventures.

ADDITIONAL VIEWING
Surprising Scenario Hooks
Better Scenario Hooks
The Lion, the Witch, and the Scenario Hook

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Care about what your players are doing, and you’ll never forget to give them the opportunity to do it. ENnie Award-winning RPG designer Justin Alexander reveals the simple technique for descriptions that drive the action forward in your RPG campaign. Players love this one simple trick!

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The very best roleplaying campaigns aren’t about plot. They’re about characters. So don’t leave your group up to random chance: ENnie Award-winning RPG designer Justin Alexander gives you not one, not two, but THREE different techniques, ranging from quick to indepth, for creating your best adventuring group.

SPONSORED BY THE BOOK OF CONFLICT
On Kickstarter Now!

Book of Conflict - RPCraft

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