We’re one month away from Dave Arneson Day, a celebration of the Father of Roleplaying Games on the day of his birth, October 1st.
Last year I talked about the Arnesonian Dungeon and I described how I wanted to celebrate Dave Arneson Day by Running Castle Blackmoor: Seeking to recapture that moment, almost 50 years ago, when Dave Arneson’s players went down into his basement, discovered the Castle Blackmoor miniature sitting on his table, and ventured down the stairs into the dungeons beneath it.
It’s a powerful, iconic image. But the truth is that it’s not quite that simple.
My first exposure to the dawn of the modern roleplaying game came through Greg Svenson’s “The First Dungeon Adventure,” which has been revised several times, but which you can read in its most current form here. Greg Svenson played in Arneson’s original Blackmoor campaign, and his story of having “the unique experience of being the sole survivor of the first dungeon adventure in the history of ‘Dungeons & Dragons’ indeed in the history of roleplaying in general” is really cool. It captures the imagination. It invites you to really envision what it would have been like to sit at that table with Dave Arneson and discover something truly new and unique and amazing. To be there when it all began.
But it’s probably not true.
For those unfamiliar with this topic, there are several key cruxes in the early history of Blackmoor:
When the first session was played: Several key pieces of documentary evidence are widely considered to point to 1971 as the date of the first Blackmoor session. (These are not actually conclusive, IMO. They’re just the earliest contemporary documentary evidence that can be reliably dated.) This date has gotten particular weight after publication of Jon Peterson’s Playing at the World, an incredibly authoritative treatment of the early history of RPGs, because Peterson virulently rejected all eyewitness accounts in favor of contemporary documentary evidence.
(Peterson has good reasons for this: When Gygax attempted to claim that AD&D was a game unrelated to D&D so that Dave Arneson didn’t need to be paid royalties any more, Dave Arneson sued him. As often happens, the ensuing legal battle separated everyone involved into two distinct camps and created disparate narratives about what “really” happened which became entrenched. Once that happened, virtually all eyewitness accounts were irreparably tainted. You get the same thing in another case with Gygax, who miraculously starts claiming that he never liked Tolkien that much and his work wasn’t a significant influence on D&D at exactly the same time that TSR got sued by the Tolkien estate.)
However, in their earliest accounts virtually all of the Blackmoor players cited 1970 as the date of inception. Although several people, including Arneson, later decided that their memories must be faulty after looking at the documentary evidence (further muddying the waters), the most significant testimony is that of David Fant: He was the original Baron of Blackmoor and infamously became the first vampire. As such, he definitively played in the earliest sessions of Blackmoor, and yet he stopped playing when he got a job at KSTP at the end of 1970 and definitely was not playing with Arneson in 1971. (The fact he can definitively date the event which caused him to stop playing with Arneson lends his account substantial credibility.)
What the first session actually consisted of: The three main variations of the tale are the dungeon crawl (“we came in, there was a model of Castle Blackmoor in the middle of the table, and we started exploring the castle’s dungeons instead of playing the Napoleonics game we were supposed to”), the troll under the bridge (related in a fanzine and also attested to by players as being the first use of Chainmail), and the “rescue Dave Arneson from a plane crash in Europe, go through a cave, and emerge into the world of Blackmoor” (in which everyone was playing themselves and only later transitioned to a form of the campaign where they were playing different characters).
Who actually played in that first session: Even once you get past the question of what was in the first session, there’s a significant disagreement over who was there.
What were the original rules: Did the original Blackmoor use the Chainmail rules for combat or not? This is incredibly complicated by the later TSR vs. Arneson lawsuits where the question of whether or not Arneson’s game was derivative of Chainmail was legally significant.
To give a small sampling:
David Fant says he was at the first session, it was the “castle in the middle of the table instead of Napoleonics and we went into the dungeon” variation, and Dave asked him if he wanted to be the Baron of the castle.
Bob Meyer says he was at the first session, it was the “troll under the bridge” scenario, and it definitely used the Chainmail rules because he died in one hit as a result, declared he thought the game was terrible, and refused to play again for several years.
Greg Svenson says he was at the first session (later revised to be the “first dungeon adventure”), it was the “castle in the middle of the table instead of Napoleonics and we went into the dungeon” variation, and it involved Baron Fant being an NPC (which clearly contradicts Fant’s account).
To be clear, I’m not saying any of these people are being deliberately deceptive. I’m saying these things happened a long time ago, and it’s also quite likely there were many people who played in what they thought was the “first session” of the game without being aware that Arneson had run stuff in the Black Moors before that, and there are also all the foibles of an inconsistently shared communal narrative PLUS the complications of the Arneson vs. Gygax feud and legal troubles.
If you’re interested in delving into this lore more deeply, check out the aforementioned Playing at the World by Jon Peterson. A documentary called Secrets of Blackmoor has also just recently been released. Although I found it to be a somewhat flawed work when I attended the world premiere, it nevertheless affords you the irreplaceable opportunity to hear these stories from the lips of the people who were actually there.
And start planning your celebration of Dave Arneson Day now!