SESSION 40E: A FINAL QUESTIONING
July 25th, 2009
The 22nd Day of Kadal in the 790th Year of the Seyrunian Dynasty
MALLECK’S LORE
The others had seen nothing of her struggle. They had seen her snatched from the air, a brilliant flash of scintillant energy, and then she had been standing in front of them again slamming the door shut. When she told them what she had experienced, they agreed that the chamber would be better left alone.
There was little of the temple left to explore now. They stumbled into Malleck’s chambers and found them to be luxuriously accoutered: He even had a personal bathing tub with alchemical mechanisms for heating the water. Among his personal effects they found a large cache of gold, along with additional papers and correspondence.
LETTER FROM SILION TO MALLECK
Malleck—
Valla has told me of your anger regarding the recent slowing of stock for your experiments. But if you must sate your fury, turn it towards Wuntad – he demands the same stock as you, and his desires are… particular. We have bent all of our efforts to fulfilling his requests, and have little time left to seek out what you need.
Nor are our friends among the Ring of Iron able to supply what you want. They never deal in those so young.
Silion
They also found three scrolls of black papyrus, covered in archaic runes written in a silvery ink. Ranthir was able to identify the runes as Ancient Common, and the ink as liquid mithril.
PROPHECIES OF THE CHILDREN OF CHAOS
(translated)
On three scrolls of black papyrus, written in faded silvery ink, are fragmentary passages of Ancient Common.
The most complete of the three scrolls details a “ritual of mutilation” – a mystic rite designed to directly affect living tissue to deleterious effect.
The second scroll is badly damaged, but appears to be the tale of Cajjan, Scion of Gellasatrac. Cajjan “stood at the right hand of the Ebon God” while the “campaigns of the blood armies” were fought – campaigns filled “with the carnage and destruction of the darkest paths”. Most of the rest of the scroll has been effectively destroyed, but towards the end there is a single phrase left intact: “—and in the blood of the savaged god was vested the promise of their power. And in the Hour of Black Rain that promise will be kept and the Dukes of Chaos shall be—“
The majority of the third scroll is covered in badly fragmented astronomical signs. In the center of the scroll, however, is preserved a passage of text: “There shall come those who bear the signs of the Nine. And in answer to their call there shall stand the Children of Chaos. And their ranks shall be matched. And their numbers shall be even. And their power shall be that of all fate.”
THE SANCTUARY
They decided to check the upper level of the temple. Heading up the stairs they passed through a seemingly unremarkable antechamber. Upon one wall there was a red tapestry emblazoned with the image of a black hand. The floor was covered with a round black rug.
As Tee passed over the latter, however, it suddenly sprung to life. As it tried to tangle itself about her feet, she leapt away… stumbling into the tapestry which, likewise, animated with malicious intent. Off-balance from her leap, she found her arms quickly caught up by the thick fabric.
The others, meanwhile, had scarcely had time to react to Tee’s predicament when the rug suddenly lunged in their direction – covering the doorway entirely. Agnarr and Tor tried to hack their way through it, but the strangely animate fibers of the rug proved bitterly resistant to their blows. Tee, meanwhile, was losing her struggle with the tapestry. While keeping her arms pinned, one corner of the tapestry curled up around her throat – pushing her back against the wall and choking the life out of her.
By the time Tor and Agnarr had gotten through the rug, Tee lay slumped against the wall. She’d stopped breathing.
Agnarr ripped the rug off of her and used his sword to pin it against the opposite wall – the flames slowly consuming the thinner fabric of the tapestry as it writhed. Nasira rushed to Tee’s side and was able to quickly resuscitate her.
Tor smiled at Tee. “It would have been ironic if we had destroyed the entire temple only to be laid low by a rug.”
Tee rubbed her throat. “I’m not laughing.”
They finally passed into the outer sanctuary itself. Much like the Temple of the Rat God, it consisted only of a single long hall: The wood-paneled walls were painted black with narrow red and black stained windows. The floor was carpeted in crimson, and the entire chamber was dominated by a massive idol statue depicting a hand in black stone:
Each digit of the hand was topped by a burning candle set into fingertip niches. Behind the idol there was a black wood cabinet filled with bizarrely twisted musical instruments, apparently of ritual significance. With a grim set to his mouth, Tor snuffed the candles while Agnarr smashed the musical instruments. They debated destroying the idol itself, but decided it would take too much time.
There were no cultists to be found in the upper level, however. Either they had fled or they had descended to the melees below.
A TEMPLE LEAVE-TAKING
They dragged their loot (which now vastly outstripped the capacity of their bags of holding) into the upper sanctuary. They even decided to grab two of the glowing pavestones as a present for Tellith (so that she wouldn’t have to worry about wandering delvers trampling dirt and muck into her front hall at the Ghostly Minstrel).
While most of them stayed to watch over the loot, a couple of them went to hire a carriage and two carts. When they returned, Tor used the carriage to take the three children they had rescued from the prison to the watch station on Pirveyor Street. There he was recognized by the watchmen on duty (which again filled Tor with a thrill), and Tor discovered that word was already spreading of their exploits at the Temple of the Rat God. (Apparently watchmen had been summoned from the Pirveyor Street station to aid in what must have been a massive clean-up operation at the temple itself.)
Tor was able to quickly explain the situation and turn the children over to the custody of the watchmen. He decided, however, to claim that he had rescued them from the Temple of the Rat God instead of the Temple of Ebon Hand. (He was already concerned about them delving into the dangerous depths of the former; he didn’t think adding the dangers of the latter was a good idea.)
Meanwhile, the others were loading up the carts. Tee and Nasira drove those over to the Ghostly Minstrel, where they met with Tor and presented the paving stones to Tellith. She was delighted when they showed her how they worked, and they quickly made arrangements to get them installed as the front steps of the inn.
Back at the temple, the others hired a second carriage, loaded Malleck and Silion into it, paid off the driver to keep his mouth shut, and had him drop them off at the same warehouse in the South Market where Tee had questioned “what’s-his-face” (as Elestra called him; meaning Jamill). Having secured their well-gotten gains, Tee, Nasira, and Elestra jumped into a third carriage and took it to the warehouse to meet up with the rest of them.
A FINAL QUESTIONING
They decided to wake Silion up first and try questioning her again. They kept her bound and blindfolded, but she proved no more talkative than their first attempt: Her answers mostly confined to snarls, threats, and bitter sarcasm.
With a shrug, they turned their attention to Malleck.
“That’s right,” Tee said. “The Ebon Hand is gone. You’re losing your friends one temple at a time.”
“Malleck is no friend of mine,” Silion snarled, although she seemed somewhat subdued at the revelation.
Malleck was coming around. “You traitorous rat-bitch! You led them to me!”
Her role as provocateur satisfied, they knocked Silion unconscious again and turned their focus on Malleck. In the hopes that he might prove more useful, Nasira summoned a holy light and wrapped it around him – forcing him to speak nothing but the truth.
Malleck proved considerably more malleable, but he wasn’t going to talk without cutting a deal first.
“What do you want?” Tee asked.
“My life,” Malleck said with a sardonic smile.
“Fine,” Tee said. “But I don’t want to see you in Ptolus any more. You leave town. You don’t come back. That’s the deal.”
“That’s more than acceptable,” Malleck said.
“We want to find the Tolling Bell.”
“My contacts within the Bell are Illadras, Ibard, and Wulvera,” Malleck said. They were somewhat taken aback (perhaps even shocked) to find someone willing to talk so freely. But Malleck shrugged. “We have a deal.”
He confirmed that Illadras could be found at the Temple of Deep Chaos in the sewers beneath Oldtown. He had not spoken directly with Ibard in several weeks and wasn’t sure when she planned to return to Ptolus. And Wulvera “ran Porphyry House, down near the Warrens”.
“What about Wuntad?” Tee asked, her curiosity boiling over.
“I don’t deal with him directly,” Malleck said. “But he can be reached through Wulvera at Porphyry House.”
“And your slaves?”
“I buy them from Silion,” Malleck said. “I don’t really trouble myself with the details. I think she kidnaps some of them. Others I know she buys through the Ring of Iron.”
“How do we cure the boy?” Agnarr asked, a grim tone in his voice.
“What boy?”
“The boy you were operating on.”
“Oh,” Malleck said off-handedly. “You don’t.”
They pressed hard on this issue, but apparently he knew of no way to reverse the process. “Why would you want to take away their perfection?”
Agnarr barely stopped himself from killing him.
Eventually, however, Malleck grew tired of their questions. He was particularly amused by what he described as their “endless paranoia”. (They had asked him about Zavere, the Commissar, Rehobath, the new Silver Fatar… and on and on and on.) “If all of these were cultists, do you think we would be hiding in the sewers? No. Not yet. But our time will come. Enough. We have a bargain and your questions have come to an end. Release me and I will go.”
Tor looked to the others. “Are we done?”
Tee nodded.
Malleck laughed. “Yes, I think we are.”
Tor chopped his head off.
The others stared at him in shock.
“Just for the record,” Tee said. “I was going to let him go. Just want to be clear on that.”
“I know you were, dear,” Tor said. “But he tortured children. I was never going to let him walk free.”
Tee quietly wondered, though, what had become of the Tor they had first met not so very long ago.
They woke Silion again. She was still blindfolded, but as soon as she came around she smelled Malleck’s death in the air. She went into a panic. Pissed herself. And then went into a babbling state of shock. With a grimace of impatience, Tor killed her, too.
“We can still ask her a few questions,” Elestra asked. “I can force her body’s memories to speak through the Spirit of the City. But we’ll only be allowed three questions, so we should choose them carefully.”
Tee nodded. “Let’s make sure we get it right.”
They debated the list of questions for the better part of half an hour and then Elestra wove her magic. Silion’s decapitated head rose into the air, its blood dripping in a sickly, coagulate gore down onto its own corpse below.
“Where can I reach Terathera?” Elestra asked.
“She works with Wuntad.” Silion’s voice was a spectral, muted howl.
“Where is Wuntad?”
“I have not spoken with Wuntad in months. He was working on a great project beneath the streets of Oldtown.”
“How can we find the Ring of Iron?” (Tee felt fiercely that they should work to end the slave trade in Ptolus. It offended her to the very depths of her soul.)
“They can be found on the Docks. There is a route through the sewers from the Temple.”
The head fell with a dull, wet thud.
“Which temple?” Elestra asked the others, almost rhetorically. “The rats or the mutants?”
“I’m guessing her temple,” Nasira said.
Agnarr was throwning. “I just thought of a better question. Mahdoth’s shipment.”
“Maybe,” Tee said. “But we know where that’s happening. We’ll know what it is when we intercept it.”
They took a step back.
“Two headless corpses in a warehouse,” Tor said. “Just another day in Ptolus.”
“It’s just like our first day,” Tee said, sharing a dark laugh with the others.
Running the Campaign: Looting Infrastructure – Campaign Journal: Session 41A
In the Shadow of the Spire: Index
I love that you have older versions of Common. I do this, too, and call it ‘Eldercommon’. I am on my 4th campaign in the same setting, set thousands of years after the first one, and some things written during the era of that first campaign appear again in the current one. What was just regular old Common in the first campaign is now ‘Eldercommon’ in this one, and requires scholarly translation. I love the sense of deep time that such elements bring to a game, especially when some of the players are the same across campaigns.
Half the NPCs in my campaign are called ‘Whats-His-Face’, according to my players. Other common NPCs are That Guy, The Other Guy, and their friend Bug-a-lugs. I salute your players’ note taking abilities.