So You Want To Be a Game Master includes a sample hexcrawl map centered on the border town of Maernath with cartography by Fernando Salvaterra.
In addition to the map itself, found on p. 392, there are a few other details about the region scattered around the book. For example, we know that the ancient crypt of the found of the Verdigris Order is somewhere in the area (p. 374), and there are other locations like the Tomb of the Elder Eye, Entlands, Violet Halls, Doomcaves, Kahalak Kobolds, the Burnt Ent, and Mt. Dramadand (p. 421). I also use the region for the sample Rumor Table on p. 477.
But the truth is that even I don’t know much about this region yet. It was designed for the book, and I wanted to give it just enough enigma that you might be tempted into keying its unknown depths. (I’m very excited to see what you and your players discover here!)
Four versions of the map of the map can be found below:
- GM’s Map contains the full map.
- GM’s Map – No Labels includes all the location symbols, but none of the labels.
- Player’s Map includes the region labels, but doesn’t include most of the location symbols (except for Maernath, the Old Keep, and the unknown ruins to the northeast).
- Player’s Map – No Labels includes no labels.
Two (very!) large versions of the map are also included, with and without labels.
The dimensions on the maps are kept consistent, so you should be easily able to line them up in any layer-based graphics program and quickly combine the maps to create different configurations. (For example, maybe you’d like a Player’s Map which has Maernath labeled, but nothing else.)
MAERNATH MAPS
GM’s Map
GM’s Map – No Labels
Player’s Map
Player’s Map – No Labels
Large Map
Large Map – No Labels
The artist is really good, i like the dungeons