The Alexandrian

Posts tagged ‘kickstarter’

You are Cute. You are Cunning. You are Fierce. You are Magical Kitties, and it’s time to Save the Day!

Magical Kitties Save the Day is the new RPG from Atlas Games. Designed by Matthew J. Hanson, I’ve spent the last few months heavily developing the game and outfitting it with a bunch of new, awesome content.

Every Magical Kitty has a human. Every human has a Problem. In Magical Kitties Save the Day, you need to use your magical powers to solve problems and save the day!

But kitties live in Hometowns that are filled with Troubles like witches, aliens, and hyper-intelligent raccoons. Troubles make Problems worse, so the kitties need to go on adventures to take care of the Troubles before that can happen.

“It’s exciting, fun, cool… It makes me want to do more of it over and over because every time is unique. You can fly. You can do the impossible… nothing is impossible!” – Emma Nephew, Age 9

Magical Kitties Save the Day is designed for all-ages. Older players — whether they’re parents, babysitters, teachers, or older siblings — can be the Game Master for kids as young as six-years-old and everyone else who loves kitties. If you’ve been looking for a way to introduce your friends and family to roleplaying games, Magical Kitties is the perfect game to do it!

You’ve never played a roleplaying game, either? (That seems unlikely here on the Alexandrian, but…) Purr-fect! Magical Kitties includes a lot of tools — including a solo play module so that you can start playing within moments of opening the box! — and guidance for both first-time roleplayers and first-time GMs. Whether you’ve played board games with roleplaying elements like Mice & Mystics or T.I.M.E. Stories, watched actual play videos, or just think roleplaying games sound like a lot of fun and you want to give them a try, Magical Kitties can be your first step into a larger world.

In addition to Matthew and myself, our creative team includes Paul Dean (formerly of Shut Up & Sit Down), Clio Yun-su Davis (winner of the Golden Cobra Challenge award), Jeremy Tuohy, Chris Costello, Anthony Cournoyer, Ekaterina Kazartseva, Garth Graham, Brigette Indelicato, Joseph Siemsen, Colleen Riley, and Thomas Denagh.

Check out Michelle Nephew’s post about running a three-year-long campaign of Magical Kitties for her daughters.

Or sign-up for sneak peeks and an e-mail notification when the campaign launches on July 16th!

Or RSVP for our virtual launch day party, which will include a Q&A with Matthew and I!

Infinity the Roleplaying Game

September 16th, 2015

Corvus Belli's Infinity the Roleplaying Game

Modiphius launched their Kickstarter for the Infinity Roleplaying Game, based on Corvus Belli’s incredible sci-fi skirmish miniature game.

Actually, what I should say is that we’ve launched our Kickstarter. I’ve been hired as the line developer for Infinity. I’m also the lead writer for the core rulebook, and I’ll also be personally developing a deluxe campaign supplement for the game that we’ll be unlocking through the stretch goals in the Kickstarter campaign. (Plus, with your support, a dozen other amazing supplements.) If you’re one of the many people who have wanted to see me use node-based scenario design to design a full-fledged, dynamic campaign… well, I’ve finally found a company who shares that vision.

WHAT IS INFINITY?

In the twisted jungles of Paradiso, humanity fights for its survival. The fierce, alien warriors of the Combined Army have poured through the Acheron Gate, descending upon the emerald jungles of the newest colonial world in a seemingly unstoppable torrent. The bestial Morat pound the Paradiso Front, where brave men and women fight ceaselessly to maintain a desperate defensive line which the sly Shasvastii penetrate with devastating ease. In the star-swept skies above, the collected might of humanity’s armadas maintain a life-or-death blockade to cut off an endless horde of alien reinforcements. And if any of humanity’s fractious forces should falter, then all may be lost…

But beyond that terrifying holding action, the intrigues and adventures of the Human Sphere spin on. Space pirates cruise through the shattered planetoids of Human Edge. Scientist adventurers delve the oceans of Varuna. Merchant guilds scheme amidst the scourging sands of Bourak. From Yutang, the Emperor gazes forth from an uneasy throne. Titanic war machines stride across the icy plains of Svalarheima. Byzantine hypercorps struggle for dominance amidst the chrome towers of Neoterra.

For the last ten years, players have tested their mettle upon the battlefields of the Human Sphere in Corvus Belli’s hugely-popular Infinity skirmish game. Now you can expand your adventures, diving deep into the amazing, never-before-seen depths of the Infinity universe with the ultimate science fiction roleplaying game.

Play with the full dynamic 2d20 game system featuring: 

  • Cinematic action driven by the twin engines of Heat and Momentum
  • The triple battlefields of Warfare, Infowar, and Psywar
  • A multifaceted Zones system which brings the game world to life
  • All New Artwork of the Infinity universe commissioned by Modiphius and Corvus Belli
  • Find out more about the 2d20 System further down the page

Explore the definitive guide to the Infinity universe with: 

  • A complete Chronology of the Human Sphere detailing centuries of bloodshed
  • The culture, history, and intrigue of seven powerful factions
  • Gazetteers for all twelve planets of the Human Sphere, including beautiful, full-color maps

Leap into your character by: 

  • Forging your identity with an immersive Lifepath character creation system
  • Fighting for your faction with the fractious, innovative Wilderness of Mirrors scenario design system
  • Facing dozens of fearsome, ready-to-play adversaries who stand between you and your destiny!

WHAT’S NEXT?

Over the next few weeks, I’ll be talking more about some of the really cool things we’re developing for Infinity (like the Wilderness of Mirrors scenario structure and the triple battlefields of Warfare, Infowar, and Psywar).

But for right now, I hope you’ll join us on Kickstarter and help us publish what I think is going to be a fantastic game. As I write this, we’ve already blown through three major stretch goals and we’re closing in on the Gamesmaster Guide.

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