The Alexandrian

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Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 29B: A KNIGHT IN MOURNING

September 20th, 2008
The 16th Day of Kadal in the 790th Year of the Seyrunian Dynasty

A Knight in Mourning - bint87

“Who are you and why have you come to this evil place?”

Tee met the gaze of the angry, armored man. “You’re the one standing over a dead body. You first. What are you doing here?”

“Do not mock me, woman. Those I have cared for have died. Name yourselves and your purpose.”

The tension was palpable. Everyone’s nerves were raw. It wouldn’t have taken much for blood to be shed. The man raised his hand to the hilt of his sword.

Fortunately, this movement allowed Tee and Tor to spot the ring he was wearing on his finger – the signet of the Order of the Dawn. Tor moved into the room, carefully slipping on his own signet ring and positioning his hands so that the man could see it. “We’ve been sent to investigate what’s happening here.”

“What is happening here?” Tee asked.

The armored man dropped his hand from the hilt of his blade. As he relaxed, his entire body sagged with exhaustion and sorrow. “My name is Kalerecent. This was my friend and comrade, Rasnir. Two days ago we came to investigate reports I had heard of strange activity and the sound of digging coming from a mansion in Oldtown.”

They had followed the tunnel and entered the complex. When they arrived, there had been a half dozen strange and monstrous creatures gathered in the room with the “tower of brass and iron”. Kalerecent and Rasnir were badly outnumbered, and so they chose to wait and watch.

One of the creatures – a warped and twisted crone with skin the sickly green of swamp moss and hair like twisted vines – had taken a ring out of a velvet pouch and held it against the door. There had been a bright flash of light and the door had opened.

Kalerecent had not been able to hear what they were saying before, but now one of them spoke loudly: “Hurry, it won’t stay open long!”

And then he knew what he had to do. This entire place reeked of evil and these creatures clearly had foul intentions. He and Rasnir had charged into battle. During the melee, the crone who had opened the door managed to duck through it. But moments later Kalerecent had fought his way to it and wrenched it shut.

“There was another flash of light and the door sealed shut behind me. But even in that moment, one of the creatures – a half-leonid fiend – slew Rasnir. I killed several of the goblins, but the other creatures escaped.”

Dominic offered to heal Rasnir’s wounds, but Kalerecent shook his head. “It has been more than a day. His soul has left this world forever. I tried healing them myself before it was too late, but his wounds were too severe. And when I tried to carry him out of here, I was attacked by the half-leonid.”

Tor knelt beside him. “It may be too late to heal him, but he should still be borne back into the city with honor. May I help you carry him?”

Kalerecent gave a grateful yet mournful smile. “I thank you. But the half-leonid creature is still loose in the complex and the others might return, if they are not here already. The door must not be left unguarded.”

It became clear that Kalerecent felt that Rasnir had died to ensure that the door would not be breached. He wouldn’t allow that sacrifice to have been made in vain.

“And it makes sense,” Tor said. “Whatever they came to the Banewarrens to find, it can’t be good.”

“Aren’t we here to find something, too?” Dominic pointed out.

After discussing their options, they decided to track down the half-leonid creature while Kalerecent continued to keep watch over his friend and the door. Once that was done, Tor and Kalerecent could carry Rasnir’s body back to the surface while the others remained behind to keep a watch on the door.

THE LAMIA ROUTED

Kalerecent accompanied them back into the room with the warding generator. He was able to indicate which of the southern corridors the creature had fled through after their last confrontation. Then he returned to his vigil over Rasnir.

From Kalerecent’s description, Ranthir was able to identify the creature as a type of lamia – a rare and unnatural hybrid of human and lion. “It will be very fast and more than capable of using the claws on its lower limbs.”

The southern corridor led to a wide hall which widened before being abruptly interrupted by a 20-foot square pit. Four thick, rust-covered iron chains were hanging down into the pit, fastened to the wall with heavy bolts.

“It must have gotten to the other side somehow,” Tee said. “I’ll try climbing—“

A giant hand – at least five feet across at the palm — reached up out of the pit and grabbed the side.

“By the gods!” Tee drew her dragon pistol and fired, striking the hand. It reared back and then crashed down again. A moment later the giant levered its way out of the pit with a roar.

Ranthir released a bolt of arcane energy which caught the giant squarely in the chest. The blast seemed to leave a scorch mark, but from the interaction between bolt and body Ranthir’s trained eyes were able to catch the tell-tale marks of an illusion. He shouted out a warning to the others.

Once they had been warned, most of the others could see the illusion for what it was. But not Tee – her mind was still being fooled by it. “Are you sure?” she shouted, diving out of the way of a back-handed blow from the giant.

“I’m sure!” Ranthir shouted.

Agnarr moved up to the edge of the pit and looked down, but the dim light cast by his sword left the lower portions of the pit in deep shadow. A moment later, however, a bottle of fine crystal flew out of the pit and shattered on Agnarr’s chest.

As the bottle shattered, a magical whirlwind burst out of it – snatching Agnarr into the air and hurling him into the nearest wall.

Tee, seeing Agnarr walk through the illusionary giant, finally shook her belief in it. She moved up to the edge of the pit with her sunrod and looked down. At the bottom of the pit she spotted five different lamias. “Oh shit!”

She fired at one of them. The force blast struck… and the lamia disappeared. It was another illusion! With a snarling growl, the remaining lamias started climbing one of the chains out of the pit.

Ranthir tried to throw a flask of oil onto the chain, but his throw went wild and smashed uselessly into the wall. Tee tried to line up another shot, but the whirlwind came sweeping back the other direction and hurled Agnarr into her and her into the wall.

Seeing Tee caught up in the whirlwind, Tor quickly pulled out a length of rope, formed a lasso, and threw it around her. With a sharp tug, Tee came free.

The lamia, meanwhile, had nearly reached the other side of the pit. Tee, while struggling to untangle herself with one hand, snapped a shot off with the other – trying to break the chain the lamia was climbing. The shot hit the heavy iron chain, but didn’t break it.

The lamia reached the other side of the pit and ran for the door. Elestra and Tee fired with their dragon guns, but only succeeded in striking (and banishing) more of the illusionary lamias.

Agnarr turned and raced back out the door they’d come through. Dominic, who hadn’t even managed to get into the room yet, yelled to him as he passed by: “Have we killed it yet?”

Agnarr circled around and managed to intercept the lamia in the outer hall. The lamia spotted him and the two of them cautiously approached each other. Agnarr took a couple of jabs at the snarling creature, while narrowly avoiding its heavy paws.

Ranthir – who had followed Agnarr at a slightly slower pace – came around the corner and sent out a barrage of arcane blasts – leaving multiple scorch marks on the chest of the true lamia and eradicating the last of the illusory doubles. With the illusions gone, Agnarr was able to get his first clear look at the creature, noting the serious wounds already marking its flanks.

At that moment, Tee and Tor caught up. Seeing itself badly outnumbered and already seriously injured, the lamia turn and ran towards a staircase at the far end of the hall. It howled plaintively…

… and was answered by a second howl!

Running the Campaign: Abandoned Dungeons Campaign Journal: Session 29C
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 29A: WRAITHS AND WARDS

September 20th, 2008
The 16th Day of Kadal in the 790th Year of the Seyrunian Dynasty

Dancing With a Demon - kharchenkoirina (Edited)

“Should we go upstairs or finish clearing this level?”

“Finish clearing the level,” Ranthir said. “You should always finish clearing the level.”

They returned to the rune-encrusted door in the entry chamber. As they passed through the door, however, Seeaeti balked, whining slightly. Agnarr decided to stay back with his hound. From there he could also serve as the rear guard.

Ranthir heard a small, sweetly feminine voice. “I don’t like this place.”

“… I think I’m hearing voices.”

Ranthir looked around with a rather worried expression on his face. But after a moment he realized it was Erinaceidae – his familiar. The bond between them had apparently grown strong enough for her to speak with him.

And the chamber beyond the door was making her very nervous. She scampered off Ranthir’s shoulder and clung close to Elestra’s light.

The only other exit from the chamber was an arch on the far side of the room. Tee approached it carefully, checking the floor for any traps or other protective devices that might be triggered by their presence.

She didn’t detect anything. But it didn’t matter: As she reached the arch, a purplish-red wraith swept out of the next room. Tee barely managed to roll out of the way. Elestra shouted for help. Agnarr came running.

The silence with which the wraith attacked was eery. But it proved to be easily dispatched. Once Tor and Agnarr had engaged it, it only took a few sweeps of their magical blades to destroy its ethereal substance.

They passed through the arch. The next chamber was nearly identical and equally empty, with another arch on the far side. They passed through this second arch and entered a third chamber.

This chamber was nearly as stark as the first two, but there was a pedestal standing on the far side of it. The pedestal was made of stone and carved with a variety of tiny symbols. Atop the crystal, clutched in a claw-like sculpture of brass, was a purple-red crystal, glistening ever so slightly with its own inner light.

Tee crossed the chamber. She quickly estimated the value of the jewel-like crystal to be several thousand gold pieces at the very least. She set to work meticulously inspecting the claw-like sculpture and quickly discovered a pressure-operated trigger, designed to activate some device within the pedestal if the weight of the crystal was removed.

She had only barely started to disable the pressure trigger when a second wraith came screaming out of the crystal. As it passed over the top of Tee’s head it struck her twice – once on each shoulder – chilling her entire body and leaving flaming lacerations in its wake.

After that first soul-searing scream, the wraith became as eerily silent as its predecessor. But it was just as easily dispatched, this time with a single swing of Tor’s sword. A moment later, Agnarr came running in.

“It’s okay,” Tor said. “It’s already dead.”

“If everything in the Banewarrens is this easy, we won’t have any problems down here,” Elestra said.

“Not if they keep coming,” Tee said.

“You think the crystal is creating them?” Tor asked.

“Or regenerating it.”

As they talked, Tee finished disabling the pressure device. But what should they do with it? Try to sell it?

“We can’t sell it if it keeps creating wraiths,” Tor said.

“True,” Tee said. “Ranthir, can you analyze its magical aura? Figure out if there’s some way—“

Another wraith tore its way out of the gem. It thrust its hand through Tee’s face – leaving five claw marks and a deep chill that left her soul-shaken in its wake (and suffering from a rather vicious migraine).

Agnarr, who had returned to the rear guard at the rune-etched door, came running. While the others dealt with the third wraith, he ran past them and swung at the crystal. The fragile gem shattered in a cascading wave of glass that swept down the entire length of the chamber. At the gem’s destruction, the wraith screamed in rage and whirled towards Agnar… who ripped it apart.

For her part, Tee was incensed at the loss of the valuable gem. (“And then… he broke it… He broke it! I couldn’t believe it… I just… Ah!”)

THE WARDING GENERATOR

They headed west through the entry chamber, passing through the door and entering a large chamber. In the center of the chamber a huge metal device like an iron tower topped with a brass sphere rose at least 30 feet into the air. A spiral staircase of wrought iron on the far side of the room led up to a catwalk of crosshatched grating encircling the device.

The central tower was a cylinder with a 10-foot diameter. A number of jointed metallic extensions, like the legs of an insect, extended out from the tower and connected to the ground or simply jutted out into the air at all angles. The sphere on top of the tower was approximately fifteen feet across. A series of curved, brass plates formed the skin of the sphere, with each plate bearing a single arcane rune etched into its surface. Here and there a few of these brass plates were missing, exposing an inner grid-like support network of metal bars. The missing plates gave the entire structure the appearance of something unfinished or perhaps damaged.

There were no other exits on the lower level. However, four halls – two to the north and two to the south – led away from the chamber on the catwalk level. Directly opposite the passage through which they had entered was another door, also on the catwalk level, which was similar to the rune-etched door leading to the wraith chambers – but larger and more finely detailed. Laying on the catwalk before the door were the dead bodies of several goblins.

While the other hung back, Tee did a sweep through the chamber to make sure it was safe. The goblins appeared to have been killed in combat, their wounds having been inflicted by the blows of a sword. But there were no visible threats in the room now.

Once Tee was satisfied that the room was safe, Ranthir moved in and began investigating the machinery. While she worked, the others moved into defensive positions around the room – watching the various entrances and exits with wary eyes.

Ranthir spent the better part of half an hour examining the device. Then he moved to the rune-etched door and spent nearly as much time there, before spending another few minutes cycling back and forth between the two. Once he was satisfied he called the others over to the door.

He started by pointing at several large runes arranged in geometric patterns across the surface of the door. “These runes, like the runes we saw before, are warding runes. But these runes—“ Ranthir pointed to smaller, more detailed runes that were worked into the larger pattern. “—are arcane resonance points. Like the ones we saw on the exposed walls, except these are actively resonating. But they’re more advanced than anything I’ve ever seen, and they’re interwoven with the warding runes in ways I don’t fully understand.”

He moved to the railing of the catwalk and indicated the device in the center of the room. “The entire tower is a technomantic device. More complicated than anything I’ve ever seen. I’m not entirely sure how it works or what it’s supposed to do, but it’s not working. As far as I can tell, it was never completed. If it was working, however, I believe it would function as a kind of warding generator – activating the arcane resonance points.”

“But I thought you said the resonance points in the door were already active?”

“In the door, yes. I suspect that there’s another warding generator on the other side of the door. The warding runes on the door are attuned to that device. And the effect is to make the walls and the door of the next section of the complex virtually impervious. I think this warding generator is attuned to the walls in this section of the complex.”

“What would happen if we activated this warding generator?”

“The arcane resonance points built into the walls would activate.”

“We’d be trapped?”

“Not as long as the hole we came through is still open.”

“What would happen if we activated the generator and then repaired the wall?” Tor asked.

“Then the complex would be sealed.”

“Couldn’t they just break in again?” Elestra asked.

“I don’t think so. I think the only reason they could break through the walls in this section of the complex is because the warding generator isn’t working.”

“So we need to fix the generator and repair the wall.”

Ranthir shook his head. “It’s not that easy. You have to understand, I can barely comprehend even the most basic functionality of this device. And it’s not just broken. There are pieces missing.”

“Wait a minute,” Elestra said. “Come look at this.”

Elestra had been watching the northeastern hallway leading out of the chamber. Down this short hall she had seen a room. A number of curved brass plates, similar to those forming the brass sphere at the top of the warding generator, lay on the floor. There were other oddly-shaped devices formed from strange metals laying on various work tables or hanging on the walls.

Ranthir spent several minutes studying the contents of this room. “I think it’s likely that these are the missing parts. And possibly various tool that would be required for installation. But there’s no way to know if all the parts are here. And it would probably take me weeks of study before it could be repaired.”

They opened the door leading to the next room. It was filled with broken and rotting crates. Between the stacks of crates a heavily armored man with long silver hair knelt beside the dead body of another man. As the door swung open the armored man looked up at them with eyes filled with rage.

“Who are you and why have you come to this evil place?”

Running the Campaign: Clever Combat  Campaign Journal: Session 29B
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 28C: INTO THE BANEWARRENS

September 7th, 2008
The 15th Day of Kadal in the 790th Year of the Seyrunian Dynasty

THE MANSION ON NIBECK STREET

Besides Taunell, Pythoness House was deserted. Neither the cultists, the chaos spirit, nor the demon had returned. Satisfied that there was nothing else to be gained there, they headed towards the mansion on Nibeck Street.

The mansion was a single-story sprawl of decayed opulence standing in the shadow of the Jeweled Cliffs. It had clearly been abandoned for some time. A dreary layer of neglect was draped over the entire structure – grime and dust and weeds.

They carefully made their way up to the grand entrance. By studying the dim tracks left in the dust outside the door, Agnarr was able to tell that a large group had recently entered the mansion. “I’m not sure how many were in the group, but some of these tracks are too large to be human. They appear to have been followed by two other people who were careful in their movements – stealthy.”

There were also several large, circular, clawed prints that none of them recognized. Agnarr couldn’t tell if these tracks had accompanied the first group or the second.

Tee carefully opened the front doors. A broad foyer with a moldering carpet was revealed. About thirty feet further on, this foyer ended in the main entrance hall which ran through the center of the building. On the opposite side of the hall they could look out through what had once been a grand living room through a wall of glass doors into the mansion’s private garden.

Agnarr was still following the tracks. “They went to the right.”

The others followed him. They passed a dining room on their left. The tracks continued further down the hall towards another door, which turned out to be the kitchen. Beyond the kitchen the hall took a sharp turn to the right.

“All right,” Tee said. “Do we keep following the tracks or should we make sure that—“

Her question was rendered moot as an orc woman came darting around the corner and, with a guttural warcry, swung her sword at Agnarr’s head.

The barbarian was surprised, but only for a moment. He easily ducked under the orc woman’s clumsy blow, whipped out his own sword, and used it to pin her to the wall.

The orc woman howled in pain. She slammed her own sword into Agnarr’s side. Agnarr barely grunted. The orc woman’s eyes widened and she tried to squirm free, but Agnarr – holding her in place with one hand – simply drew back and then severed her spine.

Tor trussed her up and Dominic healed her spine. Tee quickly rifled through her possessions, but she was carrying nothing that would identify her. Her equipment was of high quality, but generic. She had no identification papers on her. What she did have, however, was a curious ring made out of bone. Tee tried to remove it, but found that it stuck fast. Dominic inspected it and discovered that it was actually bonded to the orc woman’s finger bone.

“That’s… disturbing,” Tee said.

They woke her up and began questioning her. Unfortunately, she proved completely intransigent – hurling curses at them and then falling silent. Tee pretended to plead with her, playing the sympathetic role to the hilt. But, when she still refused to respond, Tee simply turned to Agnarr: “Do it.”

Agnarr stepped forward and ripped off her ear.

But she still wouldn’t talk.

“How is that even possible?” Elestra said. “I’m intimidated and it wasn’t even my ear.”

Dominic re-attached her ear (as much to stop her from bleeding to death as anything else) and they dumped her in a nearby closet. No one had come to help her, but they did a quick sweep of the mansion’s upper level just to be sure there wouldn’t be any more surprises. They found nothing.

THE MEANDERING PASSAGE

In the kitchen’s pantry they found a narrow flight of stone stairs leading down into a wine cellar. There were various wooden racks for bottles and a few larger ones for casks, but they were all empty. A number of the racks, however, had been toppled over and shoved off to one side of the cellar, exposing a large section of the western wall. A huge hole had been dug into this wall, leading to a long tunnel which ran out of sight.

They headed into the tunnel. The floor was bare stone and tightly compacted dirt, making it impossible for Agnarr to make out any clear trail. However, Tee was able to tell that the tunnel had been dug with large claws.

The tunnel ran in a perfectly straight line due west. After a few minutes they began to wonder exactly how far it went. It was more than 1,600 feet before they reached the first turn-off — a second tunnel broke off abruptly to the north. The walls of this second tunnel were rougher and less even — it had the appearance of a natural cave, perhaps one that had been inadvertently intersected by the tunnel they were following. They decided to bypass it and continue west.

After another thousand feet or so, the tunnel widened into a larger cavern. Loose stones and dirt covered the floor. Burrowed passages continued to the west and to the south. There were a few digging tools scattered on the floor (none of which, curiously, appeared to have been used) and a leather pack leaning up against the wall.

Digging through the leather pack they found a few miscellaneous supplies and a note:

YUINTHU’S LETTER TO KIKANUILE

Kikanuile—

I am glad to hear that your excavations are nearly complete. Fortunately, our own researches have already yielded fruit. Within the unsealed portions of the Banewarrens, you should discover a massive iron door marked with the Seal of Malkith. You will need to breach this warded door in order to penetrate deeper into the complex.

To that end, I am sending you a ring enchanted with two magical wishes. You will need to use one of the wishes to open the door – and even that will only keep it open for a moment. The second wish will be your key to get out. Use the ring with care. We do not know when we might be able to procure another.

Our attempts to divine what lies beyond the door have failed. Both our spells and our research are silent as to the location of the Grail. Discover as much as you can and then report back.

—Yuinthu

“What does it mean?” Elestra asked.

“I have no idea,” Tee said, tucking the letter away.

“Which way should we go?” Ranthir asked.

“Let’s keep heading west.”

But after a couple hundred feet, the western tunnel came to a sudden end – as if digging had simply stopped for some reason. So they doubled back and took the southern passage instead.

After about eighty feet, this second tunnel broke through into a very different-looking chamber. Rocks and dirt covered the smooth stone floor near the mouth of the tunnel, and around the edges of the gaping hole they could see pieces of jagged metal jutting out of the wall. The finished area beyond was about 30 feet wide and equally long. To the right there was an open arch. To the left, the chamber widened into an octagon-shaped area, with a narrow passage on its far side and a large steel door covered with runes and symbols standing slightly ajar opposite it on the north wall.

ENTERING THE BANEWARRENS

As they passed carefully through the jagged hole into the chamber beyond, Ranthir noticed minute runes written on the metal jutting out of the wall. He was able to identify them as arcane resonant points designed to interact with potent magic emanating from some other location.

“But what are they supposed to do?” Elestra asked.

“There’s no way to know,” Ranthir said. “I’d have to know what emanations they were meant to receive. If they were active, I might be able to deduce it. But they aren’t.”

Tee, meanwhile, had moved ahead to investigate the rune-covered door. Looking through it she saw a stark and empty chamber. She called Ranthir over to take a look at it.

He identified the runes of the door as being of a warding nature. He found traces around the edges of the door of a magical metallic substance that would have enhanced the seal on the door. “Difficult to open, but not impossible. And now that it’s been opened, the ward has been completely broken.”

“So even closing the door again wouldn’t seal it?”

“That’s right.”

“Okay, close it anyway. We’ll check the southern passage first to make sure that nothing can sneak up behind us.”

VERMIN WIGHTS

The southern passage led to a large room with vaulted ceilings. A huge iron vat – at least ten feet tall and pocked with rust – stood in the center of the room. Dozens of iron buckets were stacked around it. On the far side of the room there was a wide flight of stairs leading up.

Before they could actually enter the room, however, the far corner of the room – which was shrouded in shadows – began to emit a terrible droning noise. Two humanoid figures composed of tiny insects and worms came gurgling forward like thick, black swarms given the shape and form of men.

Tee whipped out her dragon pistol and fired. The force blast ripped a hole in the first vermin-thing and left a faint, ozone-tinged stench hanging in the air. But the creature seemed barely affected – the insects of its body simply swarmed up to fill the hole.

Agnarr charged. His flaming sword ripped all the way through the nearest creature, but in the sword’s wake the creature simply reformed itself around the cut. The stench of burning insects grew thicker as Agnarr struck again and again, each time to little effect. The creature tried to strike back several times, but Agnarr was fighting in concert with Seeaeti – their mutual training clearly paying off.

The second vermin wight reached Tee. Its arm shot forward, completely enveloping her head in its squirming mass. A chill, supernatural cold began to sink down her throat, but she managed to tear herself free before suffering anything worse than minor scratches and a sense of sick nausea.

As Tee stumbled back, Tor came running up – cleaving from one end of the vermin-thing attacking her to the other. The creatures two halves fell apart… and then rejoined, crawling back together with a sickly, slurping sound.

Elestra, thinking quickly, fished a flask of oil out of her pack and threw it at the vermin-thing Tor was fighting. Agnarr stepped back, pivoted, and landed a blow with his flaming sword. The oil ignited and the vermin-thing was immolated by the wave of flames.

Tee stepped back and, drawing her own flask of oil, hurled it at the one Agnarr had just turned his back on. Agnarr whirled and a moment later there was nothing left of the creatures but two inky patches of burning grease.

Running the Campaign: On the Efficacy of Burning Oil Campaign Journal: Session 29A
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 28B: ON THE EVE OF THE BANEWARRENS

September 14th, 2008
The 15th Day of Kadal in the 790th Year of the Seyrunian Dynasty

TAVAN ZITH AT CASTLE SHARD

They left. Once they were safely in the carriage and driving away from the Cathedral they talked things over.

“I don’t trust him,” Tor said.

Dominic nodded. “You can put crimson robes on a pig, it’s still not a novarch.”

They needed to know more. They needed to question Tavan Zith, and the only way they could think to do that was by going to Castle Shard. They also needed to know if Lord Zavere was the one responsible for opening the Banewarrens. And, if so, why.

As they rode, Dominic looked at the others. “So… do we have any idea how we’re going to do this without getting killed?”

Agnarr shrugged. “Sure. We ask him. If he didn’t do it, we don’t get killed.”

Tor came up with a better strategy. “We tell him that we respect him. Tell him we’ve been approached about this. But if he’s involved, we’re more than happy to stay out of it. We just want to know that before getting in his way.”

Kadmus was waiting for them at the gate of the castle. He ushered them in to see Lord Zavere. He welcomed them warmly and seemed genuinely pleased to see them.

Unfortunately, their plan fell apart fairly quickly. Tee carefully began working her way around the subject of the Banewarrens – sounding him out on the matter. But then Elestra blurted out Rehobath’s involvement. Before Tee could regain her grip on the situation, Zavere had quickly figured out that they had been approached by both the Novarch and the Inverted Pyramid.

Tee sighed and decided to make the best of it.

“What do you know about the Inverted Pyramid? Should we trust them?”

“It depends,” Zavere said. “Although I have reasons to distrust them, the Pyramid is not entirely monolithic. Whether you can trust them will most likely have more to do with whether or not you can trust the person you’re working for.”

“And what do you know about the Banewarrens themselves?”

Zavere gave them a brief history similar to the one Jevicca had described to them. “No one has ever been able to penetrate them, although many have tried. It’s known that Ghul himself was fascinated by them. He named himself the Sorcerer’s Get and claimed to be a direct descendant of the Banelord himself. The drill I purchased from you would have been only one of many attempts he made to access them.

“Much of our modern knowledge of them derives from records recovered by Gerris Hin, the same loremaster responsible for founding the modern city of Ptolus. Over the centuries, many have attempted to succeed where Ghul failed. Some of them, like Sokalahn, being quite famous. Others less so. But whether powerful or clever, none have ever succeeded.”

“And have you ever tried?”

Zavere laughed. “No. I purchased the drill as a mere curiosity. I doubt it would work in any case. No, the Banewarrens are not a specialty of mine.”

“Do you know who might specialize in it?” Tor asked.

“The Banewarrens have long been a fool’s errand. If you had asked me yesterday, I might have told you that no one was studying it. But clearly the last few hours have changed that.”

“If the Banewarrens have been opened,” Tor said, “I don’t know if we’re strong enough to face them.”

“Neither do I,” said Zavere. “But I will look in the archives of the Castle. If they contain any information about the Banewarrens that might help you, I’ll let you know.”

“Thank you,” Tor said.

“There is something else…” Tee said hesitantly, glancing at the others. “Does the name Tavan Zith mean anything to you?”

It didn’t. Tee quickly filled him on what had happened and showed him the prophecy they had discovered in Pythoness House. Then she revealed that they had Tavan Zith in custody, but had been unable to question him. She let Ranthir explain why and share his theory about how an antimagic field might be used to suppress Zith’s ability.

“Where is he now?” Zavere asked.

Tee glanced nervously at her bag of holding. Zavere followed her gaze.

“Are you serious?”

Tee nodded.

“Very well. Come with me.”

Zavere led them through the Castle, taking them to a small, but well-accoutered laboratory where Lady Rill was working. He quickly explained the situation to her.

Lady Rill lowered a metal cylinder out of the ceiling. Manipulating several devices she created a blue, glowing field of energy within the cylinder. “If you place him in there, he will be restrained and any sorcerous manifestations will be suppressed.”

Tee removed Zith from her bag of holding and placed him in the cylinder. They woke him up.

As Zith opened his eyes, his features contorted into a contemptuous sneer. “The powers of chaos shall make you rue this day.”

“Who are you?”

“I am the sower of chaos! The servant of the true gods!”

“What do you mean?”

“Destruction. Destruction is the ultimate end of all things and the fulfillment of all dreams.”

“Do you know where the Banewarrens are located? Did you come from the Banewarrens?”

But his answers were useless, varying between the megalomaniacal and the insane. After several minutes they gave up. Zavere promised to continue questioning him, although he had little hope of getting anything out of him. They thanked him and Lady Rill both and went on their way.

ON THE EVE OF THE BANEWARRENS

As they passed down through Oldtown they turned aside long enough to stop at the Pale Tower. There Tee left word with the Graven One – asking if any of the Malkuth would be interested in knowing that the Banewarrens had been opened.

Ranthir headed to the Delver’s Guild library and started researching the Banewarrens directly, although he turned up little of substance beyond what they had learned from Jevicca, Rehobath, and Lord Zavere.

Elestra, meanwhile, made a point of buying a newssheet. They were filled with news of the riots in Oldtown, and she found that Agnarr, Dominic, Tee, and Ranthir had been prominently credited with the quick and successful response to what was being described as a sorcerous attack on the city. She also discovered that a 2,000 gold piece reward had been offered for the spellcaster responsible.

Elestra also made a point of digging up older copies of the day’s newssheets, printed before the riots. From these she learned that Gidden Primus, a mage of mild repute, had been found dead the night before in his apartment in Oldtown. His chambers had been rimed with frost and Gidden himself had frozen to death.

Tee had gone straight up to her rooms to snatch some sleep before heading back up to Oldtown to perform her watch duties for the Brotherhood (it had been more than a day and a half since she’d woken up), but Elestra caught up with her in the common room when she came back down around 11 o’clock.

They agreed that there didn’t seem to be any connection between the death of Gidden Primus and the opening of the Banewarrens.

When Tee left, Elestra shapeshifted into a dog and accompanied her. Tee appreciated the company, and they thought it might be useful to have another pair of eyes and legs available if they were needed.

In fact, it turned out that they were needed sooner rather than later. As they passed through the streets of Oldtown, Tee spotted Iltumar sneaking his way back towards Midtown – his watch duties on the apartment complex must have just ended.

Tee warned Elestra and they easily avoided him. Once he had passed, Tee indicated that Elestra should follow him while she continued on to the apartment complex.

Elestra did. Or at least tried to. After a few blocks, Iltumar seemed to become suspicious of the “stray” that was dogging him. Elestra tried to throw his suspicion by acting innocently (sniffing at garbage piles and the like), but in the process she ended up losing him. Frustrated, she turned back and rejoined Tee at the apartment complex.

The rest of the evening passed quietly. When Tee’s shift ended at 6 o’clock they both headed back to the Ghostly Minstrel and managed to grab a few more hours of sleep before the new day began.

RETURNING TO PYTHONESS HOUSE

(09/16/790)

The mansion on Nibeck Street that Jevicca had identified as the origin point for the appearance of the surge of Tavan Zith’s wild magic was very close to Pythoness House. So close, in fact, that they feared there might be a connection. Could the cultists be responsible for the breaching of the Banewarrens?

“If we check it out and there’s nothing there,” Ranthir pointed out, “Then we’ve lost nothing. But if there is, then we may have saved ourselves considerable time.”

So before heading to Nibeck Street, they return to Pythoness House.

They found it undisturbed… until they reached the gatehouse. As Tee passed through the door of the narrow space, the ghostly specter who had assaulted them before suddenly rematerialized. At the same instant, the trapdoor slammed shut behind Tee, separating her from the others.

“Leave this place of evil before it consumes you!”

“Okay.”

“… what?”

“If you’ll just open the trapdoor, I’ll leave.”

“Very well.” The ghost waved and the trapdoor swung open.

Tee grabbed it and held it open. “There’s a ghost! Help!”

Ranthir called up from below, “Did we want to talk to it this time?”

Agnarr, who had leapt up the ladder and had his sword halfway out of his sheathe, stopped. “I suppose…” He sighed heavily.

The ghost, for his part, now seemed to be more flustered than sinister. They asked him his name and he introduced himself as Taunell.

“What are you doing here?” Elestra asked.

“I lived in this house two hundred years ago. I served as priest for the Kollotis merchant family. It was a minor house and its fortunes were waning. It must have appeared weak. One night a band of brigands assaulted the house. They killed most of the household and stole the family jewels. The Kollotis family never recovered. I, myself, found myself unable to leave this mortal plane. I had no greater desire than to see the family protected, and now I seek to protect this house against those who would stain their memory.”

“And the chaos cultists?” Tee asked.

“They came here five years ago. I am shamed to say that I could not make them leave this place.”

“Do you know anything about Wuntad?”

“He was their leader. Among the women who lived here I had a friend named Maquent. She told me that his ultimate goal was to join all the followers of chaos in a common cause. He brought great evil into this house.

Tee grimaced. “He left with it, too.”

“If we brought him back here, is there anything you could do to stop him?” Elestra asked.

Taunell lowered his head. “I couldn’t even stopped him when he lived here.”

“I understand,” said Tee. “It’s all right.”

Running the Campaign: Multi-Threaded Campaigns Campaign Journal: Session 28C
In the Shadow of the Spire: Index

Ptolus - In the Shadow of the Spire
IN THE SHADOW OF THE SPIRE

SESSION 28A: THE MAW BECKONS

September 14th, 2008
The 15th Day of Kadal in the 790th Year of the Seyrunian Dynasty

Jevicca Nor & the Ghostly Minstrel - Ptolus (Monte Cook Games)

Jevicca offered them 1,000 gold pieces each for a preliminary investigation of the Banewarrens and identified a mansion on Nibeck Street in Oldtown where the Inverted Pyramid had first detected the surges of wild magic.

They looked at each other, clearly uncertain. Tee asked Jevicca if they might have a few moments alone to discuss the matter. Jevicca agreed and headed downstairs.

They quickly discussed what they had just learned. It wasn’t the first time they’d heard of the Banewarrens. They had discovered the “Drill of the Banewarrens” in the laboratories of Ghul’s Labyrinth, and now they could guess at the impregnable walls that the Skull-King had been seeking to penetrate. And, of course, there was also the prophecy of the coming of Tavan Zith that they had discovered in Pythoness House – a prophecy which now seemed to be coming true.

“There’s something else,” Tee said. She pulled out a thick bundle of papers representing the various fruits of their investigations. Among them was the sheet of astronomical-based prophecies they had discovered in the house of Helmut Itlestein. “Listen to this.”

The warrens are opened. Great evil pours forth.
No seal may be found while the heart remains untouched.

“I thought it was talking about the Warrens, but it didn’t make any sense. Maybe it’s actually talking about the Banewarrens.”

There was more than a little trepidation in the room. It was easy to feel overwhelmed in the face of such portentous history and riddling prophecy. The Banewarrens seemed like an insurmountable problem.

“But it’s not a problem we have to solve,” Ranthir pointed out. “She just wants us to investigate.”

“It’s easy money,” Agnarr said. “We don’t even have to go in. She said preliminary.”

(Dominic looked at him. “Where did you learn that word?” Agnarr grunted.)

Tee frowned. “I don’t think it’ll be that easy.”

“It’s never that easy,” Tor said.

But they decided to take the job. Tee headed downstairs to tell Jevicca. As she arrived in the entryway, however, Elestra walked in off the street. Tee sent her up to talk to the others.

Jevicca was glad that they were willing to conduct the investigation. While discussing the exact parameters of what the Inverted Pyramid was looking for (which turned out to be fairly vague), Tee dropped the name of Tavan Zith to see if Jevicca would know it. She didn’t.

Tee explained Zith’s identity and gave Jevicca copies of the two prophecies they had discovered. Jevicca promised to look into them.

A PARANOIA OF CASTLE SHARD

Tee headed back upstairs. By the time she got there, Elestra had already been filled in by the others. She agreed with Agnarr. It sounded like easy money.

After discussing it, they decided not to go up to the Nibeck Street mansion until the next morning. Many of them were exhausted from the ordeals they had suffered earlier in the streets of Oldtown and there were only a few hours left before Tee needed to go back undercover to the Brotherhood of Venom’s project site.

Dominic, however, raised the possibility of trying to question Tavan Zith again. “I know it’s dangerous, but we could try talking to him somewhere without any people around. Like a ceme— Like a field. A big, empty field.”

“We need some way of talking to him without triggering his power,” Tee said.

Ranthir pondered this for a moment. “The effect triggers a latent connection to sorcerous powers. It’s possible that an antimagic field should suppress it. If nothing else, it would suppress the powers released in others.”

“Can you make one of those?” Dominic asked.

Ranthir shook his head. “It’s beyond my skill.”

“We could talk to Lord Zavere,” Tee suggested.

“I don’t know if I trust Zavere any more,” Ranthir said. “We sold him the Drill of the Banewarrens yesterday and today someone breaks into the Banewarrens.”

Agnarr promptly proposed ambushing.

Elestra laughed nervously. “Okay, who here doesn’t want to ambush the most powerful wizard in the city?”

Hands were raised.

“Jevicca was interested in it, too,” Tee pointed out.

“So what you’re saying is that we can’t trust anybody?” Tor asked.

“Right,” Tee said. “Business as usual.”

There was a knock on the door.

THE SECOND INQUIRY

It was Brother Fabitor, the priest from the Chapel of St. Gustav. They let him. He seemed very nervous.

“Is this about Phon?” Tee asked. “We heard what happened to her.”

“What? Oh, no,” Fabitor said. “That was a terrible tragedy. But no, I have a message for Dominic.”

Now it was Dominic who seemed very nervous. “What is it?”

“A friend of mine has gone missing,” Fabitor explained. “A member of the Church. Earlier this evening I went to the Cathedral to report his absence. I was spoken to by the Novarch himself. I was honored. He asked me to come here. He requests an audience with Dominic.”

“When?”

“He said as soon as possible. It seemed quite urgent.”

“Then I guess we should hurry,” Tee said.

They ushered him out of the room and rapidly made preparations. Tor removed the signet ring of the Order of the Dawn. Dominic put back on the purple prelate robes that Rehobath had given him

They took a carriage to the Temple District. When they arrived at the Cathedral they were quickly escorted to Rehobath’s private office. He was waiting for them there, seeming to bathe in the light cast from his godwood desk.

Rehobath was being attended by three others: A middle-aged, brown-haired woman wearing Crissa’s ankh. A muscular, fit, middle-aged man with a shaved head wearing Athor’s cross. And a young, dark-haired man with angular features and a tall frame wearing the winged serpent of Vehthyl.

The woman introduced herself as Sister Mara von Witten, a member of the Sisterhood of Crissa. The younger man – Brother Thad – eagerly shook their hands. He gushed enthusiastically over Dominic, repeating over and over again what a great honor it was to meet him. Dominic squirmed.

Finally the other man was forced to interrupt him. “I think that’s enough. We should get down to business.”

“Yes, I agree,” Rehobath said. “This is Brother Heth Neferul, my friend and advisor.”

“How can we be of service to you, Novarch?” Dominic asked with a meekness born from feigned humility and nervous fear.

“We live in a time of prophecy,” Rehobath said. “And you seem to have a habit of finding yourselves in the middle of it.”

“What do you mean?”

“The extraordinary events in Oldtown today – in which I have been told you were involved – are the beginning of what will be a new chapter in history. Tavan Zith has returned to this world, and if the prophecies are true that means that the Banewarrens have been opened. Tobias, if you would…”

Thad nodded and took up the thread. “I tend to the Archive of the Church as a member of the Order of the Silver God. There are many secrets recorded there that have been forgotten by other men. Among the legends recorded there is the tale of the Sword of Justice – a blade once wielded by the goddess Crissa herself.

“The sword was lost. But it was said to have been used by a man of great evil to create a place known as the Banewarrens. It is written that the Banewarrens were sealed by the gods themselves as an affront to the natural order of the world… but the Sword of Crissa remained inside.”

“If the Banewarrens have been opened,” Sister Mara said. “Then we have a unique opportunity to regain one of the lost artifacts of the Church.”

“If the sword is within our grasp,” Rehobath said, “It would be a powerful talisman in our cause to purify the Church. I have been told of your role in the return of Tavan Zith. And when the Chosen of Vehthyl is found in such a place… well, it seems to me that the gods have spoken.”

“Of course,” Brother Heth Neferul said, “We understand that such investigations will have certain expenses associated with them. And to that end we would be more than happy to supply you with a fund of 2,000 gold pieces for your trouble.”

They would practically be getting paid twice for the same job. There was no reason to pass that up. They agreed to the commission.

“Excuse me,” Tee said. “You said that Tavan Zith was mentioned in your books. Who is he?”

“We don’t properly know,” Brother Thad said. “But in some texts he’s referred to as a ‘saint’, so I’d assume he was working on behalf of the gods – although I have no idea which of them he may have served.”

“I see,” Tee said. “Thank you.”

Running the Campaign: One Job, Multiple Patrons Campaign Journal: Session 28B
In the Shadow of the Spire: Index

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