SESSION 35C: AMBUSH IN THE BANEWARRENS
January 5th, 2009
The 18th Day of Kadal in the 790th Year of the Seyrunian Dynasty
JEVICCA AWAITS
When they returned to the Ghostly Minstrel late that night, they found Jevicca drinking in the common room. They greeted her with friendly cheer and, a short while later, went up to Elestra’s room.
Once they had reached that (relatively) secure privacy, they turned quickly to the business before them: They told her about the warding generator, the sealing properties of the walls, and the presence of the bone-ring wearers who were apparently responsible for breaching the Banewarrens.
Jevicca inspected the ring they had given her. “There are binding magicks, warding magicks, and geas magicks at work here. But they are all intertwined and well obscured. May I take this with me to have it properly studied?”
“Sure,” Tee said. “I’ve got plenty of them.”
“I wouldn’t recommend trying any of them on.”
“Yeah, we figured that out for ourselves.”
Jevicca paid each of them the 1,000 gold pieces she had promised. Then she made them a new offer: “The Inverted Pyramid wants the Banewarrens sealed.”
“I don’t know if we can do that,” Ranthir said. “It would take me weeks to work out how to repair the warding generator… if it’s possible at all.”
“I’ll see if I can get help from the Pyramid for that,” Jevicca said. “But the important thing is the creature that penetrated the inner door. If she’s still inside, she could break the seals again and escape – leaving the Banewarrens open behind her.”
Jevicca offered each of them a payment of 2,000 gold pieces or a custom-made mage-touched item worth twice that much if they could track down and remove or kill the invader. After a brief discussion, they agreed. (In many ways it was an easy decision: They wanted the Banewarrens closed just as much as the Inverted Pyramid did. They might as well get paid for doing it.)
Jevicca had also been busy researching. She was able to tell them of three significant historical efforts to penetrate the Banewarrens: Alchestrin, a former Lord of Castle Shard, studied the Banewarrens extensively. He was almost certainly the most knowledgable person in the modern era when it came to the subject.
Sokalahn was a powerful sorcerer of pre-history who spent years or possibly even decades attempting to breach the wards around the Banewarrens. In the casting of a powerful ritual towards that end he met with a spectacular failure – great energies were spun forth which twisted into pools and eddies called the Pits of Insanity. “These pools of pure chaos,” Jevicca said, “Were scattered throughout the subterranean areas around the city, playing havoc with physical laws and magical powers.”
Elestra shuddered.
“Ghul also made many attempts, few of which were documented – but all of which failed. He eventually came to believe that the secret of overcoming the magical wards might lie with the arts of chaositech.”
AMBUSH IN THE BANEWARRENS
They returned to the Banewarrens to renew the spell of alarming they had placed on the door. On the way, they realized they had become careless: The Ghostly Minstrel lay outside the range of the spell, and yet they had gone there several times that day. At the thought, their hearts became ill at ease.
Fortunately, Kalerecent greeted them cheerfully in the excavated antechamber.
“Is everything all right?”
“All has been quiet here.”
“Are you sure?”
“Yes. Why? Has the alarm been triggered?”
“Err… No. Not at all.”
And, in fact, it had not. With their fears temporarily allayed, they headed down into the Banewarrens themselves. Ranthir cast a new alarm on the sealed door and they began chatting idly about their affairs: They decided to go to Mahdoth’s Asylum the next day to follow-up on the letter Ranthir had received. They considered different ways of fulfilling Jevicca’s new assignment. (“We should just lay siege here. She has to come out eventually.”) They also considered what should be done about the chaos temple in Oldtown and the other two temples they knew of in the Temple District.
And then Tee’s sharp ears caught it: “My friends! To arms! To arms!”
“There’s something wrong!” Tee took off running down the hall.
Agnarr and the freshly boot-enhanced Tor both passed her easily in the race out of the Banewarrens. Coming back up the tunnel leading to the antechamber, however, they came up short in front of a wall of seemingly impenetrable darkness. A few moments later, the others caught up to them. Even Tee’s elven vision couldn’t penetrate its unnatural depths. And everything beyond it was eerily silent.
They fidgeted, unsure of what they should do. Tor was skilled in the arts of blind-fighting – having practiced his swordcraft on many moonless nights – but without any idea of what might lay within the darkness it didn’t seem wise to go rushing in. (Although Agnarr firmly endorsed the “rushing in with both eyes shut” plan.)
Then Tee heard heavy footsteps approaching them from out of the darkness… but as those footsteps emerged into the passage, there was still nothing to be seen. Tee whipped her dragon pistol up and fired.
The shot missed.
A blue-skinned ogre with dark runes etched across its temples appeared out of thin air, swinging its massive sword. It caught Tee flat-footed and sent her stumbling backwards down the passage.
Dominic was completely exhausted by this point (it had been an impossibly long day), but he somehow dredged up the strength to draw once more upon his divine power and let it flow into Tor. Tor was gleeful to feel himself grow in the same way that he had seen Agnarr do so many times before, and even before the transformation was complete his sword had lashed out, striking the ogre with two quick blows.
Dazed and surprised, the ogre raised his sword to parry and cried out—“Yuinthu! They’re stronger than we thought! I need—“
And then Tor, with one last plunging thrust of his blade, killed the creature.
The ogre fell.
And the darkness fell with it.
To one side of the antechamber, another half-leonid creature crouched – seemingly shocked by the sudden return of the light. She had a slightly different countenance than the others they had fought, but was clearly of similar nature.
And to the other side of the chamber stood a tall, purplish-skinned humanoid with a mouth of frothing tentacles and slitted, milky-white eyes.
Ranthir recognized this latter creature as a “flayer” from vague references in ancient texts – and something about “feasting upon the brains of the living”.
“Don’t let it eat your brains!” Ranthir cried out in warning.
“That doesn’t sound good,” Dominic muttered.
Tee moved forward to get a better shot at the betentacled creature, but as she moved into the antechamber two huge spiders dropped from the ceiling.
“Look up! Why do we never look up when it matters?!” Tor cursed in frustration.
Tee, for her part, barely managed to roll backwards down the tunnel – although she still received a nasty, slashing cut that burned painfully from the spider’s venom.
“Yuinthu!” the leonid cried. “We need to get out of here!” She bounded forward, leaping through the air and landing atop Tor – all of her claws raking painfully into this chest while her jaws sank deep into his shoulder. Her claws dug into his flesh as she bunched her legs and leapt back into the room, sending Tor staggering backwards.
While Tor was still trying to recover, Yuinthu – with a strange and alien gait – shambled forward and laid his hands upon the leonid. The leonid, in turn, laid her paws upon the ogre and the spiders both reached forth claws to touch the sphinx—
And they vanished.
RANTHIR AND THE DREAMING APOTHECARY
Dominic rushed to Kalerecent’s side, finding the knight still breathing shallowly. With a burst of holy energy, he got him back on his feet.
“You drove them off?”
“More or less,” Tee said.
“The ogre appeared out of thin air.”
“They disappeared that way, too.”
Ranthir had detected a slight aura of planar magic in the flayer’s escape spell. He suggested that they might be able to trace their teleport and proposed that they ask Jevicca to do it for them…
… which is when they realized they had no way of contacting her.
Knowing that Jevicca had contacts with the Dreaming Apothecary (because she had given their token to Elestra), Ranthir took the Apothecary’s token from Elestra and raced back to the Ghostly Minstrel. When he failed to find Jevicca in the common room there, he headed up to his room and placed the token under this pillow. In his excitement it took him some time to drift off to sleep, but he finally managed it.
When he awoke to find the representative of the Dreaming Apothecary in his room – dressed in cloth-of-gold and with her long, blond locks drifting through the air – and explained that he was trying to contact Jevicca.
The representative of the Dreaming Apothecary was unamused. “We are not a messenger service.”
Ranthir rapidly backpedaled, instead placing an order for a magical headband that would aid his arcane researches and making arrangements for payment.
The representative agreed to the commission, but then she raised her finger. “However, for your impudence, tonight your dreams shall be plagued with discontent. Do not forget this lesson, mage. We are not to be trifled with.”
The room was instantly swallowed in blackness and Ranthir felt himself thrown heavily backwards into his bed.
When he opened his eyes again, he found himself standing upon a crowded street at high noon. But there was something wrong with the faces of the people around him – they seemed indistinct, blurred, warped. His eyes could neither focus on them nor ignore them. The entire scene was deeply unsettling…
And then there were gasps of fear and cries of terror. His head snapped up. The surface of the sun was… festering. Green and black sores were spreading across its surface like cancerous growths. The sun was dying. And then a whisper, like a long-dead voice snatched by the wind, caught at his ear—
“…an age of endless night has come…”
He lurched awake to find himself in his own bed once again.
Running the Campaign: Ambushing Your Timelines – Campaign Journal: Session 36A
In the Shadow of the Spire: Index