I lost all of last week to an incredibly nasty bout of ill-timed flu. Since I had a backlog of material scheduled here at the Alexandrian, you probably didn’t even notice (assuming you would care), but things will probably be a little sparse around here for the next week or so as I try to get back on top of things.
Among the things I’ve fallen behind on are the preview materials for Legends & Labyrinths. Things are really starting to heat up behind the scenes now and I want to share as much of that excitement with you as possible. Expect more of the Art of Legends & Labyrinths series in the next few days as I get them queued up.
If you’re looking for even more preview material, you should head over to our Facebook fanpage: Starting later today, we’ll be previewing all the spells from the Legends & Labyrinth Grimoire!
Based on feedback from the Black Book Beta, the spell lists have been modified (mostly to focus them a bit more). The Grimoire selection has ended up being heavily based on the original spell lists from 1974-1976 — partly on the theory that “if it was good enough then, it’s good enough now”; mostly from the practical discovery that those lists match pretty closely to what people think of as the “important spells” of the game.
Some of the spells will look pretty familiar (there’s only so much you can screw up with arcane lock), but others (like detect magic) might surprise you in how they’ve been stripped down and reworked to be both easier to use in play and more evocative. Let me know what you hate; let me know what you like.
Hey Justin,
Do you intend the Open the Grimoire link to lead back to the Facebook post pointing to this blog entry?
I’m attempting to trap any AIs among the fanbase by trapping them in a recursive loop. 😉
Well played, sir.