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Posts tagged ‘egyptian incursion’

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BACKGROUND: This is where the techno-meteor impacted and the Osirans emerged. They moved the large chunks of technology that emerged with them to the Nano-Embalming Compound (Encounter 4) and the Tomb (Encounter 5) several hours ago.

LAY OF THE LAND: This encounter was designed for a battlemap from Keep on the Shadowfell. (It can also be found in Fantastic Locations: Dragondown Grotto.)

The Crater - Keep on the Shadowfell

  • Nature (Moderate): The large skeleton in the center of the crater appears to be of a huge, winged cat. Nothing like that has been seen in the area.
  • Perception (Easy): On the south side of the crater, it’s very easy to see trails in the ash where heavy equipment has been dragged out.

ENCOUNTER: The Lesser Emperor left behind a giant Scarab Spine Beetle (burrowed underneath the crater) and a screen of four Osiris Bots to monitor and guard the crater. Let the PCs poke around the crater a bit before they rouse the beetle. Have the Osiris Bots do a fly-over towards the end of the encounter, but only engage if attacked. (Otherwise they’ll fly-off in the direction of the Tomb.)

The scarab beetle’s wings have been painted in golden, swirling patterns. At the center of the pattern on each wing is an Eye of Osiris:

Egyptian Incursion - Eye of Osiris

 

The Osiris Bots are gleaming oblongs of black plastic.

Egyptian Incursion - Scarab Spine Beetle

Egyptian Incursion - Osiris Monitor Bot

REWARDS:

  • If the PCs search the surrounding area, they’ll find 2 Omega Tech cards per PC. (Scattered from the techno-meteor.)

CLUES:

  • The trail on the south side of the crater becomes more difficult to follow after it leaves the crater, but it leads to the Ford Family Bunker. (complexity 1, 4 successes, moderate DC)
  • Onboard Nav Systems in the Osiris Bots. A moderate Mechanics check can decode map locations for the Nano-Embalming Tomb (Encounter 4) and the Tomb (Encounter 5)

Next: The Ford Family Bunker

Go to Part 1

BACKGROUND: A bandit gang had laid an ambush in the Hole in the Wall. About an hour ago, an Osiran serpent squad attacked the bandits. The Osirans were disappointed when the bandits fought to the death, denying them living prisoners for their nano-embalming vats (Encounter 4).

LAY OF THE LAND: This encounter was designed for a battlemap from Keep on the Shadowfell. (It can also be found in Fantastic Locations: Fields of Ruin.)

Roadside Ambush - Keep on the Shadowfell

  • The bodies of a half dozen bandits lie scattered around the hole in the Wall. Any inspection of the bodies will reveal distinctive circular brands on their shoulders.
  • Conspiracy (Easy): The tattoos mark these as members of the Circle Gang. They’ve nomadic raiders who cycle through these parts every few months.
  • Nature (Easy): There are clear signs that other bodies have been dragged away from the area.
  • Perception (Easy): In a nearby copse of trees, the PCs can find another 6 bodies wrapped in cerecloth.
  • Science (Moderate): There are puncture marks on the corpses. They look like snake bites, but the snakes must have been huge.

ENCOUNTER: Once the PCs have spent a little time investigating the scene, the Osiran serpent squad returns to finish collecting and prepping the bodies. They include a Serpent Commando, a silver drake, and three giant silver asps. All of them have silver scales that glisten like mercury. The serpent commando wears a tunic formed from bands of ebon and lapis lazuli

Egyptian Incursion - Serpent Commando

Egyptian Incursion - Silver Drake

Egyptian Incursion - Silver Asps

REWARDS:

  • Bandits carry 1d6 pieces of Ancient Junk (Gamma World, pg. 81). (It’s strange that whoever killed the bandits didn’t loot the bodies.)
  • 1 Omega Tech card per PC from the Osirans.

CLUES:

  • The Osiran Snake-Warrior has a Ford Family Militia Badge pinned like a badge of honor to the front of his tunic. (Moderate Conspiracy check to recognize the badge as belonging to the Ford Family. See Encounter 3.)
  • The serpents’ trail leads to the Nano-Embalming Compound (Encounter 4). Following the trail requires a skill challenge (complexity 1, 4 successes, moderate DC).

Next: The Crater

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