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RPG Cheat Sheets


I generally keep a copy of my system cheat sheets behind my GM screen for quick reference and I also place a half dozen copies in the center of the table for the players to grab as needed. The information included is meant to be as comprehensive as possible; although rulebooks are also available, my goal is to minimize the amount of time people spend referencing the rulebook: Finding something in a few pages of cheat sheet is a much faster process than paging through a rulebook with hundreds of pages. And, once you’ve found it, processing the streamlined information on the cheat sheet will (hopefully) also be quicker.

RPG SYSTEM CHEAT SHEETS

Ars Magica
Better Angels

Blades in the Dark
Call of Cthulhu
DramaSystem
Eclipse Phase
Feng Shui 2

Infinity
Magical Kitties Save the Day
Night’s Black Agents
Numenera
Over the Edge

Prince Valiant
Star Wars: Force and Destiny
The Strange
Tales from the Loop
Technoir
Trail of Cthulhu

D&D Hexcrawl Sheets

MAKING A GM SCREEN

Most of these cheat sheets can also be used in conjunction with a modular, landscape-oriented GM screen (like the ones you can buy here or here).

Personally, I use a four-panel screen and use reverse-duplex printing in order to create sheets that I can tape together and “flip up” to reveal additional information behind them. For example, my Trail of Cthulhu screen currently looks like this:

  • Page 1: Basic Mechanics (Credit Rating/Explosives printed on the opposite side, Firearms behind it).
  • Page 2: Basic Combat (with Physical Injury/Recovery/Other Danggers behind it).
  • Page 3: Stability
  • Page 4: Sanity/Tomes/Magic

See Also:
ON THE USE OF GM SCREENS

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