In the Railroading Manifesto I talk about how railroading warps player decision-making: “When you systematically strip meaningful choice from [the players], they stop making choices and instead start looking for the railroad tracks.” Interestingly, GMs who habitually railroad rarely notice this effect, but it becomes glaringly obvious whenever the players they’ve screwed up come and … Continue reading Abused Gamer Syndrome
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed