REMIXING KEEP ON THE SHADOWFELL PART 6: THE RUINED KEEP FEATURES OF THE AREA: Rubble: With the
exception of the cleared path leading to the trapdoor, the ruins are
filled with rubble. These squares are difficult terrain. Rubble Piles: Where
indicated there are larger piles of rubble. These require Athletics
checks (DC 15) to climb at one-half speed. 1
kobold skirmisher (K) 3
kobold dragonshields (D) 1
kobold wyrmpriest (W) Dragonshields:
The dragonshields simply move out from their hiding places, converging
on the PCs. Skirmisher:
The skirmisher is hiding just behind the peak of a pile of rubble. He
has taken the time to soak the pile with oil, making it slippery and
more difficult to climb (Athletics, DC 20). When the ambush is
launched, he will stand up and begin making his ranged attacks. Wyrmpriest: The wyrmpriest is actually perched on the thick wall behind the central tower. He can move along the top of the wall to the wall of the tower itself. While perched up there he grants combat advantage. The walls is 20 feet high at that point. | | Link |
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