My brother, who plays the mage Ranthir in
the In the Shadow of
the Spire campaign, requested a D20-statting of the spell
seen in this video from Guild Wars 2:
FLAME
OF THE PHOENIX Evocation
[Fire] Level:
Drd 2, Sor/Wiz 2 Components:
V, S, M/DF Casting
Time: 1 standard action Range:
Medium (100 feet + 10 feet/level) Effect:
Medium size phoenix of flame Duration:
1 round (see text) Saving
Throw: Reflex half or negates (see text) Spell
Resistance: Yes
A bright flame in the shape of a winged phoenix appears before you.
With a screeching caw you can command it to attack any creature within
range. The flame phoenix will fly in a straight line to that target. If
it passes through the space of any other creature in its flight, that
creature must make a Reflex saving throw or suffer 1d4 points of fire
damage per every two caster levels (maximum 5d4).
Once the flame phoenix reaches its
target, it stops moving for the round. In a burst of flaming feathers,
the flame phoenix deals 1d6/level points of fire damage to the target
(Reflex save for half damage, maximum of 10d6). If the target creature
moves, the flame phoenix will follow it up to the limit of the spell’s
range.
At the end of your next turn, the flame phoenix
flies back to you in a straight line. If it passes through the space of
any other creature in its flight, that creature must make a Reflex
saving throw or suffer 1d4 points of fire damage per every two caster
levels (maximum 5d4).