June 2007
"Being a professional writer is like being a hooker. You'd better find out if you any good at it before you start charging for it." - Bimbos of the Death Sun, Sharyn McCrumb |
June 7th, 2007
The first RPG product from Dream Machine Productions is ready to be announced:
I'm currently in the process of getting my PDF sales machine set up. If I don't hit any speed bumps, I'll be posting information here (and on the DMP website) within the week with a sales link. | | Link |
June 10th, 2007
City Supplement 1:
Dweredell is now available for sale through Dream Machine Produtions'
preferred vendor, Lulu.com!
You will also find it for sale through DriveThruRPG, although their
software is buggy at the moment and crashes whenever I try to upload a
cover image. It was also supposed to appear on RPGNow and the ENWorld
Download Shop, but -- as of this writing -- this has not yet been
achieved (for reasons unknown, since they're run by the same
organization that runs DriveThruRPG).
A print-on-demand hardcopy edition of City Supplement 1: Dweredell will be available as soon as I've had a chance to review a production proof from Lulu. In the future I anticipate releasing the POD edition at the same time as the PDF edition, but since this is our first product I want to review it and make sure it meets my personal standards of quality before asking anyone to lay down cold, hard cash for it. However, in the interest of being perfectly up front with all of you, allow me to point out that City Supplement 1: Dweredell was designed as a PDF product. It only serves up 12 pages of content, which presents a pretty solid value for a $2 PDF product once you factor in the full-page map of the city and the special bonus map of the Tower of the Sorcerer. But as a POD product it's going to have a price tag of $6.49 (due to the minimum costs associated with any POD product). That's a pretty hefty price tag for a fairly slim package. (To give you some idea of how much those minimum costs end up being, I end up making less money on the $6.49 POD than I do on the $2 PDF.) So why offer it as a POD at all? Because there's no reason not to. It costs me essentially nothing to offer the POD option. And if someone wants a professionally published copy of the book, with a full-color cover and saddle-stitch binding, there's no reason I can think of for why they shouldn't have it. (Besides, I'm a raging egomaniac and I'm looking forward to holding a copy in my own hands.) So why talk about the price here? Because in the future we're going to be offering larger and more substantial products -- products that probably make more sense for the POD format. And I don't want anyone ordering a POD copy of City Supplement 1: Dweredell, being surprised by its slim size, and writing off those future products as a result. | | Link |
June 16th, 2007
Welcome to the new lay-out of the Alexandrian. With the advent of Dream Machine Productions, the Minnesota Fringe Festival production of John and Abigail and the near-future advent of several other projects, I felt it was necessary to make it a little easier to navigate around the site.You'll also notice that, as promised earlier this week, Google ads have arrived. I know, I know. I'm a capitalistic whore. Hopefully you will find that I have been successful in integrating them tastefully into the site's new design. Sales have been very brisk for City Supplement 1: Dweredell. If you haven't checked it out, yet, I think you should! (Of course, I might have a slight bias in this matter.) It remains unavailable on RPGNow and the ENWorld Download shop due to continued technical difficulties on the part of OneBookShelf, but you can still find it at Lulu.com and DriveThruRPG. Tomorrow: Actual content. | | Link |
June 17th, 2007
Today I've got a D20 dire animal template for you. This template is something of a "pseudo-peek" for Rule Supplement 1: Mounted Combat. I say pseudo-peek because, if it was a true sneak peek, it would be content which would actually be appearing in the book. It is, however, a tool I developed in order to create some of the content which will be in the book. This template is being released under the OGL. It was developed from a template originally published by someone else (check the Section 15 of the OGL). Unfortunately, the original template was poorly designed in several respects and needed to be fixed. (Its most egregious error was creating a non-standard sub-type so that dire animals created with the template would be a completely different type of creature than standard dire animals. It then compounded this error by attempting to create a special-case rule in order to nerf the Ranger's favored enemy class ability. So, obviously, that's been corrected along with a handful of other minor errors and problems.)TEMPLATE:
DIRE ANIMALS Dire animals are larger, tougher, meaner versions of ordinary animals. Each kind tends to have a feral, prehistoric, or even demonic appearance.
CREATING A DIRE ANIMAL “Dire” is an inherited template
that can be added to any animal that is not already a dire animal. A
dire animal uses all the base animal’s statistics and special
abilities except as noted here. Hit
Dice: If the dire animal is
Small, it has 1 HD or the HD of the base animal +1, whichever is
greater. If the dire animal is Medium or larger, its HD is equal to the
minimum value listed for its size category in the base animal’s
advancement +2. If a Medium or larger animal has no advancement or its
size does not normally increase with advancement, then the dire
animal’s HD is equal to the maximum HD given the base animal +2. Speed:
Same as the base animal + 10 ft. Armor
Class: Natural armor
increases by +2. If the base animal has not natural armor bonus, it
gains a natural armor bonus of +2. This bonus stacks with the bonus
gained from the increase in size. Special
Attacks: A dire animal retains all the base animal’s special attacks. The
damage of its special attacks is adjusted for the increased size and
ability scores, where applicable. Special
Qualities: A dire animal retains all the base animal’s special qualities. These
special qualities are adjusted for the increased size and ability
scores, where applicable. Saves:
All saves are good for a dire animal. The base value of each save is
equal to (1/2 HD) + 2. Abilities:
Dire animals gain the following ability score increases: Strength +4,
Dexterity +2, and Constitution +2. These bonuses stack with any bonuses
or penalties gained from a size increase (see below). Skills:
A dire animal receives (2 + Intelligence bonus) skill points per HD, or
four times this amount for the first HD. Any skill given in the base
animal’s statistic block is considered a class skill for the dire
animal. Feats:
Same as the base animal, with additional feats gained normally from the
increase in HD. If the base animal has Weapon Finesse and the feat would
become useless after its increase in HD and Strength, then trade Weapon
Finesse for Weapon Focus with one of its primary natural attack. Challenge
Rating: Increased by +1. In addition, if the dire animal is increased to size
Large or larger, increase it’s CR by +1. Advancement:
Dire animals can advance to three times their new HD.
SIZE INCREASES A size increase affects any special ability the creature has that is
affected by size. Increased size also affects a creature’s ability
scores, AC, attack bonuses, and damage values as indicated on the tables
below. CHANGES TO STATISTICS BY SIZE
| | Link |
June 18th, 2007
I had mentioned a few days ago that I was holding off on offering City Supplement 1: Dweredell as a printed book until I'd had a chance to personally review a galley proof from Lulu. Well, the galley proof arrived in the mail over the weekend and, after a thorough review, I'm happy to report that everything looks simply fabulous.And so I'm quite pleased to announce that you can now buy City Supplement 1: Dweredell from Lulu.com for $6.49. And, of course, you can still buy the PDF e-book for just $2.00. UPDATE: OneBookShelf has gotten things straightened out, and you can now find the book on RPGNow and the ENWorld Download Shop. | | Link |
June 26th, 2007
Frustration. A little over three years ago I recorded an audio book edition of H.P. Lovecraft's Call of Cthulhu. It was designed to be the inaugural entry in the Mythos Audio Library, to be followed by the much larger and more complex project of At the Mountains of Madness. Unfortunately, the original distribution plans for the audio book (and the Mythos Audio Library) as a whole fell apart completely before it could be released. So I was quite excited, when prepping City Supplement 1: Dweredell for release, to discover the Lulu.com also offers an audio CD service. I quickly went in, converted the audio files to the proper format, and started uploading them to Lulu. (A process which took a not-inconsiderable amount of time. Uploading 700MB takes awhile.) While the upload was proceeding apace, I was preparing a cover and CD label for the project.But when it came time for the project to be completed, I received only an error from Lulu's web interface: "Cannot create ISO." After spending several days trying to get in touch with customer service, I finally succeeded and discovered what the problem was: For some reason, Lulu can't produce CDs with a length longer than 70 minutes (whereas the typical CD has a maximum length of 74 or 80 minutes.) The length of Call of Cthulhu? 72 minutes. Gah. I'm not sure what to do about this. I want the Mythos Audio Library to feature unabridged versions of the stories, so simply excising two minutes of audio is essentially impossible. I could simply split the audio book across two discs, but Lulu doesn't offer CD bundling. So not only would you have to pay nearly twice as much, you'd also have to order essentially two separate products just to get 2 extra minutes of audio. Plus the story is dramatically designed to be absorbed in a single gulp -- there's no good place to put an intermission. (Obviously I would split the audio down the middle of the story if I did this, not just tack 2 minutes onto a second CD all by themselves.) The other option is to convert the files to MP3 and offer the audio book as a download-only. I'd probably do that in any case, but I really want to make the CD version work somehow. Sigh. | | Link |
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